Browse Source

Merge branch 'master' into kimkulling_dev

Kim Kulling 5 years ago
parent
commit
52122a9900

+ 1 - 0
.github/FUNDING.yml

@@ -1,2 +1,3 @@
 patreon: assimp
 patreon: assimp
 custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
 custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
+open_collective: assimp

+ 45 - 32
.github/workflows/ccpp.yml

@@ -7,40 +7,53 @@ on:
     branches: [ master ]
     branches: [ master ]
 
 
 jobs:
 jobs:
-  linux:
-    runs-on: ubuntu-latest
-    
+  job:
+    name: ${{ matrix.os }}-${{ matrix.cxx }}-build-and-test
+    runs-on: ${{ matrix.os }}
+    strategy:
+      fail-fast: false
+      matrix:
+        name: [ubuntu-gcc, macos-clang, windows-msvc, ubuntu-clang]
+        # For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
+        include:
+          - name: windows-msvc
+            os: windows-latest
+            cxx: cl.exe
+            cc: cl.exe
+          - name: ubuntu-clang
+            os: ubuntu-latest
+            cxx: clang++
+            cc: clang
+          - name: macos-clang
+            os: macos-latest
+            cxx: clang++
+            cc: clang
+          - name: ubuntu-gcc
+            os: ubuntu-latest
+            cxx: g++
+            cc: gcc
+
     steps:
     steps:
     - uses: actions/checkout@v2
     - uses: actions/checkout@v2
-    - name: configure
-      run: cmake CMakeLists.txt
-    - name: build
-      run: cmake --build .
-    - name: test
-      run: cd bin && ./unit
-  
-  mac:
-    runs-on: macos-latest
     
     
-    steps:
-    - uses: actions/checkout@v2
-    - name: configure
-      run: cmake CMakeLists.txt
-    - name: build
-      run: cmake --build .
-    - name: test
-      run: cd bin && ./unit
-
-  windows:
-    runs-on: windows-latest
+    - uses: lukka/get-cmake@latest
     
     
-    steps:
-    - uses: actions/checkout@v2
-    - name: configure
-      run: cmake CMakeLists.txt
-    - name: build
-      run: cmake --build . --config Release
+    - uses: ilammy/msvc-dev-cmd@v1
+    
+    - uses: lukka/set-shell-env@v1
+      with:
+        CXX: ${{ matrix.cxx }}
+        CC: ${{ matrix.cc }}
+    
+    - name: configure and build
+      uses: lukka/run-cmake@v2
+      with:
+        cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
+        cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
+        cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release'
+        buildWithCMakeArgs: '-- -v'
+        buildDirectory: '${{ github.workspace }}/build/'
+        
     - name: test
     - name: test
-      run: | 
-        cd bin\Release
-        .\unit
+      run: cd build/bin && ./unit
+      shell: bash

+ 56 - 0
.github/workflows/sanitizer.yml

@@ -0,0 +1,56 @@
+name: C/C++ Sanitizer
+
+on:
+  push:
+    branches: [ master ]
+  pull_request:
+    branches: [ master ]
+
+jobs:
+  job1:
+    name: adress-sanitizer
+    runs-on: ubuntu-latest
+    steps:
+    - uses: actions/checkout@v2
+    - uses: lukka/get-cmake@latest    
+    - uses: lukka/set-shell-env@v1
+      with:
+        CXX: clang++
+        CC: clang
+    
+    - name: configure and build
+      uses: lukka/run-cmake@v2
+      with:
+        cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
+        cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
+        cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_ASAN=ON'
+        buildWithCMakeArgs: '-- -v'
+        buildDirectory: '${{ github.workspace }}/build/'
+    
+    - name: test
+      run: cd build/bin && ./unit
+      shell: bash
+
+  job2:
+    name: undefined-behavior-sanitizer
+    runs-on: ubuntu-latest
+    steps:
+    - uses: actions/checkout@v2
+    - uses: lukka/get-cmake@latest    
+    - uses: lukka/set-shell-env@v1
+      with:
+        CXX: clang++
+        CC: clang
+    
+    - name: configure and build
+      uses: lukka/run-cmake@v2
+      with:
+        cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
+        cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
+        cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_UBSAN=ON'
+        buildWithCMakeArgs: '-- -v'
+        buildDirectory: '${{ github.workspace }}/build/'
+    
+    - name: test
+      run: cd build/bin && ./unit
+      shell: bash

