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Merge branch 'master' into jere9309/read_collada_materials

Jeremy Sigrist 3 ani în urmă
părinte
comite
59f28e168e

+ 10 - 1
code/AssetLib/Collada/ColladaParser.cpp

@@ -331,7 +331,16 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
         const std::string &currentName = currentNode.name();
         if (currentName == "unit") {
             mUnitSize = 1.f;
-            XmlParser::getRealAttribute(currentNode, "meter", mUnitSize);
+            std::string tUnitSizeString;
+            if (XmlParser::getStdStrAttribute(currentNode, "meter", tUnitSizeString)) {
+                try {
+                    fast_atoreal_move<ai_real>(tUnitSizeString.data(), mUnitSize);
+                } catch (const DeadlyImportError& die) {
+                    std::string warning("Collada: Failed to parse meter parameter to real number. Exception:\n");
+                    warning.append(die.what());
+                    ASSIMP_LOG_WARN(warning.data());
+                }
+            }
         } else if (currentName == "up_axis") {
             std::string v;
             if (!XmlParser::getValueAsString(currentNode, v)) {

+ 322 - 0
code/AssetLib/IQM/IQMImporter.cpp

@@ -0,0 +1,322 @@
+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2021, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
+
+#include <assimp/DefaultIOSystem.h>
+#include <assimp/IOStreamBuffer.h>
+#include <assimp/ai_assert.h>
+#include <assimp/importerdesc.h>
+#include <assimp/scene.h>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Importer.hpp>
+#include <assimp/ByteSwapper.h>
+#include <memory>
+#include <numeric>
+
+#include "IQMImporter.h"
+#include "iqm.h"
+
+// RESOURCES:
+// http://sauerbraten.org/iqm/
+// https://github.com/lsalzman/iqm
+
+
+inline void swap_block( uint32_t *block, size_t size ){
+    (void)block; // suppress 'unreferenced formal parameter' MSVC warning
+    size >>= 2;
+    for ( size_t i = 0; i < size; ++i )
+        AI_SWAP4( block[ i ] );
+}
+
+static const aiImporterDesc desc = {
+    "Inter-Quake Model Importer",
+    "",
+    "",
+    "",
+    aiImporterFlags_SupportBinaryFlavour,
+    0,
+    0,
+    0,
+    0,
+    "iqm"
+};
+
+namespace Assimp {
+
+// ------------------------------------------------------------------------------------------------
+//  Default constructor
+IQMImporter::IQMImporter() :
+        mScene(nullptr) {
+    // empty
+}
+
+// ------------------------------------------------------------------------------------------------
+//  Returns true, if file is a binary Inter-Quake Model file.
+bool IQMImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
+    const std::string extension = GetExtension(pFile);
+
+    if (extension == "iqm")
+        return true;
+    else if (!extension.length() || checkSig) {
+        if (!pIOHandler) {
+            return true;
+        }
+        /*
+         * don't use CheckMagicToken because that checks with swapped bytes too, leading to false
+         * positives. This magic is not uint32_t, but char[4], so memcmp is the best way
+
+        const char* tokens[] = {"3DMO", "3dmo"};
+        return CheckMagicToken(pIOHandler,pFile,tokens,2,0,4);
+        */
+        std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile, "rb"));
+        unsigned char data[15];
+        if (!pStream || 15 != pStream->Read(data, 1, 15)) {
+            return false;
+        }
+        return !memcmp(data, "INTERQUAKEMODEL", 15);
+    }
+    return false;
+}
+
+// ------------------------------------------------------------------------------------------------
+const aiImporterDesc *IQMImporter::GetInfo() const {
+    return &desc;
+}
+
+// ------------------------------------------------------------------------------------------------
+//  Model 3D import implementation
+void IQMImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
+    // Read file into memory
+    std::unique_ptr<IOStream> pStream(pIOHandler->Open(file, "rb"));
+    if (!pStream.get()) {
