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@@ -0,0 +1,759 @@
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+/*
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+Open Asset Import Library (assimp)
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+----------------------------------------------------------------------
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+
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+Copyright (c) 2006-2012, assimp team
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+All rights reserved.
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+
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+Redistribution and use of this software in source and binary forms,
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+with or without modification, are permitted provided that the
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+following conditions are met:
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+
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+* Redistributions of source code must retain the above
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+ copyright notice, this list of conditions and the
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+ following disclaimer.
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+
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+* Redistributions in binary form must reproduce the above
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+ copyright notice, this list of conditions and the
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+ following disclaimer in the documentation and/or other
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+ materials provided with the distribution.
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+
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+* Neither the name of the assimp team, nor the names of its
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+ contributors may be used to endorse or promote products
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+ derived from this software without specific prior
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+ written permission of the assimp team.
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+
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+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+----------------------------------------------------------------------
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+*/
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+
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+#include "OgreBinarySerializer.h"
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+#include "TinyFormatter.h"
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+
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+#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
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+
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+namespace Assimp
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+{
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+namespace Ogre
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+{
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+
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+const std::string VERSION_1_8 = "[MeshSerializer_v1.8]";
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+const unsigned short HEADER_CHUNK_ID = 0x1000;
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+const long MSTREAM_OVERHEAD_SIZE = sizeof(uint16_t) + sizeof(uint32_t);
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+
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+template<>
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+inline bool OgreBinarySerializer::Read<bool>()
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+{
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+ return (m_reader->GetU1() > 0);
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+}
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+
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+template<>
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+inline char OgreBinarySerializer::Read<char>()
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+{
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+ return static_cast<char>(m_reader->GetU1());
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+}
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+
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+template<>
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+inline uint8_t OgreBinarySerializer::Read<uint8_t>()
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+{
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+ return m_reader->GetU1();
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+}
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+
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+template<>
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+inline uint16_t OgreBinarySerializer::Read<uint16_t>()
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+{
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+ return m_reader->GetU2();
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+}
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+
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+template<>
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+inline uint32_t OgreBinarySerializer::Read<uint32_t>()
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+{
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+ return m_reader->GetU4();
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+}
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+
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+template<>
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+inline float OgreBinarySerializer::Read<float>()
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+{
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+ return m_reader->GetF4();
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+}
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+
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+void OgreBinarySerializer::ReadBytes(char *dest, size_t numBytes)
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+{
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+ ReadBytes(static_cast<void*>(dest), numBytes);
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+}
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+
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+void OgreBinarySerializer::ReadBytes(uint8_t *dest, size_t numBytes)
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+{
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+ ReadBytes(static_cast<void*>(dest), numBytes);
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+}
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+
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+void OgreBinarySerializer::ReadBytes(void *dest, size_t numBytes)
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+{
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+ m_reader->CopyAndAdvance(dest, numBytes);
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+}
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+
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+uint8_t *OgreBinarySerializer::ReadBytes(size_t numBytes)
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+{
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+ uint8_t *bytes = new uint8_t[numBytes];
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+ ReadBytes(bytes, numBytes);
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+ return bytes;
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+}
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+
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+void OgreBinarySerializer::ReadVector(aiVector3D &vec)
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+{
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+ m_reader->CopyAndAdvance(&vec.x, sizeof(float)*3);
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+}
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+
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+bool OgreBinarySerializer::AtEnd() const
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+{
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+ return (m_reader->GetRemainingSize() == 0);
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+}
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+
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+std::string OgreBinarySerializer::ReadString(size_t len)
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+{
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+ std::string str;
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+ str.resize(len);
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+ ReadBytes(&str[0], len);
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+ return str;
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+}
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+
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+std::string OgreBinarySerializer::ReadLine()
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+{
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+ std::string str;
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+ while(!AtEnd())
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+ {
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+ char c = Read<char>();
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+ if (c == '\n')
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+ break;
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+ str += c;
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+ }
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+ return str;
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+}
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+
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+uint16_t OgreBinarySerializer::ReadHeader(bool readLen)
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+{
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+ uint16_t id = Read<uint16_t>();
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+ if (readLen)
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+ m_currentLen = Read<uint32_t>();
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+ //if (id != HEADER_CHUNK_ID)
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+ // DefaultLogger::get()->debug(Formatter::format() << MeshHeaderToString(static_cast<MeshChunkId>(id)));
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+ return id;
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+}
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+
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+void OgreBinarySerializer::RollbackHeader()
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+{
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+ m_reader->IncPtr(-MSTREAM_OVERHEAD_SIZE);
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+}
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+
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+void OgreBinarySerializer::SkipBytes(size_t num)
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+{
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+ m_reader->IncPtr(num);
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+}
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+
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+Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream)
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+{
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+ OgreBinarySerializer serializer(stream);
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+
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+ uint16_t id = serializer.ReadHeader(false);
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+ if (id != HEADER_CHUNK_ID)
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+ throw DeadlyExportError("Invalid Mesh file header");
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+
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+ /// @todo Check what we can actually support.
