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X: Throw error when scene contains no root node

Otherwise MakeLeftHandedProcess will crash.
Turo Lamminen 10 年 前
コミット
4c28f31f43
1 ファイル変更4 行追加0 行削除
  1. 4 0
      code/XFileImporter.cpp

+ 4 - 0
code/XFileImporter.cpp

@@ -156,6 +156,10 @@ void XFileImporter::CreateDataRepresentationFromImport( aiScene* pScene, XFile::
 		CreateMeshes( pScene, pScene->mRootNode, pData->mGlobalMeshes);
 	}
 
+	if (!pScene->mRootNode) {
+		throw DeadlyImportError( "No root node" );
+	}
+
 	// Convert everything to OpenGL space... it's the same operation as the conversion back, so we can reuse the step directly
 	MakeLeftHandedProcess convertProcess;
 	convertProcess.Execute( pScene);