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@@ -306,6 +306,7 @@ enum MeshChunkId
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// float extremes [n_extremes][3];
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};
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+/*
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static std::string MeshHeaderToString(MeshChunkId id)
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{
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switch(id)
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@@ -347,6 +348,7 @@ static std::string MeshHeaderToString(MeshChunkId id)
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}
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return "Unknown_MeshChunkId";
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}
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+*/
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enum SkeletonChunkId
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{
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@@ -393,6 +395,7 @@ enum SkeletonChunkId
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// float scale : scale to apply to trans/scale keys
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};
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+/*
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static std::string SkeletonHeaderToString(SkeletonChunkId id)
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{
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switch(id)
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@@ -409,6 +412,7 @@ static std::string SkeletonHeaderToString(SkeletonChunkId id)
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}
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return "Unknown_SkeletonChunkId";
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}
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+*/
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} // Ogre
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} // Assimp
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