+ 6 - 14
CMakeLists.txt

@@ -239,22 +239,14 @@ IF( UNIX )
   INCLUDE(GNUInstallDirs)
   INCLUDE(GNUInstallDirs)
 ENDIF()
 ENDIF()
 
 
-# enable warnings as errors ########################################
-IF (MSVC)
-  ADD_COMPILE_OPTIONS(/WX)
-ELSE()
-  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
-  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror")
-ENDIF()
-
 # Grouped compiler settings ########################################
 # Grouped compiler settings ########################################
 IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
 IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
   IF(NOT ASSIMP_HUNTER_ENABLED)
   IF(NOT ASSIMP_HUNTER_ENABLED)
-    SET(CMAKE_CXX_FLAGS "-fPIC -std=c++0x ${CMAKE_CXX_FLAGS}")
-    SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
+    SET(CMAKE_CXX_STANDARD 11)
+    SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
   ENDIF()
   ENDIF()
   # hide all not-exported symbols
   # hide all not-exported symbols
-  SET(CMAKE_CXX_FLAGS "-g -fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
+  SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
   SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
   SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
   SET(LIBSTDC++_LIBRARIES -lstdc++)
   SET(LIBSTDC++_LIBRARIES -lstdc++)
 ELSEIF(MSVC)
 ELSEIF(MSVC)
@@ -267,10 +259,10 @@ ELSEIF(MSVC)
   SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /D_DEBUG /Zi /Od")
   SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /D_DEBUG /Zi /Od")
 ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
 ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
   IF(NOT ASSIMP_HUNTER_ENABLED)
   IF(NOT ASSIMP_HUNTER_ENABLED)
-    SET(CMAKE_CXX_FLAGS "-fPIC -std=c++11 ${CMAKE_CXX_FLAGS}")
-    SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
+    SET(CMAKE_CXX_STANDARD 11)
+    SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
   ENDIF()
   ENDIF()
-  SET(CMAKE_CXX_FLAGS "-g -fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long ${CMAKE_CXX_FLAGS}" )
+  SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long ${CMAKE_CXX_FLAGS}" )
   SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
   SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
 ELSEIF( CMAKE_COMPILER_IS_MINGW )
 ELSEIF( CMAKE_COMPILER_IS_MINGW )
   IF (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.0)
   IF (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.0)

+ 23 - 0
Readme.md

@@ -2,6 +2,7 @@ Open Asset Import Library (assimp)
 ==================================
 ==================================
 A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
 A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
 ### Current project status ###
 ### Current project status ###
+[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp) 
 ![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
 ![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
 [![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
 [![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
 [![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
 [![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
@@ -179,6 +180,28 @@ And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/a
 Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
 Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
 a pull request with your changes against the main repository's `master` branch.
 a pull request with your changes against the main repository's `master` branch.
 
 
+## Contributors
+
+### Code Contributors
+
+This project exists thanks to all the people who contribute. [[Contribute](CONTRIBUTING.md)].
+
+<a href="https://github.com/assimp/assimp/graphs/contributors"><img src="https://opencollective.com/assimp/contributors.svg?width=890&button=false" /></a>
+
+### Financial Contributors
+
+Become a financial contributor and help us sustain our community. [[Contribute](https://opencollective.com/assimp/contribute)]
+
+#### Individuals
+
+<a href="https://opencollective.com/assimp"><img src="https://opencollective.com/assimp/individuals.svg?width=890"></a>
+
+#### Organizations
+
+Support this project with your organization. Your logo will show up here with a link to your website. [[Contribute](https://opencollective.com/assimp/contribute)]
+
+<a href="https://opencollective.com/assimp/organization/0/website"><img src="https://opencollective.com/assimp/organization/0/avatar.svg"></a>
+
 ### License ###
 ### License ###
 Our license is based on the modified, __3-clause BSD__-License.
 Our license is based on the modified, __3-clause BSD__-License.
 
