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@@ -646,7 +646,9 @@ void Parser::ParseLV2MaterialBlock(ASE::Material &mat) {
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}
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// get a reference to the material
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- Material &sMat = mat.avSubMaterials[iIndex];
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+ if (iIndex < mat.avSubMaterials.size()) {
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+ Material &sMat = mat.avSubMaterials[iIndex];
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+ }
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// parse the material block
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ParseLV2MaterialBlock(sMat);
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