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Merge branch 'master' into gltfErrors

Kangning Li 9 lat temu
rodzic
commit
32d9ef042a
100 zmienionych plików z 255 dodań i 264 usunięć
  1. 2 2
      code/3DSConverter.cpp
  2. 3 3
      code/3DSExporter.cpp
  3. 3 3
      code/3DSLoader.cpp
  4. 1 1
      code/3DSLoader.h
  5. 7 7
      code/ACLoader.cpp
  6. 1 1
      code/ACLoader.h
  7. 5 5
      code/ASELoader.cpp
  8. 1 1
      code/ASELoader.h
  9. 1 1
      code/ASEParser.cpp
  10. 3 3
      code/ASEParser.h
  11. 4 4
      code/AssbinExporter.cpp
  12. 4 4
      code/AssbinLoader.cpp
  13. 1 1
      code/AssbinLoader.h
  14. 1 1
      code/AssimpCExport.cpp
  15. 4 4
      code/AssxmlExporter.cpp
  16. 4 4
      code/B3DImporter.cpp
  17. 3 3
      code/B3DImporter.h
  18. 3 3
      code/BVHLoader.cpp
  19. 3 3
      code/BaseImporter.cpp
  20. 2 2
      code/BaseImporter.h
  21. 2 2
      code/BaseProcess.cpp
  22. 1 1
      code/BaseProcess.h
  23. 2 2
      code/Bitmap.cpp
  24. 1 1
      code/BlenderDNA.h
  25. 1 1
      code/BlenderLoader.cpp
  26. 1 1
      code/BlenderModifier.cpp
  27. 2 2
      code/ByteSwapper.h
  28. 3 3
      code/CInterfaceIOWrapper.h
  29. 3 3
      code/COBLoader.cpp
  30. 5 5
      code/CSMLoader.cpp
  31. 3 3
      code/ColladaExporter.cpp
  32. 5 5
      code/ColladaExporter.h
  33. 3 3
      code/ColladaHelper.h
  34. 4 4
      code/ColladaLoader.cpp
  35. 1 1
      code/ColladaParser.h
  36. 4 5
      code/ComputeUVMappingProcess.h
  37. 3 3
      code/ConvertToLHProcess.cpp
  38. 1 1
      code/ConvertToLHProcess.h
  39. 6 6
      code/D3MFImporter.cpp
  40. 7 13
      code/D3MFOpcPackage.cpp
  41. 1 1
      code/D3MFOpcPackage.h
  42. 1 1
      code/DXFHelper.h
  43. 2 2
      code/DXFLoader.cpp
  44. 2 2
      code/DeboneProcess.h
  45. 1 1
      code/DefaultIOStream.cpp
  46. 2 2
      code/DefaultIOStream.h
  47. 2 2
      code/DefaultIOSystem.cpp
  48. 1 1
      code/DefaultIOSystem.h
  49. 3 3
      code/DefaultLogger.cpp
  50. 2 1
      code/DefaultProgressHandler.h
  51. 4 4
      code/Exporter.cpp
  52. 1 1
      code/FBXBinaryTokenizer.cpp
  53. 1 1
      code/FBXConverter.cpp
  54. 1 1
      code/FBXDocument.h
  55. 1 1
      code/FBXImporter.cpp
  56. 1 1
      code/FBXTokenizer.h
  57. 2 2
      code/FileLogStream.h
  58. 1 1
      code/FindDegenerates.h
  59. 2 2
      code/FindInvalidDataProcess.h
  60. 3 3
      code/FixNormalsStep.cpp
  61. 3 3
      code/GenFaceNormalsProcess.cpp
  62. 1 1
      code/GenFaceNormalsProcess.h
  63. 1 1
      code/GenVertexNormalsProcess.h
  64. 2 2
      code/GenericProperty.h
  65. 3 3
      code/HMPLoader.cpp
  66. 3 3
      code/HMPLoader.h
  67. 3 3
      code/IFCLoader.cpp
  68. 1 1
      code/IFCMaterial.cpp
  69. 2 3
      code/IFCUtil.h
  70. 6 6
      code/IRRLoader.cpp
  71. 1 1
      code/IRRLoader.h
  72. 5 5
      code/IRRMeshLoader.cpp
  73. 2 2
      code/IRRShared.cpp
  74. 1 1
      code/Importer.cpp
  75. 1 1
      code/Importer.h
  76. 3 3
      code/ImproveCacheLocality.cpp
  77. 1 1
      code/ImproveCacheLocality.h
  78. 2 1
      code/JoinVerticesProcess.h
  79. 1 1
      code/LWOAnimation.h
  80. 1 1
      code/LWOFileData.h
  81. 1 1
      code/LWOLoader.cpp
  82. 3 3
      code/LWOLoader.h
  83. 3 3
      code/LWSLoader.cpp
  84. 3 3
      code/LimitBoneWeightsProcess.cpp
  85. 1 1
      code/LogAux.h
  86. 5 5
      code/MD2FileData.h
  87. 4 7
      code/MD2Loader.cpp
  88. 3 4
      code/MD2Loader.h
  89. 4 4
      code/MD3FileData.h
  90. 4 4
      code/MD3Loader.cpp
  91. 1 1
      code/MD3Loader.h
  92. 4 6
      code/MD5Loader.cpp
  93. 2 1
      code/MD5Loader.h
  94. 2 2
      code/MD5Parser.cpp
  95. 1 1
      code/MD5Parser.h
  96. 5 5
      code/MDCFileData.h
  97. 4 4
      code/MDCLoader.cpp
  98. 3 2
      code/MDCLoader.h
  99. 7 6
      code/MDLLoader.cpp
  100. 4 4
      code/MDLMaterialLoader.cpp

+ 2 - 2
code/3DSConverter.cpp

@@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 // internal headers
 // internal headers
 #include "3DSLoader.h"
 #include "3DSLoader.h"
 #include "TargetAnimation.h"
 #include "TargetAnimation.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
 #include "StringComparison.h"
 #include "StringComparison.h"
 #include <memory>
 #include <memory>
 #include <cctype>
 #include <cctype>

+ 3 - 3
code/3DSExporter.cpp

@@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "SceneCombiner.h"
 #include "SceneCombiner.h"
 #include "SplitLargeMeshes.h"
 #include "SplitLargeMeshes.h"
 #include "StringComparison.h"
 #include "StringComparison.h"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/Exporter.hpp"
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Exporter.hpp>
 #include <memory>
 #include <memory>
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 3 - 3
code/3DSLoader.cpp

@@ -51,9 +51,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 // internal headers
 // internal headers
 #include "3DSLoader.h"
 #include "3DSLoader.h"
 #include "Macros.h"
 #include "Macros.h"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/IOSystem.hpp>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
 #include "StringComparison.h"
 #include "StringComparison.h"
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 1 - 1
code/3DSLoader.h