+        throw DeadlyImportError("Failed to open file ", file, ".");
+    }
+
+    // Get the file-size and validate it, throwing an exception when fails
+    const size_t fileSize = pStream->FileSize();
+    if (fileSize < sizeof( iqmheader )) {
+        throw DeadlyImportError("IQM-file ", file, " is too small.");
+    }
+    std::vector<unsigned char> buffer(fileSize);
+    unsigned char *data = buffer.data();
+    if (fileSize != pStream->Read(data, 1, fileSize)) {
+        throw DeadlyImportError("Failed to read the file ", file, ".");
+    }
+
+    // get header
+    iqmheader &hdr = reinterpret_cast<iqmheader&>( *data );
+    swap_block( &hdr.version, sizeof( iqmheader ) - sizeof( iqmheader::magic ) );
+
+    // extra check for header
+    if (memcmp(data, IQM_MAGIC, sizeof( IQM_MAGIC ) )
+     || hdr.version != IQM_VERSION
+     || hdr.filesize != fileSize) {
+        throw DeadlyImportError("Bad binary header in file ", file, ".");
+    }
+
+    ASSIMP_LOG_DEBUG("IQM: loading ", file);
+
+    // create the root node
+    pScene->mRootNode = new aiNode( "<IQMRoot>" );
+    // Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
+    pScene->mRootNode->mTransformation = aiMatrix4x4(
+            1.f, 0.f, 0.f, 0.f,
+            0.f, 0.f, 1.f, 0.f,
+            0.f, -1.f, 0.f, 0.f,
+            0.f, 0.f, 0.f, 1.f);
+    pScene->mRootNode->mNumMeshes = hdr.num_meshes;
+    pScene->mRootNode->mMeshes = new unsigned int[hdr.num_meshes];
+    std::iota( pScene->mRootNode->mMeshes, pScene->mRootNode->mMeshes + pScene->mRootNode->mNumMeshes, 0 );
+
+    mScene = pScene;
+
+    // Allocate output storage
+    pScene->mNumMeshes = 0;
+    pScene->mMeshes = new aiMesh *[hdr.num_meshes](); // Set arrays to zero to ensue proper destruction if an exception is raised
+
+    pScene->mNumMaterials = 0;
+    pScene->mMaterials = new aiMaterial *[hdr.num_meshes]();
+
+    // swap vertex arrays beforehand...
+    for( auto array = reinterpret_cast<iqmvertexarray*>( data + hdr.ofs_vertexarrays ), end = array + hdr.num_vertexarrays; array != end; ++array )
+    {
+        swap_block( &array->type, sizeof( iqmvertexarray ) );
+    }
+
+    // Read all surfaces from the file
+    for( auto imesh = reinterpret_cast<iqmmesh*>( data + hdr.ofs_meshes ), end_ = imesh + hdr.num_meshes; imesh != end_; ++imesh )
+    {
+        swap_block( &imesh->name, sizeof( iqmmesh ) );
+        // Allocate output mesh & material
+        auto mesh = pScene->mMeshes[pScene->mNumMeshes++] = new aiMesh();
+        mesh->mMaterialIndex = pScene->mNumMaterials;
+        auto mat = pScene->mMaterials[pScene->mNumMaterials++] = new aiMaterial();
+
+        {
+            auto text = reinterpret_cast<char*>( data + hdr.ofs_text );
+            aiString name( text + imesh->material );
+            mat->AddProperty( &name, AI_MATKEY_NAME );
+            mat->AddProperty( &name, AI_MATKEY_TEXTURE_DIFFUSE(0) );
+        }
+
+        // Fill mesh information
+        mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
+        mesh->mNumFaces = 0;
+        mesh->mFaces = new aiFace[imesh->num_triangles];
+
+        // Fill in all triangles
+        for( auto tri = reinterpret_cast<iqmtriangle*>( data + hdr.ofs_triangles ) + imesh->first_triangle, end = tri + imesh->num_triangles; tri != end; ++tri )
+        {
+            swap_block( tri->vertex, sizeof( tri->vertex ) );
+            auto& face = mesh->mFaces[mesh->mNumFaces++];
+            face.mNumIndices = 3;
+            face.mIndices = new unsigned int[3]{ tri->vertex[0] - imesh->first_vertex,
+                                                 tri->vertex[2] - imesh->first_vertex,
+                                                 tri->vertex[1] - imesh->first_vertex };
+        }
+
+        // Fill in all vertices
+        for( auto array = reinterpret_cast<const iqmvertexarray*>( data + hdr.ofs_vertexarrays ), end__ = array + hdr.num_vertexarrays; array != end__; ++array )
+        {
+            const unsigned int nVerts = imesh->num_vertexes;
+            const unsigned int step = array->size;
+
