Malcolm Tyrrell 5 年 前
コミット
3b7e2bc3fa
2 ファイル変更2 行追加2 行削除
  1. 1 1
      code/glTF/glTFAsset.h
  2. 1 1
      code/glTF2/glTF2Asset.h

+ 1 - 1
code/glTF/glTFAsset.h

@@ -749,7 +749,7 @@ namespace glTF
 		/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
 		/// Get mesh data from JSON-object and place them to root asset.
 		/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
-		/// \param [out] pAsset_Root - reference to root assed where data will be stored.
+		/// \param [out] pAsset_Root - reference to root asset where data will be stored.
 		void Read(Value& pJSON_Object, Asset& pAsset_Root);
 
 		#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC

+ 1 - 1
code/glTF2/glTF2Asset.h

@@ -783,7 +783,7 @@ namespace glTF2
 		/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
 		/// Get mesh data from JSON-object and place them to root asset.
 		/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
-		/// \param [out] pAsset_Root - reference to root assed where data will be stored.
+		/// \param [out] pAsset_Root - reference to root asset where data will be stored.
 		void Read(Value& pJSON_Object, Asset& pAsset_Root);
     };