|
@@ -68,7 +68,9 @@ namespace D3MF {
|
|
|
class XmlSerializer {
|
|
|
public:
|
|
|
XmlSerializer(XmlReader* xmlReader)
|
|
|
- : xmlReader(xmlReader) {
|
|
|
+ : xmlReader(xmlReader)
|
|
|
+ , mMeshes()
|
|
|
+ , mMaterials() {
|
|
|
// empty
|
|
|
}
|
|
|
|
|
@@ -77,6 +79,10 @@ public:
|
|
|
}
|
|
|
|
|
|
void ImportXml(aiScene* scene) {
|
|
|
+ if ( nullptr != scene ) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
scene->mRootNode = new aiNode();
|
|
|
std::vector<aiNode*> children;
|
|
|
|
|
@@ -84,7 +90,9 @@ public:
|
|
|
if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
|
|
|
children.push_back(ReadObject(scene));
|
|
|
} else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
|
|
|
-
|
|
|
+ //
|
|
|
+ } else if ( xmlReader->getNodeName() == D3MF::XmlTag::basematerials ) {
|
|
|
+ ReadBaseMaterials();
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -92,10 +100,10 @@ public:
|
|
|
scene->mRootNode->mName.Set( "3MF" );
|
|
|
}
|
|
|
|
|
|
- scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
|
|
|
+ scene->mNumMeshes = static_cast<unsigned int>( mMeshes.size());
|
|
|
scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
|
|
|
|
|
|
- std::copy(meshes.begin(), meshes.end(), scene->mMeshes);
|
|
|
+ std::copy( mMeshes.begin(), mMeshes.end(), scene->mMeshes);
|
|
|
|
|
|
scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
|
|
|
scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
|
|
@@ -104,8 +112,7 @@ public:
|
|
|
}
|
|
|
|
|
|
private:
|
|
|
- aiNode* ReadObject(aiScene* scene)
|
|
|
- {
|
|
|
+ aiNode* ReadObject(aiScene* scene) {
|
|
|
std::unique_ptr<aiNode> node(new aiNode());
|
|
|
|
|
|
std::vector<unsigned long> meshIds;
|
|
@@ -124,19 +131,16 @@ private:
|
|
|
node->mParent = scene->mRootNode;
|
|
|
node->mName.Set(name);
|
|
|
|
|
|
- size_t meshIdx = meshes.size();
|
|
|
+ size_t meshIdx = mMeshes.size();
|
|
|
|
|
|
- while(ReadToEndElement(D3MF::XmlTag::object))
|
|
|
- {
|
|
|
- if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
|
|
|
- {
|
|
|
+ while(ReadToEndElement(D3MF::XmlTag::object)) {
|
|
|
+ if(xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
|
|
|
auto mesh = ReadMesh();
|
|
|
|
|
|
mesh->mName.Set(name);
|
|
|
- meshes.push_back(mesh);
|
|
|
+ mMeshes.push_back(mesh);
|
|
|
meshIds.push_back(static_cast<unsigned long>(meshIdx));
|
|
|
- meshIdx++;
|
|
|
-
|
|
|
+ ++meshIdx;
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -147,19 +151,14 @@ private:
|
|
|
std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
|
|
|
|
|
|
return node.release();
|
|
|
-
|
|
|
}
|
|
|
|
|
|
aiMesh* ReadMesh() {
|
|
|
aiMesh* mesh = new aiMesh();
|
|
|
- while(ReadToEndElement(D3MF::XmlTag::mesh))
|
|
|
- {
|
|
|
- if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
|
|
|
- {
|
|
|
+ while(ReadToEndElement(D3MF::XmlTag::mesh)) {
|
|
|
+ if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
|
|
|
ImportVertices(mesh);
|
|
|
- }
|
|
|
- else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles)
|
|
|
- {
|
|
|
+ } else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
|
|
|
ImportTriangles(mesh);
|
|
|
}
|
|
|
}
|
|
@@ -167,8 +166,7 @@ private:
|
|
|
return mesh;
|
|
|
}
|
|
|
|
|
|
- void ImportVertices(aiMesh* mesh)
|
|
|
- {
|
|
|
+ void ImportVertices(aiMesh* mesh) {
|
|
|
std::vector<aiVector3D> vertices;
|
|
|
|
|
|
while(ReadToEndElement(D3MF::XmlTag::vertices))
|
|
@@ -182,11 +180,9 @@ private:
|
|
|
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
|
|
|
|
|