+            switch ( array->type )
+            {
+            case IQM_POSITION:
+                if( array->format == IQM_FLOAT && step >= 3 ){
+                    mesh->mNumVertices = nVerts;
+                    auto v = mesh->mVertices = new aiVector3D[nVerts];
+                    for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
+                        end = f + nVerts * step; f != end; f += step, ++v )
+                    {
+                        *v = { AI_BE( f[0] ),
+                               AI_BE( f[1] ),
+                               AI_BE( f[2] ) };
+                    }
+                }
+                break;
+               case IQM_TEXCOORD:
+                if( array->format == IQM_FLOAT && step >= 2)
+                {
+                    auto v = mesh->mTextureCoords[0] = new aiVector3D[nVerts];
+                    mesh->mNumUVComponents[0] = 2;
+                    for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
+                        end = f + nVerts * step; f != end; f += step, ++v )
+                    {
+                        *v = { AI_BE( f[0] ),
+                           1 - AI_BE( f[1] ), 0 };
+                    }
+                }
+                break;
+            case IQM_NORMAL:
+                if (array->format == IQM_FLOAT && step >= 3)
+                {
+                    auto v = mesh->mNormals = new aiVector3D[nVerts];
+                    for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
+                        end = f + nVerts * step; f != end; f += step, ++v )
+                    {
+                        *v = { AI_BE( f[0] ),
+                               AI_BE( f[1] ),
+                               AI_BE( f[2] ) };
+                    }
+                }
+                break;
+            case IQM_COLOR:
+                if (array->format == IQM_UBYTE && step >= 3)
+                {
+                    auto v = mesh->mColors[0] = new aiColor4D[nVerts];
+                    for( auto f = ( data + array->offset ) + imesh->first_vertex * step,
+                        end = f + nVerts * step; f != end; f += step, ++v )
+                    {
+                        *v = { ( f[0] ) / 255.f,
+                               ( f[1] ) / 255.f,
+                               ( f[2] ) / 255.f,
+                               step == 3? 1 : ( f[3] ) / 255.f };
+                    }
+                }
+                else if (array->format == IQM_FLOAT && step >= 3)
+                {
+                    auto v = mesh->mColors[0] = new aiColor4D[nVerts];
+                    for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
+                        end = f + nVerts * step; f != end; f += step, ++v )
+                    {
+                        *v = { AI_BE( f[0] ),
+                               AI_BE( f[1] ),
+                               AI_BE( f[2] ),
+                               step == 3? 1 : AI_BE( f[3] ) };
+                    }
+                }
+                break;
+            case IQM_TANGENT:
+#if 0
+                if (array->format == IQM_FLOAT && step >= 3)
+                {
+                    auto v = mesh->mTangents = new aiVector3D[nVerts];
+                    for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
+                        end = f + nVerts * step; f != end; f += step, ++v )
+                    {
+                        *v = { AI_BE( f[0] ),
+                               AI_BE( f[1] ),
+                               AI_BE( f[2] ) };
+                    }
+                }
+#endif
+                break;
+            case IQM_BLENDINDEXES:
+            case IQM_BLENDWEIGHTS:
+            case IQM_CUSTOM:
+                break; // these attributes are not relevant.
+
+            default:
+                break;
+            }
+        }
+    }
+}
+
+
+// ------------------------------------------------------------------------------------------------
+
+} // Namespace Assimp
+
+#endif // !! ASSIMP_BUILD_NO_IQM_IMPORTER

