2
0
Эх сурвалжийг харах

fix some compile warnings:
- passing NULL to non-pointer
- unused vars
- unused function
- order of init
- parentheses

abma 11 жил өмнө
parent
commit
56ddb4f4af

+ 1 - 1
code/3DSExporter.cpp

@@ -147,7 +147,7 @@ namespace {
 void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene)
 {
 	boost::shared_ptr<IOStream> outfile (pIOSystem->Open(pFile, "wb"));
-	if(outfile == NULL) {
+	if(!outfile) {
 		throw DeadlyExportError("Could not open output .3ds file: " + std::string(pFile));
 	} 
 

+ 1 - 1
code/AssbinExporter.cpp

@@ -728,7 +728,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
 			// is compressed using standard DEFLATE from zlib.
 			if (compressed)
 			{
-				AssbinChunkWriter uncompressedStream( NULL, NULL );
+				AssbinChunkWriter uncompressedStream( NULL, 0 );
 				WriteBinaryScene( &uncompressedStream, pScene );
 
 				uLongf uncompressedSize = uncompressedStream.Tell();

+ 15 - 15
code/AssbinLoader.cpp

@@ -195,7 +195,7 @@ template <typename T> void ReadBounds( IOStream * stream, T* p, unsigned int n )
 void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node )
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AINODE);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	*node = new aiNode();
 
@@ -226,7 +226,7 @@ void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node )
 void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b )
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AIBONE );
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	b->mName = Read<aiString>(stream);
 	b->mNumWeights = Read<unsigned int>(stream);
@@ -249,7 +249,7 @@ void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b )
 void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AIMESH);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	mesh->mPrimitiveTypes = Read<unsigned int>(stream);
 	mesh->mNumVertices = Read<unsigned int>(stream);
@@ -373,7 +373,7 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
 void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop)
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AIMATERIALPROPERTY);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	prop->mKey = Read<aiString>(stream);
 	prop->mSemantic = Read<unsigned int>(stream);
@@ -389,7 +389,7 @@ void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialPro
 void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat)
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AIMATERIAL);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	mat->mNumAllocated = mat->mNumProperties = Read<unsigned int>(stream);
 	if (mat->mNumProperties)
@@ -410,7 +410,7 @@ void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat)
 void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd)
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AINODEANIM);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	nd->mNodeName = Read<aiString>(stream);
 	nd->mNumPositionKeys = Read<unsigned int>(stream);
@@ -458,7 +458,7 @@ void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd)
 void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim )
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AIANIMATION);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	anim->mName = Read<aiString> (stream);
 	anim->mDuration = Read<double> (stream);
@@ -478,7 +478,7 @@ void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim )
 void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex)
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AITEXTURE);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	tex->mWidth = Read<unsigned int>(stream);
 	tex->mHeight = Read<unsigned int>(stream);
@@ -501,7 +501,7 @@ void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex)
 void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l )
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AILIGHT);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	l->mName = Read<aiString>(stream);
 	l->mType = (aiLightSourceType)Read<unsigned int>(stream);
@@ -527,7 +527,7 @@ void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l )
 void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam )
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AICAMERA);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	cam->mName = Read<aiString>(stream);
 	cam->mPosition = Read<aiVector3D>(stream);
@@ -542,7 +542,7 @@ void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam )
 void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
 {
 	ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AISCENE);
-	uint32_t size = Read<uint32_t>(stream);
+	/*uint32_t size =*/ Read<uint32_t>(stream);
 
 	scene->mFlags         = Read<unsigned int>(stream);
 	scene->mNumMeshes     = Read<unsigned int>(stream);
@@ -626,10 +626,10 @@ void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
 
 	stream->Seek( 44, aiOrigin_CUR ); // signature
 
-	unsigned int versionMajor = Read<unsigned int>(stream);
-	unsigned int versionMinor = Read<unsigned int>(stream);
-	unsigned int versionRevision = Read<unsigned int>(stream);
-	unsigned int compileFlags = Read<unsigned int>(stream);
+	/*unsigned int versionMajor =*/ Read<unsigned int>(stream);
+	/*unsigned int versionMinor =*/ Read<unsigned int>(stream);
+	/*unsigned int versionRevision =*/ Read<unsigned int>(stream);
+	/*unsigned int compileFlags =*/ Read<unsigned int>(stream);
 
 	shortened = Read<uint16_t>(stream) > 0;
 	compressed = Read<uint16_t>(stream) > 0;