 

+ 2 - 2
code/ASE/ASEParser.cpp

@@ -142,11 +142,11 @@ void Parser::LogWarning(const char* szWarn)
 {
 {
     ai_assert(NULL != szWarn);
     ai_assert(NULL != szWarn);
 
 
-    char szTemp[1024];
+    char szTemp[2048];
 #if _MSC_VER >= 1400
 #if _MSC_VER >= 1400
     sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
     sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
 #else
 #else
-    ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
+    ai_snprintf(szTemp,sizeof(szTemp),"Line %u: %s",iLineNumber,szWarn);
 #endif
 #endif
 
 
     // output the warning to the logger ...
     // output the warning to the logger ...

+ 1 - 1
code/Blender/BlenderBMesh.cpp

@@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *  @brief Conversion of Blender's new BMesh stuff
  *  @brief Conversion of Blender's new BMesh stuff
  */
  */
 
 
-
 #ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
 #ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
 
 
 #include "BlenderDNA.h"
 #include "BlenderDNA.h"
@@ -181,6 +180,7 @@ void BlenderBMeshConverter::AddFace( int v1, int v2, int v3, int v4 )
     face.v2 = v2;
     face.v2 = v2;
     face.v3 = v3;
     face.v3 = v3;
     face.v4 = v4;
     face.v4 = v4;
+    face.flag = 0;
     // TODO - Work out how materials work
     // TODO - Work out how materials work
     face.mat_nr = 0;
     face.mat_nr = 0;
     triMesh->mface.push_back( face );
     triMesh->mface.push_back( face );

+ 3 - 3
code/CApi/AssimpCExport.cpp

@@ -73,11 +73,11 @@ ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
 
 
     aiExportFormatDesc *desc = new aiExportFormatDesc;
     aiExportFormatDesc *desc = new aiExportFormatDesc;
     desc->description = new char[ strlen( orig->description ) + 1 ]();
     desc->description = new char[ strlen( orig->description ) + 1 ]();
-    ::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
+    ::memcpy( (char*) desc->description, orig->description, strlen( orig->description ) );
     desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
     desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
-    ::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
+    ::memcpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
     desc->id = new char[ strlen( orig->id ) + 1 ]();
     desc->id = new char[ strlen( orig->id ) + 1 ]();
-    ::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
+    ::memcpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
 
 
     return desc;
     return desc;
 }
 }

+ 7 - 0
code/CMakeLists.txt

@@ -1134,6 +1134,13 @@ ENDIF ()
 ADD_LIBRARY( assimp ${assimp_src} )
 ADD_LIBRARY( assimp ${assimp_src} )
 ADD_LIBRARY(assimp::assimp ALIAS assimp)
 ADD_LIBRARY(assimp::assimp ALIAS assimp)
 
 
+# enable warnings as errors ########################################
+IF (MSVC)
+  TARGET_COMPILE_OPTIONS(assimp PRIVATE /WX)
+ELSE()
+  TARGET_COMPILE_OPTIONS(assimp PRIVATE -Werror)
+ENDIF()
+
 TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
 TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
   $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
   $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
   $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
   $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>

+ 10 - 13
code/Common/SceneCombiner.cpp

@@ -1065,7 +1065,7 @@ void SceneCombiner::Copy( aiMesh** _dest, const aiMesh* src ) {
     aiMesh* dest = *_dest = new aiMesh();
     aiMesh* dest = *_dest = new aiMesh();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest,src,sizeof(aiMesh));
+    *dest = *src;
 