@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_3DSIMPORTER_H_INC
 #define AI_3DSIMPORTER_H_INC
 
 
 #include "BaseImporter.h"
 #include "BaseImporter.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 
 
 #ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
 #ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
 
 

+ 7 - 7
code/ACLoader.cpp

@@ -53,13 +53,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "Subdivision.h"
 #include "Subdivision.h"
 #include "Importer.h"
 #include "Importer.h"
 #include "BaseImporter.h"
 #include "BaseImporter.h"
-#include "../include/assimp/Importer.hpp"
-#include "../include/assimp/light.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/material.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/config.h"
-#include "../include/assimp/IOSystem.hpp"
+#include <assimp/Importer.hpp>
+#include <assimp/light.h>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/material.h>
+#include <assimp/scene.h>
+#include <assimp/config.h>
+#include <assimp/IOSystem.hpp>
 #include <memory>
 #include <memory>
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 1 - 1
code/ACLoader.h

@@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <vector>
 #include <vector>
 
 
 #include "BaseImporter.h"
 #include "BaseImporter.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 
 
 struct aiNode;
 struct aiNode;
 struct aiMesh;
 struct aiMesh;

+ 5 - 5
code/ASELoader.cpp

@@ -50,12 +50,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "StringComparison.h"
 #include "StringComparison.h"
 #include "SkeletonMeshBuilder.h"
 #include "SkeletonMeshBuilder.h"
 #include "TargetAnimation.h"
 #include "TargetAnimation.h"
-#include "../include/assimp/Importer.hpp"
-#include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/Importer.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
 
 
+#include <memory>
 
 
 // utilities
 // utilities
 #include "fast_atof.h"
 #include "fast_atof.h"

+ 1 - 1
code/ASELoader.h

@@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_ASELOADER_H_INCLUDED
 #define AI_ASELOADER_H_INCLUDED
 
 
 #include "BaseImporter.h"
 #include "BaseImporter.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 
 
 struct aiNode;
 struct aiNode;
 #include "ASEParser.h"
 #include "ASEParser.h"

+ 1 - 1
code/ASEParser.cpp

@@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "ASELoader.h"
 #include "ASELoader.h"
 #include "MaterialSystem.h"
 #include "MaterialSystem.h"
 #include "fast_atof.h"
 #include "fast_atof.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/DefaultLogger.hpp>
 
 
 using namespace Assimp;
 using namespace Assimp;
 using namespace Assimp::ASE;
 using namespace Assimp::ASE;

+ 3 - 3
code/ASEParser.h

@@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_ASEFILEHELPER_H_INC
 #define AI_ASEFILEHELPER_H_INC
 
 
 // public ASSIMP headers
 // public ASSIMP headers
-#include "../include/assimp/types.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/anim.h"
+#include <assimp/types.h>
+#include <assimp/mesh.h>
+#include <assimp/anim.h>
 
 
 // for some helper routines like IsSpace()
 // for some helper routines like IsSpace()
 #include "ParsingUtils.h"
 #include "ParsingUtils.h"

+ 4 - 4
code/AssbinExporter.cpp

@@ -41,10 +41,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *  ASSBIN exporter main code
  *  ASSBIN exporter main code
  */
  */
 #include "assbin_chunks.h"
 #include "assbin_chunks.h"
-#include "../include/assimp/version.h"
-#include "../include/assimp/IOStream.hpp"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/Exporter.hpp"
+#include <assimp/version.h>
+#include <assimp/IOStream.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/Exporter.hpp>
 #include "ProcessHelper.h"
 #include "ProcessHelper.h"
 #include "Exceptional.h"
 #include "Exceptional.h"
 
 

+ 4 - 4
code/AssbinLoader.cpp

@@ -51,14 +51,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "AssbinLoader.h"
 #include "AssbinLoader.h"
 #include "assbin_chunks.h"
 #include "assbin_chunks.h"
 #include "MemoryIOWrapper.h"
 #include "MemoryIOWrapper.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/anim.h"
-#include "../include/assimp/scene.h"
+#include <assimp/mesh.h>
+#include <assimp/anim.h>
+#include <assimp/scene.h>
 
 
 #ifdef ASSIMP_BUILD_NO_OWN_ZLIB
 #ifdef ASSIMP_BUILD_NO_OWN_ZLIB
 #   include <zlib.h>
 #   include <zlib.h>
 #else
 #else
-#   include "../contrib/zlib/zlib.h"
+#   include <contrib/zlib/zlib.h>
 #endif
 #endif
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 1 - 1
code/AssbinLoader.h

@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_ASSBINIMPORTER_H_INC
 #define AI_ASSBINIMPORTER_H_INC
 
 
 #include "BaseImporter.h"
 #include "BaseImporter.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 
 
 struct aiMesh;
 struct aiMesh;
 struct aiNode;
 struct aiNode;

+ 1 - 1
code/AssimpCExport.cpp

@@ -47,7 +47,7 @@ Assimp C export interface. See Exporter.cpp for some notes.
 #include "CInterfaceIOWrapper.h"
 #include "CInterfaceIOWrapper.h"
 #include "SceneCombiner.h"
 #include "SceneCombiner.h"
 #include "ScenePrivate.h"
 #include "ScenePrivate.h"
-#include "../include/assimp/Exporter.hpp"
+#include <assimp/Exporter.hpp>
 
 
 using namespace Assimp;
 using namespace Assimp;
 
 

+ 4 - 4
code/AssxmlExporter.cpp

@@ -43,14 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <stdarg.h>
 #include <stdarg.h>
 #include "./../include/assimp/version.h"
 #include "./../include/assimp/version.h"
 #include "ProcessHelper.h"
 #include "ProcessHelper.h"
-#include "../include/assimp/IOStream.hpp"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/Exporter.hpp"
+#include <assimp/IOStream.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/Exporter.hpp>
 
 
 #ifdef ASSIMP_BUILD_NO_OWN_ZLIB
 #ifdef ASSIMP_BUILD_NO_OWN_ZLIB
 #   include <zlib.h>
 #   include <zlib.h>
 #else
 #else
-#   include "../contrib/zlib/zlib.h"
+#   include <contrib/zlib/zlib.h>
 #endif
 #endif
 
 
 #include <time.h>
 #include <time.h>

+ 4 - 4
code/B3DImporter.cpp

@@ -52,10 +52,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "ConvertToLHProcess.h"
 #include "ConvertToLHProcess.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/anim.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/IOSystem.hpp>
+#include <assimp/anim.h>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
 
 
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 3 - 3
code/B3DImporter.h

@@ -43,9 +43,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_B3DIMPORTER_H_INC
 #ifndef AI_B3DIMPORTER_H_INC
 #define AI_B3DIMPORTER_H_INC
 #define AI_B3DIMPORTER_H_INC
 