+ 1 - 1
code/Exporter.cpp

@@ -120,7 +120,7 @@ Exporter::ExportFormatEntry gExporters[] =
 #endif
 
 #ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
-	Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, NULL),
+	Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
 #endif
 };
 

+ 2 - 2
code/FBXParser.cpp

@@ -93,7 +93,7 @@ namespace {
 	}
 
 	// ------------------------------------------------------------------------------------------------
-	void ParseWarning(const std::string& message, const Element* element = NULL)
+/*	void ParseWarning(const std::string& message, const Element* element = NULL)
 	{
 		if(element) {
 			ParseWarning(message,element->KeyToken());
@@ -103,7 +103,7 @@ namespace {
 			DefaultLogger::get()->warn("FBX-Parser: " + message);
 		}
 	}
-
+*/
 	// ------------------------------------------------------------------------------------------------
 	void ParseError(const std::string& message, TokenPtr token)
 	{

+ 10 - 10
code/OgreStructs.cpp

@@ -404,9 +404,9 @@ size_t IndexData::FaceSize() const
 // Mesh
 
 Mesh::Mesh() :
-	sharedVertexData(0),
-	skeleton(0),
-	hasSkeletalAnimations(false)
+	hasSkeletalAnimations(false),
+	skeleton(NULL),
+	sharedVertexData(NULL)
 {
 }
 
@@ -712,8 +712,8 @@ aiMesh *SubMesh::ConvertToAssimpMesh(Mesh *parent)
 // MeshXml
 
 MeshXml::MeshXml() :
-	sharedVertexData(0),
-	skeleton(0)
+	skeleton(0),
+	sharedVertexData(0)
 {
 }
 
@@ -797,8 +797,8 @@ void MeshXml::ConvertToAssimpScene(aiScene* dest)
 // SubMeshXml
 
 SubMeshXml::SubMeshXml() :
-	vertexData(0),
-	indexData(new IndexDataXml())
+	indexData(new IndexDataXml()),
+	vertexData(0)
 {
 }
 
@@ -912,8 +912,8 @@ aiMesh *SubMeshXml::ConvertToAssimpMesh(MeshXml *parent)
 // Animation
 
 Animation::Animation(Skeleton *parent) :
+	parentMesh(NULL),
 	parentSkeleton(parent),
-	parentMesh(0),
 	length(0.0f),
 	baseTime(-1.0f)
 {
@@ -1124,8 +1124,8 @@ aiBone *Bone::ConvertToAssimpBone(Skeleton *parent, const std::vector<aiVertexWe
 // VertexAnimationTrack
 
 VertexAnimationTrack::VertexAnimationTrack() :
-	target(0),
-	type(VAT_NONE)
+	type(VAT_NONE),
+	target(0)
 {
 }
 

+ 2 - 0
code/Q3BSPFileImporter.cpp

@@ -73,11 +73,13 @@ static const aiImporterDesc desc = {
 
 namespace Assimp {
 
+/*
 static void getSupportedExtensions(std::vector<std::string> &supportedExtensions) {
     supportedExtensions.push_back( ".jpg" );
     supportedExtensions.push_back( ".png" );
     supportedExtensions.push_back( ".tga" );
 }
+*/
     
 using namespace Q3BSP;
 

+ 2 - 0
contrib/clipper/clipper.cpp

@@ -2124,11 +2124,13 @@ void Clipper::AddOutPt(TEdge *e, const IntPoint &pt)
     {
       //check for 'rounding' artefacts ...
       if (outRec->sides == esNeither && pt.Y == op->pt.Y)
+      {
         if (ToFront)
         {
           if (pt.X == op->pt.X +1) return;    //ie wrong side of bottomPt
         }
         else if (pt.X == op->pt.X -1) return; //ie wrong side of bottomPt
+      }
 
       outRec->sides = (EdgeSide)(outRec->sides | e->side);
       if (outRec->sides == esBoth)