+ 78 - 0
code/AssetLib/IQM/IQMImporter.h

@@ -0,0 +1,78 @@
+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2021, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+/** @file IQMImporter.h
+*   @brief Declares the importer class to read a scene from an Inter-Quake Model file
+*/
+
+#pragma once
+
+#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
+
+#include <assimp/BaseImporter.h>
+#include <assimp/material.h>
+
+namespace Assimp {
+
+class IQMImporter : public BaseImporter {
+public:
+	/// \brief  Default constructor
+	IQMImporter();
+    ~IQMImporter() override {}
+
+	/// \brief  Returns whether the class can handle the format of the given file.
+	/// \remark See BaseImporter::CanRead() for details.
+	bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
+
+protected:
+    //! \brief  Appends the supported extension.
+    const aiImporterDesc *GetInfo() const override;
+
+    //! \brief  File import implementation.
+    void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
+
+private:
+    aiScene *mScene = nullptr; // the scene to import to
+};
+
+} // Namespace Assimp
+
+#endif // ASSIMP_BUILD_NO_IQM_IMPORTER

+ 134 - 0
code/AssetLib/IQM/iqm.h

@@ -0,0 +1,134 @@
+#ifndef __IQM_H__
+#define __IQM_H__
+
+#define IQM_MAGIC "INTERQUAKEMODEL"
+#define IQM_VERSION 2
+
+struct iqmheader
+{
+    char magic[16];
+    unsigned int version;
+    unsigned int filesize;
+    unsigned int flags;
+    unsigned int num_text, ofs_text;
+    unsigned int num_meshes, ofs_meshes;
+    unsigned int num_vertexarrays, num_vertexes, ofs_vertexarrays;
+    unsigned int num_triangles, ofs_triangles, ofs_adjacency;
+    unsigned int num_joints, ofs_joints;
+    unsigned int num_poses, ofs_poses;
+    unsigned int num_anims, ofs_anims;
+    unsigned int num_frames, num_framechannels, ofs_frames, ofs_bounds;
+    unsigned int num_comment, ofs_comment;
+    unsigned int num_extensions, ofs_extensions;
+};
+
+struct iqmmesh
+{
+    unsigned int name;
+    unsigned int material;
+    unsigned int first_vertex, num_vertexes;
+    unsigned int first_triangle, num_triangles;
+};
+
+enum
+{
+    IQM_POSITION     = 0,
+    IQM_TEXCOORD     = 1,
+    IQM_NORMAL       = 2,
+    IQM_TANGENT      = 3,
+    IQM_BLENDINDEXES = 4,
+    IQM_BLENDWEIGHTS = 5,
+    IQM_COLOR        = 6,
+    IQM_CUSTOM       = 0x10
+};
+
+enum
+{
+    IQM_BYTE   = 0,
+    IQM_UBYTE  = 1,
+    IQM_SHORT  = 2,
+    IQM_USHORT = 3,
+    IQM_INT    = 4,
+    IQM_UINT   = 5,
+    IQM_HALF   = 6,
+    IQM_FLOAT  = 7,
+    IQM_DOUBLE = 8
+};
+
+struct iqmtriangle
+{
+    unsigned int vertex[3];
+};
+
+struct iqmadjacency
+{
+    unsigned int triangle[3];
+};
+
+struct iqmjointv1
+{
+    unsigned int name;
+    int parent;
+    float translate[3], rotate[3], scale[3];
+};
+
+struct iqmjoint
+{
+    unsigned int name;
+    int parent;
+    float translate[3], rotate[4], scale[3];
+};
+
+struct iqmposev1
+{
+    int parent;
+    unsigned int mask;
+    float channeloffset[9];
+    float channelscale[9];
+};
+
+struct iqmpose
+{
+    int parent;
+    unsigned int mask;
+    float channeloffset[10];
+    float channelscale[10];
+};
+
+struct iqmanim
+{
+    unsigned int name;
+    unsigned int first_frame, num_frames;
+    float framerate;
+    unsigned int flags;
+};
+
+enum
+{
+    IQM_LOOP = 1<<0
+};
+
+struct iqmvertexarray
+{
+    unsigned int type;
+    unsigned int flags;
+    unsigned int format;
+    unsigned int size;
+    unsigned int offset;
+};
+
+struct iqmbounds
+{
+    float bbmin[3], bbmax[3];
+    float xyradius, radius;
+};
+
+struct iqmextension
+{
+    unsigned int name;
+    unsigned int num_data, ofs_data;
+    unsigned int ofs_extensions; // pointer to next extension
+};
+
+#endif
+