 
-#include "../include/assimp/types.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/material.h"
+#include <assimp/types.h>
+#include <assimp/mesh.h>
+#include <assimp/material.h>
 #include "BaseImporter.h"
 #include "BaseImporter.h"
 
 
 #include <string>
 #include <string>

+ 3 - 3
code/BVHLoader.cpp

@@ -46,11 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "BVHLoader.h"
 #include "BVHLoader.h"
 #include "fast_atof.h"
 #include "fast_atof.h"
 #include "SkeletonMeshBuilder.h"
 #include "SkeletonMeshBuilder.h"
-#include "../include/assimp/Importer.hpp"
+#include <assimp/Importer.hpp>
 #include <memory>
 #include <memory>
 #include "TinyFormatter.h"
 #include "TinyFormatter.h"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/scene.h>
 
 
 using namespace Assimp;
 using namespace Assimp;
 using namespace Assimp::Formatter;
 using namespace Assimp::Formatter;

+ 3 - 3
code/BaseImporter.cpp

@@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "FileSystemFilter.h"
 #include "FileSystemFilter.h"
 #include "Importer.h"
 #include "Importer.h"
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/Importer.hpp"
-#include "../include/assimp/postprocess.h"
+#include <assimp/scene.h>
+#include <assimp/Importer.hpp>
+#include <assimp/postprocess.h>
 #include <ios>
 #include <ios>
 #include <list>
 #include <list>
 #include <memory>
 #include <memory>

+ 2 - 2
code/BaseImporter.h

@@ -48,8 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <map>
 #include <map>
 #include <vector>
 #include <vector>
 #include <set>
 #include <set>
-#include "../include/assimp/types.h"
-#include "../include/assimp/ProgressHandler.hpp"
+#include <assimp/types.h>
+#include <assimp/ProgressHandler.hpp>
 
 
 struct aiScene;
 struct aiScene;
 
 

+ 2 - 2
code/BaseProcess.cpp

@@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "BaseImporter.h"
 #include "BaseImporter.h"
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
 #include "Importer.h"
 #include "Importer.h"
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 1 - 1
code/BaseProcess.h

@@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include <map>
 #include <map>
 
 
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 #include "GenericProperty.h"
 #include "GenericProperty.h"
 
 
 struct aiScene;
 struct aiScene;

+ 2 - 2
code/Bitmap.cpp

@@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 
 
 #include "Bitmap.h"
 #include "Bitmap.h"
-#include "../include/assimp/texture.h"
-#include "../include/assimp/IOStream.hpp"
+#include <assimp/texture.h>
+#include <assimp/IOStream.hpp>
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"
 
 
 namespace Assimp {
 namespace Assimp {

+ 1 - 1
code/BlenderDNA.h

@@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "BaseImporter.h"
 #include "BaseImporter.h"
 #include "TinyFormatter.h"
 #include "TinyFormatter.h"
 #include "StreamReader.h"
 #include "StreamReader.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/DefaultLogger.hpp>
 #include <stdint.h>
 #include <stdint.h>
 #include <memory>
 #include <memory>
 
 

+ 1 - 1
code/BlenderLoader.cpp

@@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "BlenderModifier.h"
 #include "BlenderModifier.h"
 #include "BlenderBMesh.h"
 #include "BlenderBMesh.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/scene.h"
+#include <assimp/scene.h>
 #include "StringComparison.h"
 #include "StringComparison.h"
 
 
 #include "StreamReader.h"
 #include "StreamReader.h"

+ 1 - 1
code/BlenderModifier.cpp

@@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "BlenderModifier.h"
 #include "BlenderModifier.h"
 #include "SceneCombiner.h"
 #include "SceneCombiner.h"
 #include "Subdivision.h"
 #include "Subdivision.h"
-#include "../include/assimp/scene.h"
+#include <assimp/scene.h>
 #include <memory>
 #include <memory>
 
 
 #include <functional>
 #include <functional>

+ 2 - 2
code/ByteSwapper.h

@@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_BYTESWAPPER_H_INC
 #ifndef AI_BYTESWAPPER_H_INC
 #define AI_BYTESWAPPER_H_INC
 #define AI_BYTESWAPPER_H_INC
 
 
-#include "../include/assimp/ai_assert.h"
-#include "../include/assimp/types.h"
+#include <assimp/ai_assert.h>
+#include <assimp/types.h>
 #include <stdint.h>
 #include <stdint.h>
 
 
 #if _MSC_VER >= 1400
 #if _MSC_VER >= 1400

+ 3 - 3
code/CInterfaceIOWrapper.h

@@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_CIOSYSTEM_H_INCLUDED
 #ifndef AI_CIOSYSTEM_H_INCLUDED
 #define AI_CIOSYSTEM_H_INCLUDED
 #define AI_CIOSYSTEM_H_INCLUDED
 
 
-#include "../include/assimp/cfileio.h"
-#include "../include/assimp/IOStream.hpp"
-#include "../include/assimp/IOSystem.hpp"
+#include <assimp/cfileio.h>
+#include <assimp/IOStream.hpp>
+#include <assimp/IOSystem.hpp>
 
 
 namespace Assimp    {
 namespace Assimp    {
 
 

+ 3 - 3
code/COBLoader.cpp

@@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "LineSplitter.h"
 #include "LineSplitter.h"
 #include "TinyFormatter.h"
 #include "TinyFormatter.h"
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
 
 
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 5 - 5
code/CSMLoader.cpp

@@ -51,12 +51,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "SkeletonMeshBuilder.h"
 #include "SkeletonMeshBuilder.h"
 #include "ParsingUtils.h"
 #include "ParsingUtils.h"
 #include "fast_atof.h"
 #include "fast_atof.h"
-#include "../include/assimp/Importer.hpp"
+#include <assimp/Importer.hpp>
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/anim.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/anim.h>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
 
 
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 3 - 3
code/ColladaExporter.cpp

@@ -49,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "SceneCombiner.h"
 #include "SceneCombiner.h"
 #include "DefaultIOSystem.h"
 #include "DefaultIOSystem.h"
 #include "XMLTools.h"
 #include "XMLTools.h"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/Exporter.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/Exporter.hpp>
+#include <assimp/scene.h>
 
 
 #include "Exceptional.h"
 #include "Exceptional.h"
 
 

+ 5 - 5
code/ColladaExporter.h

@@ -44,11 +44,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_COLLADAEXPORTER_H_INC
 #ifndef AI_COLLADAEXPORTER_H_INC
 #define AI_COLLADAEXPORTER_H_INC
 #define AI_COLLADAEXPORTER_H_INC
 