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+ std::string version = serializer.ReadLine();
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+ if (version != VERSION_1_8)
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+ throw DeadlyExportError("Mesh version " + version + " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.");
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+
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+ Mesh *mesh = new Mesh();
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+ while (!serializer.AtEnd())
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+ {
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+ id = serializer.ReadHeader();
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+ switch(id)
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+ {
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+ case M_MESH:
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+ {
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+ serializer.ReadMesh(mesh);
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+ break;
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+ }
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+ }
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+ }
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+ return mesh;
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+}
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+
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+void OgreBinarySerializer::ReadMesh(Mesh *mesh)
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+{
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+ mesh->hasSkeletalAnimations = Read<bool>();
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+
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+ DefaultLogger::get()->debug(Formatter::format() << "Reading Mesh");
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+ DefaultLogger::get()->debug(Formatter::format() << " - Skeletal animations: " << (mesh->hasSkeletalAnimations ? "true" : "false"));
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+
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+ if (!AtEnd())
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+ {
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+ uint16_t id = ReadHeader();
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+ while (!AtEnd() &&
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+ (id == M_GEOMETRY ||
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+ id == M_SUBMESH ||
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+ id == M_MESH_SKELETON_LINK ||
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+ id == M_MESH_BONE_ASSIGNMENT ||
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+ id == M_MESH_LOD ||
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+ id == M_MESH_BOUNDS ||
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+ id == M_SUBMESH_NAME_TABLE ||
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+ id == M_EDGE_LISTS ||
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+ id == M_POSES ||
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+ id == M_ANIMATIONS ||
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+ id == M_TABLE_EXTREMES))
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+ {
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+ switch(id)
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+ {
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+ case M_GEOMETRY:
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+ {
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+ mesh->sharedVertexData = new VertexData();
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+ ReadGeometry(mesh, mesh->sharedVertexData);
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+ break;
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+ }
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+ case M_SUBMESH:
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+ ReadSubMesh(mesh);
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+ break;
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+ case M_MESH_SKELETON_LINK:
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+ ReadMeshSkeletonLink(mesh);
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+ break;
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+ case M_MESH_BONE_ASSIGNMENT:
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+ ReadBoneAssignment(mesh);
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+ break;
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+ case M_MESH_LOD:
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+ ReadMeshLodInfo(mesh);
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+ break;
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+ case M_MESH_BOUNDS:
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+ ReadMeshBounds(mesh);
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+ break;
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+ case M_SUBMESH_NAME_TABLE:
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+ ReadSubMeshNames(mesh);
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+ break;
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+ case M_EDGE_LISTS:
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+ ReadEdgeList(mesh);
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+ break;
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+ case M_POSES:
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+ ReadPoses(mesh);
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+ break;
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+ case M_ANIMATIONS:
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+ ReadAnimations(mesh);
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+ break;
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+ case M_TABLE_EXTREMES:
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+ ReadMeshExtremes(mesh);
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+ break;
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+ }
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+
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+ if (!AtEnd())
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+ id = ReadHeader();
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+ }
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+ if (!AtEnd())
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+ RollbackHeader();
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+ }
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+}
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+
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+void OgreBinarySerializer::ReadMeshLodInfo(Mesh *mesh)
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+{
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+ // Assimp does not acknowledge LOD levels as far as I can see it. This info is just skipped.
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+ // @todo Put this stuff to scene/mesh custom properties. If manual mesh the app can use the information.