 
     // and reallocate all arrays
     // and reallocate all arrays
     GetArrayCopy( dest->mVertices,   dest->mNumVertices );
     GetArrayCopy( dest->mVertices,   dest->mNumVertices );
@@ -1104,7 +1104,7 @@ void SceneCombiner::Copy(aiAnimMesh** _dest, const aiAnimMesh* src) {
     aiAnimMesh* dest = *_dest = new aiAnimMesh();
     aiAnimMesh* dest = *_dest = new aiAnimMesh();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest, src, sizeof(aiAnimMesh));
+    *dest = *src;
 
 
     // and reallocate all arrays
     // and reallocate all arrays
     GetArrayCopy(dest->mVertices, dest->mNumVertices);
     GetArrayCopy(dest->mVertices, dest->mNumVertices);
@@ -1161,7 +1161,7 @@ void SceneCombiner::Copy(aiTexture** _dest, const aiTexture* src) {
     aiTexture* dest = *_dest = new aiTexture();
     aiTexture* dest = *_dest = new aiTexture();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest,src,sizeof(aiTexture));
+    *dest = *src;
 
 
     // and reallocate all arrays. We must do it manually here
     // and reallocate all arrays. We must do it manually here
     const char* old = (const char*)dest->pcData;
     const char* old = (const char*)dest->pcData;
@@ -1191,7 +1191,7 @@ void SceneCombiner::Copy( aiAnimation** _dest, const aiAnimation* src ) {
     aiAnimation* dest = *_dest = new aiAnimation();
     aiAnimation* dest = *_dest = new aiAnimation();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest,src,sizeof(aiAnimation));
+    *dest = *src;
 
 
     // and reallocate all arrays
     // and reallocate all arrays
     CopyPtrArray( dest->mChannels, src->mChannels, dest->mNumChannels );
     CopyPtrArray( dest->mChannels, src->mChannels, dest->mNumChannels );
@@ -1207,7 +1207,7 @@ void SceneCombiner::Copy(aiNodeAnim** _dest, const aiNodeAnim* src) {
     aiNodeAnim* dest = *_dest = new aiNodeAnim();
     aiNodeAnim* dest = *_dest = new aiNodeAnim();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest,src,sizeof(aiNodeAnim));
+    *dest = *src;
 
 
     // and reallocate all arrays
     // and reallocate all arrays
     GetArrayCopy( dest->mPositionKeys, dest->mNumPositionKeys );
     GetArrayCopy( dest->mPositionKeys, dest->mNumPositionKeys );
@@ -1223,7 +1223,7 @@ void SceneCombiner::Copy(aiMeshMorphAnim** _dest, const aiMeshMorphAnim* src) {
     aiMeshMorphAnim* dest = *_dest = new aiMeshMorphAnim();
     aiMeshMorphAnim* dest = *_dest = new aiMeshMorphAnim();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest,src,sizeof(aiMeshMorphAnim));
+    *dest = *src;
 
 
     // and reallocate all arrays
     // and reallocate all arrays
     GetArrayCopy( dest->mKeys, dest->mNumKeys );
     GetArrayCopy( dest->mKeys, dest->mNumKeys );
@@ -1244,7 +1244,7 @@ void SceneCombiner::Copy( aiCamera** _dest,const  aiCamera* src) {
     aiCamera* dest = *_dest = new aiCamera();
     aiCamera* dest = *_dest = new aiCamera();
 
 
     // get a flat copy, that's already OK
     // get a flat copy, that's already OK
-    ::memcpy(dest,src,sizeof(aiCamera));
+    *dest = *src;
 }
 }
 