 
-#include "../include/assimp/ai_assert.h"
-#include "../include/assimp/material.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/light.h"
-#include "../include/assimp/Exporter.hpp"
+#include <assimp/ai_assert.h>
+#include <assimp/material.h>
+#include <assimp/mesh.h>
+#include <assimp/light.h>
+#include <assimp/Exporter.hpp>
 #include <sstream>
 #include <sstream>
 #include <vector>
 #include <vector>
 #include <map>
 #include <map>

+ 3 - 3
code/ColladaHelper.h

@@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <map>
 #include <map>
 #include <vector>
 #include <vector>
 #include <stdint.h>
 #include <stdint.h>
-#include "../include/assimp/light.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/material.h"
+#include <assimp/light.h>
+#include <assimp/mesh.h>
+#include <assimp/material.h>
 
 
 struct aiMaterial;
 struct aiMaterial;
 
 

+ 4 - 4
code/ColladaLoader.cpp

@@ -44,9 +44,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
 #ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
 
 
-#include "../include/assimp/anim.h"
-#include "../include/assimp/scene.h"
 #include "ColladaLoader.h"
 #include "ColladaLoader.h"
+#include <assimp/anim.h>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Importer.hpp>
 #include "ColladaParser.h"
 #include "ColladaParser.h"
 
 
 #include "fast_atof.h"
 #include "fast_atof.h"
@@ -56,8 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "time.h"
 #include "time.h"
 #include "math.h"
 #include "math.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/Importer.hpp"
 #include <numeric>
 #include <numeric>
 #include "Defines.h"
 #include "Defines.h"
 
 

+ 1 - 1
code/ColladaParser.h

@@ -47,7 +47,7 @@
 
 
 #include "irrXMLWrapper.h"
 #include "irrXMLWrapper.h"
 #include "ColladaHelper.h"
 #include "ColladaHelper.h"
-#include "../include/assimp/ai_assert.h"
+#include <assimp/ai_assert.h>
 #include "TinyFormatter.h"
 #include "TinyFormatter.h"
 #include <memory>
 #include <memory>
 
 

+ 4 - 5
code/ComputeUVMappingProcess.h

@@ -44,14 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_COMPUTEUVMAPPING_H_INC
 #define AI_COMPUTEUVMAPPING_H_INC
 
 
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/material.h"
-#include "../include/assimp/types.h"
+#include <assimp/mesh.h>
+#include <assimp/material.h>
+#include <assimp/types.h>
 
 
 class ComputeUVMappingTest;
 class ComputeUVMappingTest;
 
 
-namespace Assimp
-    {
+namespace Assimp {
 
 
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------
 /** ComputeUVMappingProcess - converts special mappings, such as spherical,
 /** ComputeUVMappingProcess - converts special mappings, such as spherical,

+ 3 - 3
code/ConvertToLHProcess.cpp

@@ -49,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 
 
 #include "ConvertToLHProcess.h"
 #include "ConvertToLHProcess.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/postprocess.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/scene.h>
+#include <assimp/postprocess.h>
+#include <assimp/DefaultLogger.hpp>
 
 
 using namespace Assimp;
 using namespace Assimp;
 
 

+ 1 - 1
code/ConvertToLHProcess.h

@@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_CONVERTTOLHPROCESS_H_INC
 #ifndef AI_CONVERTTOLHPROCESS_H_INC
 #define AI_CONVERTTOLHPROCESS_H_INC
 #define AI_CONVERTTOLHPROCESS_H_INC
 
 
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 #include "BaseProcess.h"
 #include "BaseProcess.h"
 
 
 struct aiMesh;
 struct aiMesh;

+ 6 - 6
code/D3MFImporter.cpp

@@ -40,11 +40,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "D3MFImporter.h"
 #include "D3MFImporter.h"
 
 
-#include "../include/assimp/scene.h"
-#include "../contrib/unzip/unzip.h"
-#include "../include/assimp/IOStream.hpp"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/scene.h>
+#include <assimp/IOStream.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <contrib/unzip/unzip.h>
 #include "irrXMLWrapper.h"
 #include "irrXMLWrapper.h"
 #include "StringComparison.h"
 #include "StringComparison.h"
 
 
@@ -58,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <cstdlib>
 #include <cstdlib>
 #include <memory>
 #include <memory>
 
 
-#include "../include/assimp/ai_assert.h"
+#include <assimp/ai_assert.h>
 
 
 #include "D3MFOpcPackage.h"
 #include "D3MFOpcPackage.h"
 
 

+ 7 - 13
code/D3MFOpcPackage.cpp

@@ -40,6 +40,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 
 
 #include "D3MFOpcPackage.h"
 #include "D3MFOpcPackage.h"
+#include "Exceptional.h"
+
+#include <contrib/unzip/unzip.h>
+#include <assimp/IOStream.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/ai_assert.h>
 
 
 #include <memory>
 #include <memory>
 #include <vector>
 #include <vector>
@@ -48,19 +55,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <cassert>
 #include <cassert>
 #include <cstdlib>
 #include <cstdlib>
 
 
-
-#include "../contrib/unzip/unzip.h"
-#include "../include/assimp/IOStream.hpp"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-
-
-#include "../include/assimp/ai_assert.h"
-
-#include "Exceptional.h"
-
-
-
 #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
 #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
 
 
 namespace Assimp {
 namespace Assimp {

+ 1 - 1
code/D3MFOpcPackage.h

@@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <string>
 #include <string>
 #include <memory>
 #include <memory>
 
 
-#include "../include/assimp/IOSystem.hpp"
+#include <assimp/IOSystem.hpp>
 #include "irrXMLWrapper.h"
 #include "irrXMLWrapper.h"
 
 
 namespace Assimp {
 namespace Assimp {

+ 1 - 1
code/DXFHelper.h

@@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "StreamReader.h"
 #include "StreamReader.h"
 #include "fast_atof.h"
 #include "fast_atof.h"
 #include <vector>
 #include <vector>
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/DefaultLogger.hpp>
 
 
 namespace Assimp {
 namespace Assimp {
     namespace DXF {
     namespace DXF {

+ 2 - 2
code/DXFLoader.cpp

@@ -52,8 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "fast_atof.h"
 #include "fast_atof.h"
 
 
 #include "DXFHelper.h"
 #include "DXFHelper.h"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/scene.h>
 #include <numeric>
 #include <numeric>
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 2 - 2
code/DeboneProcess.h

@@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <utility>
 #include <utility>
 #include "BaseProcess.h"
 #include "BaseProcess.h"
 
 
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/scene.h"
+#include <assimp/mesh.h>
+#include <assimp/scene.h>
 
 
 class DeboneTest;
 class DeboneTest;
 
 

+ 1 - 1
code/DefaultIOStream.cpp

@@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
  */
 
 
 