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+ ReadLine(); // strategy name
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+ uint16_t numLods = Read<uint16_t>();
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+ bool manual = Read<bool>();
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+
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+ /// @note Main mesh is considered as LOD 0, start from index 1.
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+ for (size_t i=1; i<numLods; ++i)
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+ {
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+ uint16_t id = ReadHeader();
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+ if (id != M_MESH_LOD_USAGE)
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+ throw DeadlyImportError("M_MESH_LOD does not contain a M_MESH_LOD_USAGE for each LOD level");
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+
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+ m_reader->IncPtr(sizeof(float)); // user value
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+
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+ if (manual)
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+ {
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+ id = ReadHeader();
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+ if (id != M_MESH_LOD_MANUAL)
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+ throw DeadlyImportError("Manual M_MESH_LOD_USAGE does not contain M_MESH_LOD_MANUAL");
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+
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+ ReadLine(); // manual mesh name (ref to another mesh)
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+ }
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+ else
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+ {
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+ for(size_t si=0, silen=mesh->NumSubMeshes(); si<silen; ++si)
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+ {
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+ id = ReadHeader();
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+ if (id != M_MESH_LOD_GENERATED)
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+ throw DeadlyImportError("Generated M_MESH_LOD_USAGE does not contain M_MESH_LOD_GENERATED");
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+
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+ uint32_t indexCount = Read<uint32_t>();
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+ bool is32bit = Read<bool>();
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+
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+ if (indexCount > 0)
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+ {
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+ uint32_t len = indexCount * (is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
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+ m_reader->IncPtr(len);
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+ }
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+ }
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+ }
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+ }
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+}
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+
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+void OgreBinarySerializer::ReadMeshSkeletonLink(Mesh *mesh)
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+{
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+ mesh->skeletonRef = ReadLine();
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+}
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+
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+void OgreBinarySerializer::ReadMeshBounds(Mesh *mesh)
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+{
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+ // Skip bounds, not compatible with Assimp.
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+ // 2x float vec3 + 1x float sphere radius
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+ SkipBytes(sizeof(float) * 7);
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+}
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+
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+void OgreBinarySerializer::ReadMeshExtremes(Mesh *mesh)
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+{
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+ // Skip extremes, not compatible with Assimp.
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+ size_t numBytes = m_currentLen - MSTREAM_OVERHEAD_SIZE;
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+ SkipBytes(numBytes);
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+}
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+
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+void OgreBinarySerializer::ReadBoneAssignment(Mesh *dest)
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+{
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+ VertexBoneAssignment ba;
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+ ba.vertexIndex = Read<uint32_t>();
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+ ba.boneIndex = Read<uint16_t>();
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+ ba.weight = Read<float>();