 
 // ------------------------------------------------------------------------------------------------
 // ------------------------------------------------------------------------------------------------
@@ -1256,7 +1256,7 @@ void SceneCombiner::Copy(aiLight** _dest, const aiLight* src) {
     aiLight* dest = *_dest = new aiLight();
     aiLight* dest = *_dest = new aiLight();
 
 
     // get a flat copy, that's already OK
     // get a flat copy, that's already OK
-    ::memcpy(dest,src,sizeof(aiLight));
+    *dest = *src;
 }
 }
 
 
 // ------------------------------------------------------------------------------------------------
 // ------------------------------------------------------------------------------------------------
@@ -1268,10 +1268,7 @@ void SceneCombiner::Copy(aiBone** _dest, const aiBone* src) {
     aiBone* dest = *_dest = new aiBone();
     aiBone* dest = *_dest = new aiBone();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest,src,sizeof(aiBone));
-
-    // and reallocate all arrays
-    GetArrayCopy( dest->mWeights, dest->mNumWeights );
+    *dest = *src;
 }
 }
 
 
 // ------------------------------------------------------------------------------------------------
 // ------------------------------------------------------------------------------------------------
@@ -1282,7 +1279,7 @@ void SceneCombiner::Copy     (aiNode** _dest, const aiNode* src)
     aiNode* dest = *_dest = new aiNode();
     aiNode* dest = *_dest = new aiNode();
 
 
     // get a flat copy
     // get a flat copy
-    ::memcpy(dest,src,sizeof(aiNode));
+    *dest = *src;
 
 
     if (src->mMetaData) {
     if (src->mMetaData) {
         Copy(&dest->mMetaData, src->mMetaData);
         Copy(&dest->mMetaData, src->mMetaData);

+ 2 - 1
code/FBX/FBXConverter.cpp

@@ -3401,7 +3401,8 @@ void FBXConverter::ConvertGlobalSettings() {
     mSceneOut->mMetaData->Set(5, "CoordAxisSign", doc.GlobalSettings().CoordAxisSign());
     mSceneOut->mMetaData->Set(5, "CoordAxisSign", doc.GlobalSettings().CoordAxisSign());
     mSceneOut->mMetaData->Set(6, "OriginalUpAxis", doc.GlobalSettings().OriginalUpAxis());
     mSceneOut->mMetaData->Set(6, "OriginalUpAxis", doc.GlobalSettings().OriginalUpAxis());
     mSceneOut->mMetaData->Set(7, "OriginalUpAxisSign", doc.GlobalSettings().OriginalUpAxisSign());
     mSceneOut->mMetaData->Set(7, "OriginalUpAxisSign", doc.GlobalSettings().OriginalUpAxisSign());
-    mSceneOut->mMetaData->Set(8, "UnitScaleFactor", (double)doc.GlobalSettings().UnitScaleFactor());
+    //const double unitScaleFactor = (double)doc.GlobalSettings().UnitScaleFactor();
+    mSceneOut->mMetaData->Set(8, "UnitScaleFactor", doc.GlobalSettings().UnitScaleFactor());
     mSceneOut->mMetaData->Set(9, "OriginalUnitScaleFactor", doc.GlobalSettings().OriginalUnitScaleFactor());
     mSceneOut->mMetaData->Set(9, "OriginalUnitScaleFactor", doc.GlobalSettings().OriginalUnitScaleFactor());
     mSceneOut->mMetaData->Set(10, "AmbientColor", doc.GlobalSettings().AmbientColor());
     mSceneOut->mMetaData->Set(10, "AmbientColor", doc.GlobalSettings().AmbientColor());
     mSceneOut->mMetaData->Set(11, "FrameRate", (int)doc.GlobalSettings().TimeMode());
     mSceneOut->mMetaData->Set(11, "FrameRate", (int)doc.GlobalSettings().TimeMode());

+ 3 - 3
code/M3D/m3d.h

@@ -1556,7 +1556,7 @@ static int _m3dstbi__create_png_image(_m3dstbi__png *a, unsigned char *image_dat
     return 1;
     return 1;
 }
 }
 
