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Merge pull request #2841 from MalcolmTyrrell/fixTypos

Fix typos
Kim Kulling 5 years ago
parent
commit
49839796e6
2 changed files with 2 additions and 2 deletions
  1. 1 1
      code/glTF/glTFAsset.h
  2. 1 1
      code/glTF2/glTF2Asset.h

+ 1 - 1
code/glTF/glTFAsset.h

@@ -749,7 +749,7 @@ namespace glTF
 		/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
 		/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
 		/// Get mesh data from JSON-object and place them to root asset.
 		/// Get mesh data from JSON-object and place them to root asset.
 		/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
 		/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
-		/// \param [out] pAsset_Root - reference to root assed where data will be stored.
+		/// \param [out] pAsset_Root - reference to root asset where data will be stored.
 		void Read(Value& pJSON_Object, Asset& pAsset_Root);
 		void Read(Value& pJSON_Object, Asset& pAsset_Root);
 
 
 		#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
 		#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC

+ 1 - 1
code/glTF2/glTF2Asset.h

@@ -783,7 +783,7 @@ namespace glTF2
 		/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
 		/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
 		/// Get mesh data from JSON-object and place them to root asset.
 		/// Get mesh data from JSON-object and place them to root asset.
 		/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
 		/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
-		/// \param [out] pAsset_Root - reference to root assed where data will be stored.
+		/// \param [out] pAsset_Root - reference to root asset where data will be stored.
 		void Read(Value& pJSON_Object, Asset& pAsset_Root);
 		void Read(Value& pJSON_Object, Asset& pAsset_Root);
     };
     };