+ 3 - 2
code/AssetLib/glTF/glTFAsset.inl

@@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 // Header files, Assimp
 #include <assimp/DefaultLogger.hpp>
+#include <assimp/Base64.hpp>
 
 #ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
 // Header files, Open3DGC.
@@ -194,7 +195,7 @@ inline void Buffer::Read(Value &obj, Asset &r) {
     if (ParseDataURI(uri, it->GetStringLength(), dataURI)) {
         if (dataURI.base64) {
             uint8_t *data = 0;
-            this->byteLength = Util::DecodeBase64(dataURI.data, dataURI.dataLength, data);
+            this->byteLength = Base64::Decode(dataURI.data, dataURI.dataLength, data);
             this->mData.reset(data, std::default_delete<uint8_t[]>());
 
             if (statedLength > 0 && this->byteLength != statedLength) {
@@ -513,7 +514,7 @@ inline void Image::Read(Value &obj, Asset &r) {
                 mimeType = dataURI.mediaType;
                 if (dataURI.base64) {
                     uint8_t *ptr = nullptr;
-                    mDataLength = glTFCommon::Util::DecodeBase64(dataURI.data, dataURI.dataLength, ptr);
+                    mDataLength = Base64::Decode(dataURI.data, dataURI.dataLength, ptr);
                     mData.reset(ptr);
                 }
             } else {

+ 3 - 1
code/AssetLib/glTF/glTFAssetWriter.inl

@@ -39,6 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 ----------------------------------------------------------------------
 */
 
+#include <assimp/Base64.hpp>
+
 #include <rapidjson/stringbuffer.h>
 #include <rapidjson/writer.h>
 #include <rapidjson/prettywriter.h>
@@ -237,7 +239,7 @@ namespace glTF {
         else if (img.HasData()) {
             uri = "data:" + (img.mimeType.empty() ? "application/octet-stream" : img.mimeType);
             uri += ";base64,";
-            glTFCommon::Util::EncodeBase64(img.GetData(), img.GetDataLength(), uri);
+            Base64::Encode(img.GetData(), img.GetDataLength(), uri);
         }
         else {
             uri = img.uri;

+ 0 - 78
code/AssetLib/glTF/glTFCommon.cpp

@@ -48,84 +48,6 @@ using namespace glTFCommon::Util;
 
 namespace Util {
 
-size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out) {
-    if (inLength % 4 != 0) {
-        throw DeadlyImportError("Invalid base64 encoded data: \"", std::string(in, std::min(size_t(32), inLength)), "\", length:", inLength);
-    }
-
-    if (inLength < 4) {
-        out = nullptr;
-        return 0;
-    }
-
-    int nEquals = int(in[inLength - 1] == '=') +
-                  int(in[inLength - 2] == '=');
-
-    size_t outLength = (inLength * 3) / 4 - nEquals;
-    out = new uint8_t[outLength];
-    memset(out, 0, outLength);
-
-    size_t i, j = 0;
-
-    for (i = 0; i + 4 < inLength; i += 4) {
-        uint8_t b0 = DecodeCharBase64(in[i]);
-        uint8_t b1 = DecodeCharBase64(in[i + 1]);
-        uint8_t b2 = DecodeCharBase64(in[i + 2]);
-        uint8_t b3 = DecodeCharBase64(in[i + 3]);
-
-        out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4));
-        out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2));
-        out[j++] = (uint8_t)((b2 << 6) | b3);
-    }
-
-    {
-        uint8_t b0 = DecodeCharBase64(in[i]);
-        uint8_t b1 = DecodeCharBase64(in[i + 1]);
-        uint8_t b2 = DecodeCharBase64(in[i + 2]);
-        uint8_t b3 = DecodeCharBase64(in[i + 3]);
-
-        out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4));
-        if (b2 < 64) out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2));
-        if (b3 < 64) out[j++] = (uint8_t)((b2 << 6) | b3);
-    }
-
-    return outLength;
-}
-
-void EncodeBase64(const uint8_t *in, size_t inLength, std::string &out) {
-    size_t outLength = ((inLength + 2) / 3) * 4;
-
-    size_t j = out.size();
-    out.resize(j + outLength);
-
-    for (size_t i = 0; i < inLength; i += 3) {
-        uint8_t b = (in[i] & 0xFC) >> 2;
-        out[j++] = EncodeCharBase64(b);
-
-        b = (in[i] & 0x03) << 4;
-        if (i + 1 < inLength) {
-            b |= (in[i + 1] & 0xF0) >> 4;
-            out[j++] = EncodeCharBase64(b);
-
-            b = (in[i + 1] & 0x0F) << 2;
-            if (i + 2 < inLength) {
-                b |= (in[i + 2] & 0xC0) >> 6;
-                out[j++] = EncodeCharBase64(b);
-
-                b = in[i + 2] & 0x3F;
-                out[j++] = EncodeCharBase64(b);
-            } else {
-                out[j++] = EncodeCharBase64(b);
-                out[j++] = '=';
-            }
-        } else {
-            out[j++] = EncodeCharBase64(b);
-            out[j++] = '=';
-            out[j++] = '=';
-        }
-    }
-}
-
 bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out) {
     if (nullptr == const_uri) {
         return false;