 
-static int _m3dstbi__compute_transparency(_m3dstbi__png *z, unsigned char tc[3], int out_n) {
+static int _m3dstbi__compute_transparency(_m3dstbi__png *z, unsigned char* tc, int out_n) {
     _m3dstbi__context *s = z->s;
     _m3dstbi__context *s = z->s;
     _m3dstbi__uint32 i, pixel_count = s->img_x * s->img_y;
     _m3dstbi__uint32 i, pixel_count = s->img_x * s->img_y;
     unsigned char *p = z->out;
     unsigned char *p = z->out;
@@ -1639,7 +1639,7 @@ static int _m3dstbi__expand_png_palette(_m3dstbi__png *a, unsigned char *palette
 
 
 static int _m3dstbi__parse_png_file(_m3dstbi__png *z, int scan, int req_comp) {
 static int _m3dstbi__parse_png_file(_m3dstbi__png *z, int scan, int req_comp) {
     unsigned char palette[1024], pal_img_n = 0;
     unsigned char palette[1024], pal_img_n = 0;
-    unsigned char has_trans = 0, tc[3];
+    unsigned char has_trans = 0, tc[3] = {};
     _m3dstbi__uint16 tc16[3];
     _m3dstbi__uint16 tc16[3];
     _m3dstbi__uint32 ioff = 0, idata_limit = 0, i, pal_len = 0;
     _m3dstbi__uint32 ioff = 0, idata_limit = 0, i, pal_len = 0;
     int first = 1, k, interlace = 0, color = 0;
     int first = 1, k, interlace = 0, color = 0;
@@ -4350,7 +4350,7 @@ unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size
     M3D_INDEX last, *vrtxidx = NULL, *mtrlidx = NULL, *tmapidx = NULL, *skinidx = NULL;
     M3D_INDEX last, *vrtxidx = NULL, *mtrlidx = NULL, *tmapidx = NULL, *skinidx = NULL;
     uint32_t idx, numcmap = 0, *cmap = NULL, numvrtx = 0, maxvrtx = 0, numtmap = 0, maxtmap = 0, numproc = 0;
     uint32_t idx, numcmap = 0, *cmap = NULL, numvrtx = 0, maxvrtx = 0, numtmap = 0, maxtmap = 0, numproc = 0;
     uint32_t numskin = 0, maxskin = 0, numstr = 0, maxt = 0, maxbone = 0, numgrp = 0, maxgrp = 0, *grpidx = NULL;
     uint32_t numskin = 0, maxskin = 0, numstr = 0, maxt = 0, maxbone = 0, numgrp = 0, maxgrp = 0, *grpidx = NULL;
-    uint8_t *opa;
+    uint8_t *opa = nullptr;
     m3dcd_t *cd;
     m3dcd_t *cd;
     m3dc_t *cmd;
     m3dc_t *cmd;
     m3dstr_t *str = NULL;
     m3dstr_t *str = NULL;

+ 6 - 1
code/glTF/glTFAsset.h

@@ -382,7 +382,12 @@ namespace glTF
         {
         {
             friend struct Accessor;
             friend struct Accessor;
 
 
-            Accessor& accessor;
+        // This field is reported as not used, making it protectd is the easiest way to work around it without going to the bottom of what the problem is:
+        // ../code/glTF2/glTF2Asset.h:392:19: error: private field 'accessor' is not used [-Werror,-Wunused-private-field]
+        protected:
+            Accessor &accessor;
+
+        private:
             uint8_t* data;
             uint8_t* data;
             size_t elemSize, stride;
             size_t elemSize, stride;
 
 

+ 7 - 1
code/glTF2/glTF2Asset.h

@@ -389,12 +389,18 @@ struct Accessor : public Object {
     class Indexer {
     class Indexer {
         friend struct Accessor;
         friend struct Accessor;
 