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+
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+ dest->boneAssignments.push_back(ba);
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+}
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+
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+void OgreBinarySerializer::ReadBoneAssignment(SubMesh2 *dest)
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+{
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+ VertexBoneAssignment ba;
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+ ba.vertexIndex = Read<uint32_t>();
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+ ba.boneIndex = Read<uint16_t>();
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+ ba.weight = Read<float>();
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+
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+ dest->boneAssignments.push_back(ba);
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+}
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+
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+void OgreBinarySerializer::ReadSubMesh(Mesh *mesh)
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+{
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+ uint16_t id = 0;
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+
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+ SubMesh2 *submesh = new SubMesh2();
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+ submesh->materialRef = ReadLine();
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+ submesh->usesSharedVertexData = Read<bool>();
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+
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+ submesh->indexData->count = Read<uint32_t>();
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+ submesh->indexData->faceCount = static_cast<uint32_t>(submesh->indexData->count / 3);
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+ submesh->indexData->is32bit = Read<bool>();
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+
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+ DefaultLogger::get()->debug(Formatter::format() << "Reading SubMesh " << mesh->subMeshes.size());
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+ DefaultLogger::get()->debug(Formatter::format() << " - Material: '" << submesh->materialRef << "'");
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+ DefaultLogger::get()->debug(Formatter::format() << " - Uses shared geometry: " << (submesh->usesSharedVertexData ? "true" : "false"));
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+
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+ // Index buffer
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+ if (submesh->indexData->count > 0)
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+ {
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+ uint32_t numBytes = submesh->indexData->count * (submesh->indexData->is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
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+ uint8_t *indexBuffer = ReadBytes(numBytes);
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+ submesh->indexData->buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(indexBuffer, numBytes, true));
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+
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+ DefaultLogger::get()->debug(Formatter::format() << " - " << submesh->indexData->faceCount
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+ << " faces from " << submesh->indexData->count << (submesh->indexData->is32bit ? " 32bit" : " 16bit")
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+ << " indexes of " << numBytes << " bytes");
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+ }
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+
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+ // Vertex buffer if not referencing the shared geometry
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+ if (!submesh->usesSharedVertexData)
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+ {
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+ id = ReadHeader();
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+ if (id != M_GEOMETRY)
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+ throw DeadlyImportError("M_SUBMESH does not contain M_GEOMETRY, but shader geometry is set to false");
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+
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+ submesh->vertexData = new VertexData();
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+ ReadGeometry(mesh, submesh->vertexData);
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+ }
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+
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+ // Bone assignment, submesh operation and texture aliases
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+ if (!AtEnd())
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+ {
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+ id = ReadHeader();
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+ while (!AtEnd() &&
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+ (id == M_SUBMESH_OPERATION ||
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+ id == M_SUBMESH_BONE_ASSIGNMENT ||