+ 0 - 31
code/AssetLib/glTF/glTFCommon.h

@@ -232,37 +232,6 @@ struct DataURI {
 //! Check if a uri is a data URI
 bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out);
 
-template <bool B>
-struct DATA {
-    static const uint8_t tableDecodeBase64[128];
-};
-
-template <bool B>
-const uint8_t DATA<B>::tableDecodeBase64[128] = {
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
-    52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 64, 0, 0,
-    0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
-    15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
-    0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
-    41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0
-};
-
-inline char EncodeCharBase64(uint8_t b) {
-    return "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="[size_t(b)];
-}
-
-inline uint8_t DecodeCharBase64(char c) {
-    if (c & 0x80) {
-        throw DeadlyImportError("Invalid base64 char value: ", size_t(c));
-    }
-    return DATA<true>::tableDecodeBase64[size_t(c & 0x7F)]; // TODO faster with lookup table or ifs?
-}
-
-size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out);
-
-void EncodeBase64(const uint8_t *in, size_t inLength, std::string &out);
 } // namespace Util
 
 #define CHECK_EXT(EXT) \

+ 3 - 2
code/AssetLib/glTF2/glTF2Asset.inl

@@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <assimp/MemoryIOWrapper.h>
 #include <assimp/StringUtils.h>
 #include <assimp/DefaultLogger.hpp>
+#include <assimp/Base64.hpp>
 
 // clang-format off
 #ifdef ASSIMP_ENABLE_DRACO
@@ -563,7 +564,7 @@ inline void Buffer::Read(Value &obj, Asset &r) {
     if (ParseDataURI(uri, it->GetStringLength(), dataURI)) {
         if (dataURI.base64) {
             uint8_t *data = nullptr;
-            this->byteLength = glTFCommon::Util::DecodeBase64(dataURI.data, dataURI.dataLength, data);
+            this->byteLength = Base64::Decode(dataURI.data, dataURI.dataLength, data);
             this->mData.reset(data, std::default_delete<uint8_t[]>());
 
             if (statedLength > 0 && this->byteLength != statedLength) {
@@ -1062,7 +1063,7 @@ inline void Image::Read(Value &obj, Asset &r) {
                 mimeType = dataURI.mediaType;
                 if (dataURI.base64) {
                     uint8_t *ptr = nullptr;
-                    mDataLength = glTFCommon::Util::DecodeBase64(dataURI.data, dataURI.dataLength, ptr);
+                    mDataLength = Base64::Decode(dataURI.data, dataURI.dataLength, ptr);
                     mData.reset(ptr);
                 }
             } else {

+ 2 - 1
code/AssetLib/glTF2/glTF2AssetWriter.inl

@@ -39,6 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 ----------------------------------------------------------------------
 */
 
