|
@@ -284,7 +284,7 @@ static aiMaterial *ImportMaterial(std::vector<int> &embeddedTexIdxs, Asset &r, M
|
|
|
aimat->AddProperty(&alphaMode, AI_MATKEY_GLTF_ALPHAMODE);
|
|
|
aimat->AddProperty(&mat.alphaCutoff, 1, AI_MATKEY_GLTF_ALPHACUTOFF);
|
|
|
|
|
|
- //pbrSpecularGlossiness
|
|
|
+ // pbrSpecularGlossiness
|
|
|
if (mat.pbrSpecularGlossiness.isPresent) {
|
|
|
PbrSpecularGlossiness &pbrSG = mat.pbrSpecularGlossiness.value;
|
|
|
|
|
@@ -606,7 +606,10 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|
|
}
|
|
|
}
|
|
|
if (needTangents) {
|
|
|
- if (target.tangent[0]->count != aim->mNumVertices) {
|
|
|
+ if (!aiAnimMesh.HasNormals()) {
|
|
|
+ // prevent nullptr access to aiAnimMesh.mNormals below when no normals are available
|
|
|
+ ASSIMP_LOG_WARN("Bitangents of target ", i, " in mesh \"", mesh.name, "\" can't be computed, because mesh has no normals.");
|
|
|
+ } else if (target.tangent[0]->count != aim->mNumVertices) {
|
|
|
ASSIMP_LOG_WARN("Tangents of target ", i, " in mesh \"", mesh.name, "\" does not match the vertex count");
|
|
|
} else {
|
|
|
Tangent *tangent = nullptr;
|
|
@@ -698,12 +701,12 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|
|
nFaces = count - 2;
|
|
|
facePtr = faces = new aiFace[nFaces];
|
|
|
for (unsigned int i = 0; i < nFaces; ++i) {
|
|
|
- //The ordering is to ensure that the triangles are all drawn with the same orientation
|
|
|
+ // The ordering is to ensure that the triangles are all drawn with the same orientation
|
|
|
if ((i + 1) % 2 == 0) {
|
|
|
- //For even n, vertices n + 1, n, and n + 2 define triangle n
|
|
|
+ // For even n, vertices n + 1, n, and n + 2 define triangle n
|
|
|
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i + 1), data.GetUInt(i), data.GetUInt(i + 2));
|
|
|
} else {
|
|
|
- //For odd n, vertices n, n+1, and n+2 define triangle n
|
|
|
+ // For odd n, vertices n, n+1, and n+2 define triangle n
|
|
|
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
|
|
}
|
|
|
}
|
|
@@ -776,12 +779,12 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|
|
nFaces = count - 2;
|
|
|
facePtr = faces = new aiFace[nFaces];
|
|
|
for (unsigned int i = 0; i < nFaces; ++i) {
|
|
|
- //The ordering is to ensure that the triangles are all drawn with the same orientation
|
|
|
+ // The ordering is to ensure that the triangles are all drawn with the same orientation
|
|
|
if ((i + 1) % 2 == 0) {
|
|
|
- //For even n, vertices n + 1, n, and n + 2 define triangle n
|
|
|
+ // For even n, vertices n + 1, n, and n + 2 define triangle n
|
|
|
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i + 1, i, i + 2);
|
|
|
} else {
|
|
|
- //For odd n, vertices n, n+1, and n+2 define triangle n
|
|
|
+ // For odd n, vertices n, n+1, and n+2 define triangle n
|
|
|
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i, i + 1, i + 2);
|
|
|
}
|
|
|
}
|
|
@@ -904,14 +907,14 @@ void glTF2Importer::ImportLights(glTF2::Asset &r) {
|
|
|
ail->mAttenuationLinear = 0.0;
|
|
|
ail->mAttenuationQuadratic = 0.0;
|
|
|
} else {
|
|
|
- //in PBR attenuation is calculated using inverse square law which can be expressed
|
|
|
- //using assimps equation: 1/(att0 + att1 * d + att2 * d*d) with the following parameters
|
|
|
- //this is correct equation for the case when range (see
|
|
|
- //https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual)
|
|
|
- //is not present. When range is not present it is assumed that it is infinite and so numerator is 1.
|
|
|
- //When range is present then numerator might be any value in range [0,1] and then assimps equation
|
|
|
- //will not suffice. In this case range is added into metadata in ImportNode function
|
|
|
- //and its up to implementation to read it when it wants to
|
|
|
+ // in PBR attenuation is calculated using inverse square law which can be expressed
|
|
|
+ // using assimps equation: 1/(att0 + att1 * d + att2 * d*d) with the following parameters
|
|
|
+ // this is correct equation for the case when range (see
|
|
|
+ // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual)
|
|
|
+ // is not present. When range is not present it is assumed that it is infinite and so numerator is 1.
|
|
|
+ // When range is present then numerator might be any value in range [0,1] and then assimps equation
|
|
|
+ // will not suffice. In this case range is added into metadata in ImportNode function
|
|
|
+ // and its up to implementation to read it when it wants to
|
|
|
ail->mAttenuationConstant = 0.0;
|
|
|
ail->mAttenuationLinear = 0.0;
|
|
|
ail->mAttenuationQuadratic = 1.0;
|
|
@@ -1161,8 +1164,8 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
|
|
|
if (node.light) {
|
|
|
pScene->mLights[node.light.GetIndex()]->mName = ainode->mName;
|
|
|
|
|
|
- //range is optional - see https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
|
|
|
- //it is added to meta data of parent node, because there is no other place to put it
|
|
|
+ // range is optional - see https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
|
|
|
+ // it is added to meta data of parent node, because there is no other place to put it
|
|
|
if (node.light->range.isPresent) {
|
|
|
if (!ainode->mMetaData) {
|
|
|
ainode->mMetaData = aiMetadata::Alloc(1);
|
|
@@ -1556,9 +1559,9 @@ void glTF2Importer::ImportEmbeddedTextures(glTF2::Asset &r) {
|
|
|
if (ext) {
|
|
|
if (strcmp(ext, "jpeg") == 0) {
|
|
|
ext = "jpg";
|
|
|
- } else if (strcmp(ext, "ktx2") == 0) { //basisu: ktx remains
|
|
|
+ } else if (strcmp(ext, "ktx2") == 0) { // basisu: ktx remains
|
|
|
ext = "kx2";
|
|
|
- } else if (strcmp(ext, "basis") == 0) { //basisu
|
|
|
+ } else if (strcmp(ext, "basis") == 0) { // basisu
|
|
|
ext = "bu";
|
|
|
}
|
|
|
|