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ASE: Explicitly pass "UNNAMED" as default Light name

Turo Lamminen 7 years ago
parent
commit
4fd791796c
1 changed files with 1 additions and 1 deletions
  1. 1 1
      code/ASEParser.cpp

+ 1 - 1
code/ASEParser.cpp

@@ -308,7 +308,7 @@ void Parser::Parse()
             if (TokenMatch(filePtr,"LIGHTOBJECT",11))
 
             {
-                m_vLights.push_back(Light());
+                m_vLights.push_back(Light("UNNAMED"));
                 ParseLV1ObjectBlock(m_vLights.back());
                 continue;
             }