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+ id == M_SUBMESH_TEXTURE_ALIAS))
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+ {
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+ switch(id)
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+ {
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+ case M_SUBMESH_OPERATION:
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+ {
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+ ReadSubMeshOperation(submesh);
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+ break;
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+ }
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+ case M_SUBMESH_BONE_ASSIGNMENT:
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+ {
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+ ReadBoneAssignment(submesh);
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+ break;
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+ }
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+ case M_SUBMESH_TEXTURE_ALIAS:
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+ {
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+ ReadSubMeshTextureAlias(submesh);
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+ break;
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+ }
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+ }
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+
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+ if (!AtEnd())
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+ id = ReadHeader();
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+ }
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+ if (!AtEnd())
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+ RollbackHeader();
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+ }
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+
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+ submesh->index = mesh->subMeshes.size();
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+ mesh->subMeshes.push_back(submesh);
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+}
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+
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+void OgreBinarySerializer::ReadSubMeshOperation(SubMesh2 *submesh)
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|
+{
|
|
|
+ submesh->operationType = static_cast<SubMesh2::OperationType>(Read<uint16_t>());
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadSubMeshTextureAlias(SubMesh2 *submesh)
|
|
|
+{
|
|
|
+ submesh->textureAliasName = ReadLine();
|
|
|
+ submesh->textureAliasRef = ReadLine();
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh)
|
|
|
+{
|
|
|
+ uint16_t id = 0;
|
|
|
+ uint16_t submeshIndex = 0;
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ id = ReadHeader();
|
|
|
+ while (!AtEnd() && id == M_SUBMESH_NAME_TABLE_ELEMENT)
|
|
|
+ {
|
|
|
+ SubMesh2 *submesh = mesh->SubMesh(Read<uint16_t>());
|
|
|
+ if (submesh)
|
|
|
+ {
|
|
|
+ submesh->name = ReadLine();
|
|
|
+ DefaultLogger::get()->debug(Formatter::format() << " - SubMesh " << submesh->index << " name '" << submesh->name << "'");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ ReadLine();
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadGeometry(Mesh *mesh, VertexData *dest)
|
|
|
+{
|
|
|
+ dest->count = Read<uint32_t>();
|
|
|
+
|
|
|
+ DefaultLogger::get()->debug(Formatter::format() << " - Reading geometry of " << dest->count << " vertices");
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ while (!AtEnd() &&
|
|
|
+ (id == M_GEOMETRY_VERTEX_DECLARATION ||
|
|
|
+ id == M_GEOMETRY_VERTEX_BUFFER))
|
|
|
+ {
|
|
|
+ switch(id)
|
|
|
+ {
|
|
|
+ case M_GEOMETRY_VERTEX_DECLARATION:
|
|
|
+ {
|
|
|
+ ReadGeometryVertexDeclaration(mesh, dest);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case M_GEOMETRY_VERTEX_BUFFER:
|
|
|
+ {
|
|
|
+ ReadGeometryVertexBuffer(mesh, dest);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadGeometryVertexDeclaration(Mesh *mesh, VertexData *dest)
|
|
|
+{
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ while (!AtEnd() && id == M_GEOMETRY_VERTEX_ELEMENT)
|
|
|
+ {
|
|
|
+ ReadGeometryVertexElement(mesh, dest);
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadGeometryVertexElement(Mesh *mesh, VertexData *dest)
|
|
|
+{
|
|
|
+ VertexElement element;
|
|
|
+ element.source = Read<uint16_t>();
|
|
|
+ element.type = static_cast<VertexElement::Type>(Read<uint16_t>());
|
|
|
+ element.semantic = static_cast<VertexElement::Semantic>(Read<uint16_t>());
|
|
|
+ element.offset = Read<uint16_t>();
|
|
|
+ element.index = Read<uint16_t>();
|
|
|
+
|
|
|
+ DefaultLogger::get()->debug(Formatter::format() << " - Vertex element " << element.SemanticToString() << " of type "
|
|
|
+ << element.TypeToString() << " index=" << element.index << " source=" << element.source);
|
|
|
+
|
|
|
+ dest->vertexElements.push_back(element);
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadGeometryVertexBuffer(Mesh *mesh, VertexData *dest)
|
|
|
+{
|
|
|
+ uint16_t bindIndex = Read<uint16_t>();
|
|
|
+ uint16_t vertexSize = Read<uint16_t>();
|
|
|
+
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ if (id != M_GEOMETRY_VERTEX_BUFFER_DATA)
|
|
|
+ throw DeadlyImportError("M_GEOMETRY_VERTEX_BUFFER_DATA not found in M_GEOMETRY_VERTEX_BUFFER");