 
+    // This field is reported as not used, making it protectd is the easiest way to work around it without going to the bottom of what the problem is:
+    // ../code/glTF2/glTF2Asset.h:392:19: error: private field 'accessor' is not used [-Werror,-Wunused-private-field]
+    protected:
         Accessor &accessor;
         Accessor &accessor;
+
+    private:
         uint8_t *data;
         uint8_t *data;
         size_t elemSize, stride;
         size_t elemSize, stride;
 
 
         Indexer(Accessor &acc);
         Indexer(Accessor &acc);
-
+    
+        
     public:
     public:
         //! Accesses the i-th value as defined by the accessor
         //! Accesses the i-th value as defined by the accessor
         template <class T>
         template <class T>

+ 0 - 3
contrib/irrXML/irrString.h

@@ -635,9 +635,6 @@ private:
 		s32 amount = used < new_size ? used : new_size;
 		s32 amount = used < new_size ? used : new_size;
 		for (s32 i=0; i<amount; ++i)
 		for (s32 i=0; i<amount; ++i)
 			array[i] = old_array[i];
 			array[i] = old_array[i];
-
-		if (allocated < used)
-			used = allocated;
 		
 		
 		delete [] old_array;
 		delete [] old_array;
 	}
 	}

+ 4 - 1
include/assimp/mesh.h

@@ -308,7 +308,10 @@ struct aiBone {
 
 
     //! Copy constructor
     //! Copy constructor
     aiBone(const aiBone &other) :
     aiBone(const aiBone &other) :
-            mName(other.mName), mNumWeights(other.mNumWeights), mWeights(nullptr), mOffsetMatrix(other.mOffsetMatrix) {
+            mName(other.mName),
+            mNumWeights(other.mNumWeights),
+            mWeights(nullptr),
+            mOffsetMatrix(other.mOffsetMatrix) {
         if (other.mWeights && other.mNumWeights) {
         if (other.mWeights && other.mNumWeights) {
             mWeights = new aiVertexWeight[mNumWeights];
             mWeights = new aiVertexWeight[mNumWeights];
             ::memcpy(mWeights, other.mWeights, mNumWeights * sizeof(aiVertexWeight));
             ::memcpy(mWeights, other.mWeights, mNumWeights * sizeof(aiVertexWeight));

+ 1 - 1
include/assimp/metadata.h

@@ -320,7 +320,7 @@ struct aiMetadata {
     }
     }
 
 
     template <typename T>
     template <typename T>
-    inline bool Set( const std::string &key, const T &value ) {
+    inline bool Set(const std::string &key, const T &value) {
         if (key.empty()) {
         if (key.empty()) {
             return false;
             return false;
         }
         }

+ 4 - 4
test/unit/utFBXImporterExporter.cpp

@@ -210,13 +210,13 @@ TEST_F(utFBXImporterExporter, importUnitScaleFactor) {
     EXPECT_NE(nullptr, scene);
     EXPECT_NE(nullptr, scene);
     EXPECT_NE(nullptr, scene->mMetaData);
     EXPECT_NE(nullptr, scene->mMetaData);
 
 
-    double factor(0.0);
+    float factor(0.0f);
     scene->mMetaData->Get("UnitScaleFactor", factor);
     scene->mMetaData->Get("UnitScaleFactor", factor);
-    EXPECT_DOUBLE_EQ(500.0, factor);
+    EXPECT_EQ(500.0f, factor);
 
 
-    scene->mMetaData->Set("UnitScaleFactor", factor * 2);
+    scene->mMetaData->Set("UnitScaleFactor", factor * 2.0f);
     scene->mMetaData->Get("UnitScaleFactor", factor);
     scene->mMetaData->Get("UnitScaleFactor", factor);
-    EXPECT_DOUBLE_EQ(1000.0, factor);
+    EXPECT_EQ(1000.0f, factor);
 }
 }
 
 
 TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {
 TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {