|
@@ -354,8 +354,14 @@ void Q3Shader::ConvertShaderToMaterial(aiMaterial* out, const ShaderDataBlock& s
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Constructor to be privately used by Importer
|
|
|
MD3Importer::MD3Importer()
|
|
|
-: configFrameID (0)
|
|
|
-, configHandleMP (true)
|
|
|
+ : configFrameID (0)
|
|
|
+ , configHandleMP (true)
|
|
|
+ , configSpeedFlag()
|
|
|
+ , pcHeader()
|
|
|
+ , mBuffer()
|
|
|
+ , fileSize()
|
|
|
+ , mScene()
|
|
|
+ , mIOHandler()
|
|
|
{}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|