+#include <assimp/Base64.hpp>
 #include <rapidjson/stringbuffer.h>
 #include <rapidjson/writer.h>
 #include <rapidjson/prettywriter.h>
@@ -260,7 +261,7 @@ namespace glTF2 {
             if (img.HasData()) {
                 uri = "data:" + (img.mimeType.empty() ? "application/octet-stream" : img.mimeType);
                 uri += ";base64,";
-                glTFCommon::Util::EncodeBase64(img.GetData(), img.GetDataLength(), uri);
+                Base64::Encode(img.GetData(), img.GetDataLength(), uri);
             }
             else {
                 uri = img.uri;

+ 9 - 0
code/CMakeLists.txt

@@ -142,6 +142,7 @@ SET( PUBLIC_HEADERS
   ${HEADER_PATH}/MathFunctions.h
   ${HEADER_PATH}/Exceptional.h
   ${HEADER_PATH}/ByteSwapper.h
+  ${HEADER_PATH}/Base64.hpp
 )
 
 SET( Core_SRCS
@@ -174,6 +175,7 @@ SET( Common_SRCS
   Common/ImporterRegistry.cpp
   Common/DefaultProgressHandler.h
   Common/DefaultIOStream.cpp
+  Common/IOSystem.cpp
   Common/DefaultIOSystem.cpp
   Common/ZipArchiveIOSystem.cpp
   Common/PolyTools.h
@@ -201,6 +203,7 @@ SET( Common_SRCS
   Common/material.cpp
   Common/AssertHandler.cpp
   Common/Exceptional.cpp
+  Common/Base64.cpp
 )
 SOURCE_GROUP(Common FILES ${Common_SRCS})
 
@@ -373,6 +376,12 @@ ADD_ASSIMP_IMPORTER( IRRMESH
   AssetLib/Irr/IRRShared.h
 )
 
+ADD_ASSIMP_IMPORTER( IQM
+  AssetLib/IQM/IQMImporter.cpp
+  AssetLib/IQM/iqm.h
+  AssetLib/IQM/IQMImporter.h
+)
+
 ADD_ASSIMP_IMPORTER( IRR
   AssetLib/Irr/IRRLoader.cpp
   AssetLib/Irr/IRRLoader.h

