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Эх сурвалжийг харах

Merge branch 'master' into fix-paint3d-vertexcolor

Kim Kulling 7 жил өмнө
parent
commit
3a7b8d4aa5

+ 1 - 1
include/assimp/scene.h

@@ -387,7 +387,7 @@ struct aiScene
     }
 
     //! Returns an embedded texture
-    const aiTexture* GetEmbeddedTexture(const char* filename) {
+    const aiTexture* GetEmbeddedTexture(const char* filename) const {
         const char* shortFilename = GetShortFilename(filename);
         for (unsigned int i = 0; i < mNumTextures; i++) {
             const char* shortTextureFilename = GetShortFilename(mTextures[i]->mFilename.C_Str());