|
@@ -358,15 +358,15 @@ struct Texture {
|
|
|
}
|
|
|
|
|
|
Texture(Texture &&other) AI_NO_EXCEPT : mTextureBlend(std::move(other.mTextureBlend)),
|
|
|
- mMapName(std::move(mMapName)),
|
|
|
- mOffsetU(std::move(mOffsetU)),
|
|
|
- mOffsetV(std::move(mOffsetV)),
|
|
|
- mScaleU(std::move(mScaleU)),
|
|
|
- mScaleV(std::move(mScaleV)),
|
|
|
- mRotation(std::move(mRotation)),
|
|
|
- mMapMode(std::move(mMapMode)),
|
|
|
- bPrivate(std::move(bPrivate)),
|
|
|
- iUVSrc(std::move(iUVSrc)) {
|
|
|
+ mMapName(std::move(other.mMapName)),
|
|
|
+ mOffsetU(std::move(other.mOffsetU)),
|
|
|
+ mOffsetV(std::move(other.mOffsetV)),
|
|
|
+ mScaleU(std::move(other.mScaleU)),
|
|
|
+ mScaleV(std::move(other.mScaleV)),
|
|
|
+ mRotation(std::move(other.mRotation)),
|
|
|
+ mMapMode(std::move(other.mMapMode)),
|
|
|
+ bPrivate(std::move(other.bPrivate)),
|
|
|
+ iUVSrc(std::move(other.iUVSrc)) {
|
|
|
// empty
|
|
|
}
|
|
|
|