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Refactor 3D import unit test

Turo Lamminen 5 years ago
parent
commit
461f9923a7
1 changed files with 5 additions and 12 deletions
  1. 5 12
      test/unit/ut3DImportExport.cpp

+ 5 - 12
test/unit/ut3DImportExport.cpp

@@ -42,23 +42,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 
 #include "UnitTestPCH.h"
-#include "SceneDiffer.h"
-#include "AbstractImportExportBase.h"
 
 #include <assimp/Importer.hpp>
 #include <assimp/postprocess.h>
 
+
 using namespace Assimp;
 
-class ut3DImportExport : public AbstractImportExportBase {
-public:
-    virtual bool importerTest() {
-        Assimp::Importer importer;
-        const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/3D/box_a.3d", aiProcess_ValidateDataStructure );
-        return nullptr != scene;
-    }
-};
 
-TEST_F( ut3DImportExport, import3DFromFileTest ) {
-    EXPECT_TRUE( importerTest() );
+TEST(ut3DImportExport, importBoxA) {
+    Assimp::Importer importer;
+    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3D/box_a.3d", aiProcess_ValidateDataStructure);
+    ASSERT_NE(nullptr, scene);
 }