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@@ -1394,9 +1394,9 @@ unsigned int Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, cons
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// allocate tangents, binormals.
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const std::vector<aiVector3D>& tangents = mesh.GetTangents();
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const std::vector<aiVector3D>* binormals = &mesh.GetBinormals();
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+ std::vector<aiVector3D> tempBinormals;
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if ( tangents.size() ) {
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- std::vector<aiVector3D> tempBinormals;
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if ( !binormals->size() ) {
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if ( normals.size() ) {
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// XXX this computes the binormals for the entire mesh, not only
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