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@@ -103,7 +103,7 @@ void ExportSceneFBX(const char*, IOSystem*, const aiScene*, const ExportProperti
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void ExportSceneFBXA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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void ExportScene3MF( const char*, IOSystem*, const aiScene*, const ExportProperties* );
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void ExportSceneM3D(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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-void ExportSceneA3D(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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+void ExportSceneM3DA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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void ExportAssimp2Json(const char* , IOSystem*, const aiScene* , const Assimp::ExportProperties*);
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@@ -177,7 +177,7 @@ static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporte
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#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
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exporters.push_back(Exporter::ExportFormatEntry("m3d", "Model 3D (binary)", "m3d", &ExportSceneM3D, 0));
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- exporters.push_back(Exporter::ExportFormatEntry("a3d", "Model 3D (ascii)", "m3d", &ExportSceneA3D, 0));
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+ exporters.push_back(Exporter::ExportFormatEntry("m3da", "Model 3D (ascii)", "a3d", &ExportSceneM3DA, 0));
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#endif
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#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
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