|
|
|
+
|
|
|
+ if (dest->VertexSize(bindIndex) != vertexSize)
|
|
|
+ throw DeadlyImportError("Vertex buffer size does not agree with vertex declaration in M_GEOMETRY_VERTEX_BUFFER");
|
|
|
+
|
|
|
+ size_t numBytes = dest->count * vertexSize;
|
|
|
+ uint8_t *vertexBuffer = ReadBytes(numBytes);
|
|
|
+ dest->vertexBindings[bindIndex] = MemoryStreamPtr(new Assimp::MemoryIOStream(vertexBuffer, numBytes, true));
|
|
|
+
|
|
|
+ DefaultLogger::get()->debug(Formatter::format() << " - Read vertex buffer for source " << bindIndex << " of " << numBytes << " bytes");
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadEdgeList(Mesh *mesh)
|
|
|
+{
|
|
|
+ // Assimp does not acknowledge LOD levels as far as I can see it. This info is just skipped.
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ while (!AtEnd() && id == M_EDGE_LIST_LOD)
|
|
|
+ {
|
|
|
+ m_reader->IncPtr(sizeof(uint16_t)); // lod index
|
|
|
+ bool manual = Read<bool>();
|
|
|
+
|
|
|
+ if (!manual)
|
|
|
+ {
|
|
|
+ m_reader->IncPtr(sizeof(uint8_t));
|
|
|
+ uint32_t numTriangles = Read<uint32_t>();
|
|
|
+ uint32_t numEdgeGroups = Read<uint32_t>();
|
|
|
+
|
|
|
+ size_t skipBytes = (sizeof(uint32_t) * 8 + sizeof(float) * 4) * numTriangles;
|
|
|
+ m_reader->IncPtr(skipBytes);
|
|
|
+
|
|
|
+ for (size_t i=0; i<numEdgeGroups; ++i)
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ if (id != M_EDGE_GROUP)
|
|
|
+ throw DeadlyImportError("M_EDGE_GROUP not found in M_EDGE_LIST_LOD");
|
|
|
+
|
|
|
+ m_reader->IncPtr(sizeof(uint32_t) * 3);
|
|
|
+ uint32_t numEdges = Read<uint32_t>();
|
|
|
+ for (size_t j=0; j<numEdges; ++j)
|
|
|
+ {
|
|
|
+ m_reader->IncPtr(sizeof(uint32_t) * 6 + sizeof(uint8_t));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadPoses(Mesh *mesh)
|
|
|
+{
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ while (!AtEnd() && id == M_POSE)
|
|
|
+ {
|
|
|
+ Pose *pose = new Pose();
|
|
|
+ pose->name = ReadLine();
|
|
|
+ pose->target = Read<uint16_t>();
|
|
|
+ pose->hasNormals = Read<bool>();
|
|
|
+
|
|
|
+ ReadPoseVertices(pose);
|
|
|
+
|
|
|
+ mesh->poses.push_back(pose);
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadPoseVertices(Pose *pose)
|
|
|
+{
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ while (!AtEnd() && id == M_POSE_VERTEX)
|
|
|
+ {
|
|
|
+ Pose::Vertex v;
|
|
|
+ v.index = Read<uint32_t>();
|
|
|
+ ReadVector(v.offset);
|
|
|
+ if (pose->hasNormals)
|
|
|
+ ReadVector(v.normal);
|
|
|
+
|
|
|
+ pose->vertices[v.index] = v;
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadAnimations(Mesh *mesh)
|
|
|
+{
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ while (!AtEnd() && id == M_ANIMATION)
|
|
|
+ {
|
|
|
+ Animation2 *anim = new Animation2(mesh);
|
|
|
+ anim->name = ReadLine();
|
|
|
+ anim->length = Read<float>();
|
|
|
+
|
|
|
+ ReadAnimation(anim);
|
|
|
+
|
|
|
+ mesh->animations.push_back(anim);
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadAnimation(Animation2 *anim)
|
|
|
+{
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ if (id == M_ANIMATION_BASEINFO)
|
|
|
+ {
|
|
|
+ anim->baseName = ReadLine();
|
|
|
+ anim->baseTime = Read<float>();
|
|
|
+
|
|
|
+ // Advance to first track
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+
|
|
|
+ while (!AtEnd() && id == M_ANIMATION_TRACK)
|
|
|
+ {
|
|
|
+ VertexAnimationTrack track;
|
|
|
+ track.type = static_cast<VertexAnimationTrack::Type>(Read<uint16_t>());
|
|
|
+ track.target = Read<uint16_t>();
|
|
|
+
|
|
|
+ ReadAnimationKeyFrames(anim, &track);
|
|
|
+
|
|
|
+ anim->tracks.push_back(track);
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void OgreBinarySerializer::ReadAnimationKeyFrames(Animation2 *anim, VertexAnimationTrack *track)
|
|
|
+{
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ uint16_t id = ReadHeader();
|
|
|
+ while (!AtEnd() &&
|
|
|
+ (id == M_ANIMATION_MORPH_KEYFRAME ||
|
|
|
+ id == M_ANIMATION_POSE_KEYFRAME))
|
|
|
+ {
|
|
|
+ if (id == M_ANIMATION_MORPH_KEYFRAME)
|
|
|
+ {
|
|
|
+ MorphKeyFrame kf;
|
|
|
+ kf.timePos = Read<float>();
|
|
|
+ bool hasNormals = Read<bool>();
|
|
|
+
|
|
|
+ size_t vertexCount = anim->AssociatedVertexData(track)->count;
|
|
|
+ size_t vertexSize = sizeof(float) * (hasNormals ? 6 : 3);
|
|
|
+ size_t numBytes = vertexCount * vertexSize;
|
|
|
+
|
|
|
+ uint8_t *morphBuffer = ReadBytes(numBytes);
|
|
|
+ kf.buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(morphBuffer, numBytes, true));
|
|
|
+
|
|
|
+ track->morphKeyFrames.push_back(kf);
|
|
|
+ }
|
|
|
+ else if (id == M_ANIMATION_POSE_KEYFRAME)
|
|
|
+ {
|
|
|
+ PoseKeyFrame kf;
|
|
|
+ kf.timePos = Read<float>();
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ {
|
|
|
+ id = ReadHeader();
|
|
|
+ while (!AtEnd() && id == M_ANIMATION_POSE_REF)
|
|
|
+ {
|
|
|
+ PoseRef pr;
|
|
|
+ pr.index = Read<uint16_t>();
|
|
|
+ pr.influence = Read<float>();
|
|
|
+ kf.references.push_back(pr);
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+
|
|
|
+ track->poseKeyFrames.push_back(kf);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!AtEnd())
|
|
|
+ id = ReadHeader();
|
|
|
+ }
|
|
|
+ if (!AtEnd())
|
|
|
+ RollbackHeader();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+} // Ogre
|
|
|
+} // Assimp
|
|
|
+
|
|
|
+#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|