 
-#include "../include/assimp/ai_assert.h"
+#include <assimp/ai_assert.h>
 #include "DefaultIOStream.h"
 #include "DefaultIOStream.h"
 #include <sys/types.h>
 #include <sys/types.h>
 #include <sys/stat.h>
 #include <sys/stat.h>

+ 2 - 2
code/DefaultIOStream.h

@@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_DEFAULTIOSTREAM_H_INC
 #define AI_DEFAULTIOSTREAM_H_INC
 
 
 #include <stdio.h>
 #include <stdio.h>
-#include "../include/assimp/IOStream.hpp"
-#include "../include/assimp/importerdesc.h"
+#include <assimp/IOStream.hpp>
+#include <assimp/importerdesc.h>
 #include "Defines.h"
 #include "Defines.h"
 
 
 namespace Assimp    {
 namespace Assimp    {

+ 2 - 2
code/DefaultIOSystem.cpp

@@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "DefaultIOStream.h"
 #include "DefaultIOStream.h"
 #include "StringComparison.h"
 #include "StringComparison.h"
 
 
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/ai_assert.h"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/ai_assert.h>
 #include <stdlib.h>
 #include <stdlib.h>
 
 
 
 

+ 1 - 1
code/DefaultIOSystem.h

@@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_DEFAULTIOSYSTEM_H_INC
 #ifndef AI_DEFAULTIOSYSTEM_H_INC
 #define AI_DEFAULTIOSYSTEM_H_INC
 #define AI_DEFAULTIOSYSTEM_H_INC
 
 
-#include "../include/assimp/IOSystem.hpp"
+#include <assimp/IOSystem.hpp>
 
 
 namespace Assimp    {
 namespace Assimp    {
 
 

+ 3 - 3
code/DefaultLogger.cpp

@@ -50,9 +50,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "StdOStreamLogStream.h"
 #include "StdOStreamLogStream.h"
 #include "FileLogStream.h"
 #include "FileLogStream.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/NullLogger.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/ai_assert.h"
+#include <assimp/NullLogger.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/ai_assert.h>
 #include <iostream>
 #include <iostream>
 #include <stdio.h>
 #include <stdio.h>
 
 

+ 2 - 1
code/DefaultProgressHandler.h

@@ -44,7 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
 #ifndef INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
 #define INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
 #define INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
 
 
-#include "../include/assimp/ProgressHandler.hpp"
+#include <assimp/ProgressHandler.hpp>
+
 namespace Assimp    {
 namespace Assimp    {
 
 
 // ------------------------------------------------------------------------------------
 // ------------------------------------------------------------------------------------

+ 4 - 4
code/Exporter.cpp

@@ -64,10 +64,10 @@ Here we implement only the C++ interface (Assimp::Exporter).
 #include "Exceptional.h"
 #include "Exceptional.h"
 #include "ScenePrivate.h"
 #include "ScenePrivate.h"
 #include <memory>
 #include <memory>
-#include "../include/assimp/Exporter.hpp"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/postprocess.h"
-#include "../include/assimp/scene.h"
+#include <assimp/Exporter.hpp>
+#include <assimp/mesh.h>
+#include <assimp/postprocess.h>
+#include <assimp/scene.h>
 #include <memory>
 #include <memory>
 
 
 namespace Assimp {
 namespace Assimp {

+ 1 - 1
code/FBXBinaryTokenizer.cpp

@@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "FBXTokenizer.h"
 #include "FBXTokenizer.h"
 #include "FBXUtil.h"
 #include "FBXUtil.h"
-#include "../include/assimp/defs.h"
+#include <assimp/defs.h>
 #include <stdint.h>
 #include <stdint.h>
 #include "Exceptional.h"
 #include "Exceptional.h"
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"

+ 1 - 1
code/FBXConverter.cpp

@@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "FBXImporter.h"
 #include "FBXImporter.h"
 #include "StringComparison.h"
 #include "StringComparison.h"
 
 
-#include "../include/assimp/scene.h"
+#include <assimp/scene.h>
 #include <tuple>
 #include <tuple>
 #include <memory>
 #include <memory>
 
 

+ 1 - 1
code/FBXDocument.h

@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include <numeric>
 #include <numeric>
 #include <stdint.h>
 #include <stdint.h>
-#include "../include/assimp/mesh.h"
+#include <assimp/mesh.h>
 #include "FBXProperties.h"
 #include "FBXProperties.h"
 #include "FBXParser.h"
 #include "FBXParser.h"
 
 

+ 1 - 1
code/FBXImporter.cpp

@@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "StreamReader.h"
 #include "StreamReader.h"
 #include "MemoryIOWrapper.h"
 #include "MemoryIOWrapper.h"
-#include "../include/assimp/Importer.hpp"
+#include <assimp/Importer.hpp>
 
 
 namespace Assimp {
 namespace Assimp {
     template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";
     template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";

+ 1 - 1
code/FBXTokenizer.h

@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include <memory>
 #include <memory>
 #include "FBXCompileConfig.h"
 #include "FBXCompileConfig.h"
-#include "../include/assimp/ai_assert.h"
+#include <assimp/ai_assert.h>
 #include <vector>
 #include <vector>
 #include <string>
 #include <string>
 
 

+ 2 - 2
code/FileLogStream.h

@@ -1,8 +1,8 @@
 #ifndef ASSIMP_FILELOGSTREAM_H_INC
 #ifndef ASSIMP_FILELOGSTREAM_H_INC
 #define ASSIMP_FILELOGSTREAM_H_INC
 #define ASSIMP_FILELOGSTREAM_H_INC
 
 
-#include "../include/assimp/LogStream.hpp"
-#include "../include/assimp/IOStream.hpp"
+#include <assimp/LogStream.hpp>
+#include <assimp/IOStream.hpp>
 #include "DefaultIOSystem.h"
 #include "DefaultIOSystem.h"
 
 
 namespace Assimp    {
 namespace Assimp    {

+ 1 - 1
code/FindDegenerates.h

@@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_FINDDEGENERATESPROCESS_H_INC
 #define AI_FINDDEGENERATESPROCESS_H_INC
 
 
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/mesh.h"
+#include <assimp/mesh.h>
 
 
 class FindDegeneratesProcessTest;
 class FindDegeneratesProcessTest;
 namespace Assimp    {
 namespace Assimp    {

+ 2 - 2
code/FindInvalidDataProcess.h

@@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_FINDINVALIDDATA_H_INC
 #define AI_FINDINVALIDDATA_H_INC
 
 
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/types.h"
-#include "../include/assimp/anim.h"
+#include <assimp/types.h>
+#include <assimp/anim.h>
 
 
 struct aiMesh;
 struct aiMesh;
 class FindInvalidDataProcessTest;
 class FindInvalidDataProcessTest;