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
|
|
-
|
|
|
}
|
|
|
|
|
|
- aiVector3D ReadVertex()
|
|
|
- {
|
|
|
+ aiVector3D ReadVertex() {
|
|
|
aiVector3D vertex;
|
|
|
|
|
|
vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
|
|
@@ -196,15 +192,11 @@ private:
|
|
|
return vertex;
|
|
|
}
|
|
|
|
|
|
- void ImportTriangles(aiMesh* mesh)
|
|
|
- {
|
|
|
+ void ImportTriangles(aiMesh* mesh) {
|
|
|
std::vector<aiFace> faces;
|
|
|
|
|
|
-
|
|
|
- while(ReadToEndElement(D3MF::XmlTag::triangles))
|
|
|
- {
|
|
|
- if(xmlReader->getNodeName() == D3MF::XmlTag::triangle)
|
|
|
- {
|
|
|
+ while(ReadToEndElement(D3MF::XmlTag::triangles)) {
|
|
|
+ if(xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
|
|
|
faces.push_back(ReadTriangle());
|
|
|
}
|
|
|
}
|
|
@@ -216,8 +208,7 @@ private:
|
|
|
std::copy(faces.begin(), faces.end(), mesh->mFaces);
|
|
|
}
|
|
|
|
|
|
- aiFace ReadTriangle()
|
|
|
- {
|
|
|
+ aiFace ReadTriangle() {
|
|
|
aiFace face;
|
|
|
|
|
|
face.mNumIndices = 3;
|
|
@@ -229,6 +220,77 @@ private:
|
|
|
return face;
|
|
|
}
|
|
|
|
|
|
+ void ReadBaseMaterials() {
|
|
|
+ while ( ReadToEndElement( D3MF::XmlTag::basematerials ) ) {
|
|
|
+ mMaterials.push_back( readMaterialDef() );
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ bool parseColor( const char *color, aiColor4D &diffuse ) {
|
|
|
+ if ( nullptr == color ) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ const size_t len( strlen( color ) );
|
|
|
+ if ( 9 != len ) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ const char *buf( color );
|
|
|
+ if ( '#' != *buf ) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ char comp[ 2 ] = { 0,0 };
|
|
|
+ comp[ 0 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ comp[ 1 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ diffuse.r = static_cast<ai_real>( std::atoi( comp ) );
|
|
|
+
|
|
|
+ comp[ 0 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ comp[ 1 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ diffuse.g = static_cast<ai_real>( std::atoi( comp ) );
|
|
|
+
|
|
|
+ comp[ 0 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ comp[ 1 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ diffuse.b = static_cast<ai_real>( std::atoi( comp ) );
|
|
|
+
|
|
|
+ comp[ 0 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ comp[ 1 ] = *buf;
|
|
|
+ ++buf;
|
|
|
+ diffuse.a = static_cast<ai_real>( std::atoi( comp ) );
|
|
|
+
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ aiMaterial *readMaterialDef() {
|
|
|
+ while ( ReadToEndElement( D3MF::XmlTag::basematerials_base ) ) {
|
|
|
+ const char *name( nullptr );
|
|
|
+ const char *color( nullptr );
|
|
|
+ if ( xmlReader->getNodeName() == D3MF::XmlTag::basematerials_name ) {
|
|
|
+ name = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_name.c_str() );
|
|
|
+
|
|
|
+ aiString matName;
|
|
|
+ matName.Set( name );
|
|
|
+ aiMaterial *mat = new aiMaterial;
|
|
|
+ mat->AddProperty( &matName, AI_MATKEY_NAME );
|
|
|
+
|
|
|
+ color = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_displaycolor.c_str() );
|
|
|
+ aiColor4D diffuse;
|
|
|
+ if ( parseColor( color, diffuse ) ) {
|
|
|
+ mat->AddProperty<aiColor4D>( &diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
private:
|
|
|
bool ReadToStartElement(const std::string& startTag)
|
|
|
{
|
|
@@ -267,7 +329,8 @@ private:
|
|
|
|
|
|
|
|
|
private:
|
|
|
- std::vector<aiMesh*> meshes;
|
|
|
+ std::vector<aiMesh*> mMeshes;
|
|
|
+ std::vector<aiMaterial*> mMaterials;
|
|
|
XmlReader* xmlReader;
|
|
|
};
|
|
|
|