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@@ -129,9 +129,9 @@ void LimitBoneWeightsProcess::ProcessMesh( aiMesh* pMesh)
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std::sort( vit->begin(), vit->end());
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// now kill everything beyond the maximum count
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- unsigned int m = vit->size();
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+ unsigned int m = static_cast<unsigned int>(vit->size());
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vit->erase( vit->begin() + mMaxWeights, vit->end());
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- removed += m-vit->size();
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+ removed += static_cast<unsigned int>(m-vit->size());
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// and renormalize the weights
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float sum = 0.0f;
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