+ 3 - 3
code/FixNormalsStep.cpp

@@ -46,9 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 // internal headers
 // internal headers
 #include "FixNormalsStep.h"
 #include "FixNormalsStep.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/postprocess.h"
-#include "../include/assimp/scene.h"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/postprocess.h>
+#include <assimp/scene.h>
 #include <stdio.h>
 #include <stdio.h>
 
 
 
 

+ 3 - 3
code/GenFaceNormalsProcess.cpp

@@ -45,9 +45,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 
 
 #include "GenFaceNormalsProcess.h"
 #include "GenFaceNormalsProcess.h"
-#include "../include/assimp/postprocess.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/postprocess.h>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
 #include "Exceptional.h"
 #include "Exceptional.h"
 #include "qnan.h"
 #include "qnan.h"
 
 

+ 1 - 1
code/GenFaceNormalsProcess.h

@@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_GENFACENORMALPROCESS_H_INC
 #define AI_GENFACENORMALPROCESS_H_INC
 
 
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/mesh.h"
+#include <assimp/mesh.h>
 
 
 namespace Assimp
 namespace Assimp
 {
 {

+ 1 - 1
code/GenVertexNormalsProcess.h

@@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_GENVERTEXNORMALPROCESS_H_INC
 #define AI_GENVERTEXNORMALPROCESS_H_INC
 
 
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/mesh.h"
+#include <assimp/mesh.h>
 
 
 class GenNormalsTest;
 class GenNormalsTest;
 
 

+ 2 - 2
code/GenericProperty.h

@@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_GENERIC_PROPERTY_H_INCLUDED
 #ifndef AI_GENERIC_PROPERTY_H_INCLUDED
 #define AI_GENERIC_PROPERTY_H_INCLUDED
 #define AI_GENERIC_PROPERTY_H_INCLUDED
 
 
-#include "./../include/assimp/Importer.hpp"
-#include "./../include/assimp/ai_assert.h"
+#include <assimp/Importer.hpp>
+#include <assimp/ai_assert.h>
 #include "Hash.h"
 #include "Hash.h"
 #include <map>
 #include <map>
 
 

+ 3 - 3
code/HMPLoader.cpp

@@ -48,9 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "HMPLoader.h"
 #include "HMPLoader.h"
 #include "MD2FileData.h"
 #include "MD2FileData.h"
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
 
 
 using namespace Assimp;
 using namespace Assimp;
 
 

+ 3 - 3
code/HMPLoader.h

@@ -45,9 +45,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_HMPLOADER_H_INCLUDED
 #define AI_HMPLOADER_H_INCLUDED
 
 
 // public ASSIMP headers
 // public ASSIMP headers
-#include "../include/assimp/types.h"
-#include "../include/assimp/texture.h"
-#include "../include/assimp/material.h"
+#include <assimp/types.h>
+#include <assimp/texture.h>
+#include <assimp/material.h>
 
 
 // internal headers
 // internal headers
 #include "BaseImporter.h"
 #include "BaseImporter.h"

+ 3 - 3
code/IFCLoader.cpp

@@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <tuple>
 #include <tuple>
 
 
 #ifndef ASSIMP_BUILD_NO_COMPRESSED_IFC
 #ifndef ASSIMP_BUILD_NO_COMPRESSED_IFC
-#   include "../contrib/unzip/unzip.h"
+#   include <contrib/unzip/unzip.h>
 #endif
 #endif
 
 
 #include "IFCLoader.h"
 #include "IFCLoader.h"
@@ -60,8 +60,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "StreamReader.h"
 #include "StreamReader.h"
 #include "MemoryIOWrapper.h"
 #include "MemoryIOWrapper.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/Importer.hpp"
+#include <assimp/scene.h>
+#include <assimp/Importer.hpp>
 
 
 
 
 namespace Assimp {
 namespace Assimp {

+ 1 - 1
code/IFCMaterial.cpp

@@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
 #ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
 #include "IFCUtil.h"
 #include "IFCUtil.h"
 #include <limits>
 #include <limits>
-#include "../include/assimp/material.h"
+#include <assimp/material.h>
 
 
 namespace Assimp {
 namespace Assimp {
     namespace IFC {
     namespace IFC {

+ 2 - 3
code/IFCUtil.h

@@ -48,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "IFCReaderGen.h"
 #include "IFCReaderGen.h"
 #include "IFCLoader.h"
 #include "IFCLoader.h"
 #include "STEPFile.h"
 #include "STEPFile.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/material.h"
-
+#include <assimp/mesh.h>
+#include <assimp/material.h>
 
 
 struct aiNode;
 struct aiNode;
 
 

+ 6 - 6
code/IRRLoader.cpp

@@ -59,12 +59,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 // We need MathFunctions.h to compute the lcm/gcd of a number
 // We need MathFunctions.h to compute the lcm/gcd of a number
 #include "MathFunctions.h"
 #include "MathFunctions.h"
 #include <memory>
 #include <memory>
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/material.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/postprocess.h"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/mesh.h>
+#include <assimp/material.h>
+#include <assimp/scene.h>
+#include <assimp/IOSystem.hpp>
+#include <assimp/postprocess.h>
 
 
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 1 - 1
code/IRRLoader.h

@@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "SceneCombiner.h"
 #include "SceneCombiner.h"
 #include "Importer.h"
 #include "Importer.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/anim.h"
+#include <assimp/anim.h>
 
 
 namespace Assimp    {
 namespace Assimp    {
 
 

+ 5 - 5
code/IRRMeshLoader.cpp

@@ -49,11 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "ParsingUtils.h"
 #include "ParsingUtils.h"
 #include "fast_atof.h"
 #include "fast_atof.h"
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/material.h"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/mesh.h>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/material.h>
+#include <assimp/scene.h>
 #include "Macros.h"
 #include "Macros.h"
 
 
 
 

+ 2 - 2
code/IRRShared.cpp

@@ -51,8 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "IRRShared.h"
 #include "IRRShared.h"
 #include "ParsingUtils.h"
 #include "ParsingUtils.h"
 #include "fast_atof.h"
 #include "fast_atof.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/material.h"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/material.h>
 
 
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 1 - 1
code/Importer.cpp

@@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *  @brief Implementation of the CPP-API class #Importer
  *  @brief Implementation of the CPP-API class #Importer
  */
  */
 
 
-#include "../include/assimp/version.h"
+#include <assimp/version.h>
 
 
 // ------------------------------------------------------------------------------------------------
 // ------------------------------------------------------------------------------------------------
 /* Uncomment this line to prevent Assimp from catching unknown exceptions.
 /* Uncomment this line to prevent Assimp from catching unknown exceptions.

+ 1 - 1
code/Importer.h

@@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <map>
 #include <map>
 #include <string>
 #include <string>
 #include <vector>
 #include <vector>
-#include "../include/assimp/matrix4x4.h"
+#include <assimp/matrix4x4.h>
 
 
 struct aiScene;
 struct aiScene;
 
 

+ 3 - 3
code/ImproveCacheLocality.cpp

@@ -52,9 +52,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "ImproveCacheLocality.h"
 #include "ImproveCacheLocality.h"
 #include "VertexTriangleAdjacency.h"
 #include "VertexTriangleAdjacency.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/postprocess.h"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/postprocess.h>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
 #include <stdio.h>
 #include <stdio.h>
 #include <stack>
 #include <stack>
 
 

+ 1 - 1
code/ImproveCacheLocality.h

@@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_IMPROVECACHELOCALITY_H_INC
 #define AI_IMPROVECACHELOCALITY_H_INC
 
 
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 
 
 struct aiMesh;
 struct aiMesh;
 
 

+ 2 - 1
code/JoinVerticesProcess.h

@@ -44,7 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_JOINVERTICESPROCESS_H_INC
 #define AI_JOINVERTICESPROCESS_H_INC
 
 
 #include "BaseProcess.h"
 #include "BaseProcess.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
+
 struct aiMesh;
 struct aiMesh;
 
 
 namespace Assimp
 namespace Assimp

+ 1 - 1
code/LWOAnimation.h

@@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_LWO_ANIMATION_INCLUDED
 #ifndef AI_LWO_ANIMATION_INCLUDED
 #define AI_LWO_ANIMATION_INCLUDED
 #define AI_LWO_ANIMATION_INCLUDED
 
 
-#include "../include/assimp/anim.h"
+#include <assimp/anim.h>
 #include <vector>
 #include <vector>
 #include <list>
 #include <list>
 
 

+ 1 - 1
code/LWOFileData.h

@@ -52,7 +52,7 @@ The chunks are taken from the official LightWave SDK headers.
 #include <list>
 #include <list>
 
 
 // public ASSIMP headers
 // public ASSIMP headers
-#include "../include/assimp/mesh.h"
+#include <assimp/mesh.h>
 
 
 // internal headers
 // internal headers
 #include "IFF.h"
 #include "IFF.h"

+ 1 - 1
code/LWOLoader.cpp

@@ -53,8 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"
 #include "ProcessHelper.h"
 #include "ProcessHelper.h"
 #include "ConvertToLHProcess.h"
 #include "ConvertToLHProcess.h"
+#include <assimp/IOSystem.hpp>
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
 #include <sstream>
 #include <sstream>
 #include <iomanip>
 #include <iomanip>
 
 

+ 3 - 3
code/LWOLoader.h

@@ -42,9 +42,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_LWOLOADER_H_INCLUDED
 #ifndef AI_LWOLOADER_H_INCLUDED
 #define AI_LWOLOADER_H_INCLUDED
 #define AI_LWOLOADER_H_INCLUDED
 
 
-#include "../include/assimp/types.h"
-#include "../include/assimp/material.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/types.h>
+#include <assimp/material.h>
+#include <assimp/DefaultLogger.hpp>
 
 
 #include "LWOFileData.h"
 #include "LWOFileData.h"
 #include "BaseImporter.h"
 #include "BaseImporter.h"

+ 3 - 3
code/LWSLoader.cpp

@@ -55,9 +55,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "SkeletonMeshBuilder.h"
 #include "SkeletonMeshBuilder.h"
 #include "ConvertToLHProcess.h"
 #include "ConvertToLHProcess.h"
 #include "Importer.h"
 #include "Importer.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/IOSystem.hpp"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
+#include <assimp/IOSystem.hpp>
 #include <memory>
 #include <memory>
 
 
 
 

+ 3 - 3
code/LimitBoneWeightsProcess.cpp

@@ -43,9 +43,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "LimitBoneWeightsProcess.h"
 #include "LimitBoneWeightsProcess.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/postprocess.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/postprocess.h>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
 #include <stdio.h>
 #include <stdio.h>
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 1 - 1
code/LogAux.h

@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #include "TinyFormatter.h"
 #include "TinyFormatter.h"
 #include "Exceptional.h"
 #include "Exceptional.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/DefaultLogger.hpp>
 
 
 namespace Assimp {
 namespace Assimp {
 
 

+ 5 - 5
code/MD2FileData.h

@@ -45,12 +45,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_MD2FILEHELPER_H_INC
 #ifndef AI_MD2FILEHELPER_H_INC
 #define AI_MD2FILEHELPER_H_INC
 #define AI_MD2FILEHELPER_H_INC
 
 
-#include "../include/assimp/types.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/anim.h"
+#include <assimp/types.h>
+#include <assimp/mesh.h>
+#include <assimp/anim.h>
 #include <stdint.h>
 #include <stdint.h>
 
 
-#include "./../include/assimp/Compiler/pushpack1.h"
+#include <assimp/Compiler/pushpack1.h>
 
 
 namespace Assimp    {
 namespace Assimp    {
 namespace MD2   {
 namespace MD2   {
@@ -147,7 +147,7 @@ struct Skin
     char name[AI_MD2_MAXQPATH];              /* texture file name */
     char name[AI_MD2_MAXQPATH];              /* texture file name */
 } PACK_STRUCT;
 } PACK_STRUCT;
 
 
-#include "./../include/assimp/Compiler/poppack1.h"
+#include <assimp/Compiler/poppack1.h>
 
 
 
 
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------

+ 4 - 7
code/MD2Loader.cpp

@@ -46,18 +46,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "MD2Loader.h"
 #include "MD2Loader.h"
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"
 #include "MD2NormalTable.h" // shouldn't be included by other units
 #include "MD2NormalTable.h" // shouldn't be included by other units
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/Importer.hpp"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Importer.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/scene.h>
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/scene.h"
-
-
 
 
 using namespace Assimp;
 using namespace Assimp;
 using namespace Assimp::MD2;
 using namespace Assimp::MD2;
 
 
-
 // helper macro to determine the size of an array
 // helper macro to determine the size of an array
 #if (!defined ARRAYSIZE)
 #if (!defined ARRAYSIZE)
 #   define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))
 #   define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))

+ 3 - 4
code/MD2Loader.h

@@ -45,14 +45,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_MD2LOADER_H_INCLUDED
 #define AI_MD2LOADER_H_INCLUDED
 
 
 #include "BaseImporter.h"
 #include "BaseImporter.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"
-
 #include "MD2FileData.h"
 #include "MD2FileData.h"
-struct aiNode;
 
 
-namespace Assimp    {
+struct aiNode;
 
 
+namespace Assimp  {
 
 
 using namespace MD2;
 using namespace MD2;
 
 

+ 4 - 4
code/MD3FileData.h

@@ -51,11 +51,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <sstream>
 #include <sstream>
 #include <stdint.h>
 #include <stdint.h>
 
 
-#include "../include/assimp/types.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/anim.h"
+#include <assimp/types.h>
+#include <assimp/mesh.h>
+#include <assimp/anim.h>
 
 
-#include "./../include/assimp/Compiler/pushpack1.h"
+#include <assimp/Compiler/pushpack1.h>
 
 
 namespace Assimp    {
 namespace Assimp    {
 namespace MD3   {
 namespace MD3   {

+ 4 - 4
code/MD3Loader.cpp

@@ -57,11 +57,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "RemoveComments.h"
 #include "RemoveComments.h"
 #include "ParsingUtils.h"
 #include "ParsingUtils.h"
 #include "Importer.h"
 #include "Importer.h"
-#include "../include/assimp/DefaultLogger.hpp"
+#include <assimp/DefaultLogger.hpp>
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/material.h"
-#include "../include/assimp/scene.h"
+#include <assimp/IOSystem.hpp>
+#include <assimp/material.h>
+#include <assimp/scene.h>
 #include <cctype>
 #include <cctype>
 
 
 
 

+ 1 - 1
code/MD3Loader.h

@@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"
 #include "MD3FileData.h"
 #include "MD3FileData.h"
 #include "StringComparison.h"
 #include "StringComparison.h"
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 
 
 #include <list>
 #include <list>
 
 

+ 4 - 6
code/MD5Loader.cpp

@@ -52,13 +52,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "StringComparison.h"
 #include "StringComparison.h"
 #include "fast_atof.h"
 #include "fast_atof.h"
 #include "SkeletonMeshBuilder.h"
 #include "SkeletonMeshBuilder.h"
-#include "../include/assimp/Importer.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/Importer.hpp>
+#include <assimp/scene.h>
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-
-
 
 
 using namespace Assimp;
 using namespace Assimp;
 
 

+ 2 - 1
code/MD5Loader.h

@@ -49,7 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "BaseImporter.h"
 #include "BaseImporter.h"
 #include "MD5Parser.h"
 #include "MD5Parser.h"
 
 
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
+
 struct aiNode;
 struct aiNode;
 struct aiNodeAnim;
 struct aiNodeAnim;
 
 

+ 2 - 2
code/MD5Parser.cpp

@@ -50,8 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "fast_atof.h"
 #include "fast_atof.h"
 #include "ParsingUtils.h"
 #include "ParsingUtils.h"
 #include "StringComparison.h"
 #include "StringComparison.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/mesh.h"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/mesh.h>
 
 
 
 
 
 

+ 1 - 1
code/MD5Parser.h

@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_MD5PARSER_H_INCLUDED
 #ifndef AI_MD5PARSER_H_INCLUDED
 #define AI_MD5PARSER_H_INCLUDED
 #define AI_MD5PARSER_H_INCLUDED
 
 
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 #include "ParsingUtils.h"
 #include "ParsingUtils.h"
 #include <vector>
 #include <vector>
 #include <stdint.h>
 #include <stdint.h>

+ 5 - 5
code/MDCFileData.h

@@ -49,11 +49,11 @@ http://themdcfile.planetwolfenstein.gamespy.com/MDC_File_Format.pdf
 #ifndef AI_MDCFILEHELPER_H_INC
 #ifndef AI_MDCFILEHELPER_H_INC
 #define AI_MDCFILEHELPER_H_INC
 #define AI_MDCFILEHELPER_H_INC
 
 
-#include "../include/assimp/types.h"
-#include "../include/assimp/mesh.h"
-#include "../include/assimp/anim.h"
+#include <assimp/types.h>
+#include <assimp/mesh.h>
+#include <assimp/anim.h>
 
 
-#include "./../include/assimp/Compiler/pushpack1.h"
+#include <assimp/Compiler/pushpack1.h>
 #include <stdint.h>
 #include <stdint.h>
 
 
 namespace Assimp {
 namespace Assimp {
@@ -202,7 +202,7 @@ struct Shader
 
 
 } PACK_STRUCT;
 } PACK_STRUCT;
 
 
-#include "./../include/assimp/Compiler/poppack1.h"
+#include <assimp/Compiler/poppack1.h>
 
 
 
 
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------

+ 4 - 4
code/MDCLoader.cpp

@@ -48,11 +48,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "MDCLoader.h"
 #include "MDCLoader.h"
 #include "MD3FileData.h"
 #include "MD3FileData.h"
 #include "MDCNormalTable.h" // shouldn't be included by other units
 #include "MDCNormalTable.h" // shouldn't be included by other units
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/Importer.hpp"
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Importer.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/scene.h>
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/scene.h"
 
 
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 3 - 2
code/MDCLoader.h

@@ -44,13 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_MDCLOADER_H_INCLUDED
 #ifndef AI_MDCLOADER_H_INCLUDED
 #define AI_MDCLOADER_H_INCLUDED
 #define AI_MDCLOADER_H_INCLUDED
 
 
-#include "../include/assimp/types.h"
+#include <assimp/types.h>
 
 
 #include "BaseImporter.h"
 #include "BaseImporter.h"
 #include "MDCFileData.h"
 #include "MDCFileData.h"
 #include "ByteSwapper.h"
 #include "ByteSwapper.h"
 
 
-namespace Assimp    {
+namespace Assimp {
+
 using namespace MDC;
 using namespace MDC;
 
 
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------

+ 7 - 6
code/MDLLoader.cpp

@@ -49,16 +49,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
 #ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
 
 
 #include "MDLLoader.h"
 #include "MDLLoader.h"
+#include "Macros.h"
+#include "qnan.h"
 #include "MDLDefaultColorMap.h"
 #include "MDLDefaultColorMap.h"
 #include "MD2FileData.h"
 #include "MD2FileData.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/Importer.hpp"
+#include <assimp/Importer.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
+
 #include <memory>
 #include <memory>
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/scene.h"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "Macros.h"
-#include "qnan.h"
 
 
 
 
 using namespace Assimp;
 using namespace Assimp;

+ 4 - 4
code/MDLMaterialLoader.cpp

@@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "MDLLoader.h"
 #include "MDLLoader.h"
 #include "MDLDefaultColorMap.h"
 #include "MDLDefaultColorMap.h"
 #include "StringUtils.h"
 #include "StringUtils.h"
-#include "../include/assimp/texture.h"
-#include "../include/assimp/IOSystem.hpp"
-#include "../include/assimp/DefaultLogger.hpp"
-#include "../include/assimp/scene.h"
+#include <assimp/texture.h>
+#include <assimp/IOSystem.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/scene.h>
 #include "qnan.h"
 #include "qnan.h"
 #include "Defines.h"
 #include "Defines.h"
 
 

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