+ 181 - 0
code/Common/Base64.cpp

@@ -0,0 +1,181 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2021, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+  copyright notice, this list of conditions and the
+  following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+  copyright notice, this list of conditions and the
+  following disclaimer in the documentation and/or other
+  materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+  contributors may be used to endorse or promote products
+  derived from this software without specific prior
+  written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#include <assimp/Base64.hpp>
+#include <assimp/Exceptional.h>
+
+namespace Assimp {
+
+namespace Base64 {
+
+static const uint8_t tableDecodeBase64[128] = {
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
+    52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 64, 0, 0,
+    0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+    15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
+    0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+    41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0
+};
+
+static const char* tableEncodeBase64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
+
+static inline char EncodeChar(uint8_t b) {
+    return tableEncodeBase64[size_t(b)];
+}
+
+inline uint8_t DecodeChar(char c) {
+    if (c & 0x80) {
+        throw DeadlyImportError("Invalid base64 char value: ", size_t(c));
+    }
+    return tableDecodeBase64[size_t(c & 0x7F)]; // TODO faster with lookup table or ifs?
+}
+
+void Encode(const uint8_t *in, size_t inLength, std::string &out) {
+    size_t outLength = ((inLength + 2) / 3) * 4;
+
+    size_t j = out.size();
+    out.resize(j + outLength);
+
+    for (size_t i = 0; i < inLength; i += 3) {
+        uint8_t b = (in[i] & 0xFC) >> 2;
+        out[j++] = EncodeChar(b);
+
+        b = (in[i] & 0x03) << 4;
+        if (i + 1 < inLength) {
+            b |= (in[i + 1] & 0xF0) >> 4;
+            out[j++] = EncodeChar(b);
+
+            b = (in[i + 1] & 0x0F) << 2;
+            if (i + 2 < inLength) {
+                b |= (in[i + 2] & 0xC0) >> 6;
+                out[j++] = EncodeChar(b);
+
+                b = in[i + 2] & 0x3F;
+                out[j++] = EncodeChar(b);
+            } else {
+                out[j++] = EncodeChar(b);
+                out[j++] = '=';
+            }
+        } else {
+            out[j++] = EncodeChar(b);
+            out[j++] = '=';
+            out[j++] = '=';
+        }
+    }
+}
+
+void Encode(const std::vector<uint8_t>& in, std::string &out) {
+    Encode (in.data (), in.size (), out);
+}
+
+std::string Encode (const std::vector<uint8_t>& in) {
+    std::string encoded;
+    Encode (in, encoded);
+    return encoded;
+}
+
+
+size_t Decode(const char *in, size_t inLength, uint8_t *&out) {
+    if (inLength % 4 != 0) {
+        throw DeadlyImportError("Invalid base64 encoded data: \"", std::string(in, std::min(size_t(32), inLength)), "\", length:", inLength);
+    }
+
+    if (inLength < 4) {
+        out = nullptr;
+        return 0;
+    }
+
+    int nEquals = int(in[inLength - 1] == '=') +
+                  int(in[inLength - 2] == '=');
+
+    size_t outLength = (inLength * 3) / 4 - nEquals;
+    out = new uint8_t[outLength];
+    memset(out, 0, outLength);
+
+    size_t i, j = 0;
+
+    for (i = 0; i + 4 < inLength; i += 4) {
+        uint8_t b0 = DecodeChar(in[i]);
+        uint8_t b1 = DecodeChar(in[i + 1]);
+        uint8_t b2 = DecodeChar(in[i + 2]);
+        uint8_t b3 = DecodeChar(in[i + 3]);
+
+        out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4));
+        out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2));
+        out[j++] = (uint8_t)((b2 << 6) | b3);
+    }
+
+    {
+        uint8_t b0 = DecodeChar(in[i]);
+        uint8_t b1 = DecodeChar(in[i + 1]);
+        uint8_t b2 = DecodeChar(in[i + 2]);
+        uint8_t b3 = DecodeChar(in[i + 3]);
+
+        out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4));
+        if (b2 < 64) out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2));
+        if (b3 < 64) out[j++] = (uint8_t)((b2 << 6) | b3);
+    }
+
+    return outLength;
+}
+
+size_t Decode(const std::string& in, std::vector<uint8_t>& out) {
+    uint8_t* outPtr = nullptr;
+    size_t decodedSize = Decode (in.data (), in.size (), outPtr);
+    if (outPtr == nullptr) {
+        return 0;
+    }
+    out.assign (outPtr, outPtr + decodedSize);
+    delete[] outPtr;
+    return decodedSize;
+}
+
+std::vector<uint8_t> Decode (const std::string& in) {
+    std::vector<uint8_t> result;
+    Decode (in, result);
+    return result;
+}
+
+}
+
+}

+ 53 - 0
code/Common/IOSystem.cpp

@@ -0,0 +1,53 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2019, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+  copyright notice, this list of conditions and the
+  following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+  copyright notice, this list of conditions and the
+  following disclaimer in the documentation and/or other
+  materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+  contributors may be used to endorse or promote products
+  derived from this software without specific prior
+  written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+/** @file Default implementation of IOSystem using the standard C file functions */
+
+#include <assimp/IOSystem.hpp>
+
+using namespace Assimp;
+
+const std::string &IOSystem::CurrentDirectory() const {
+    if ( m_pathStack.empty() ) {
+        static const std::string Dummy = std::string();
+        return Dummy;
+    }
+    return m_pathStack[ m_pathStack.size()-1 ];
+}

+ 6 - 0
code/Common/ImporterRegistry.cpp

@@ -202,6 +202,9 @@ corresponding preprocessor flag to selectively disable formats.
 #ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
 #include "AssetLib/M3D/M3DImporter.h"
 #endif
+#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
+#include "AssetLib/IQM/IQMImporter.h"
+#endif
 
 namespace Assimp {
 
@@ -370,6 +373,9 @@ void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
 #endif
 #ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
     out.push_back(new MMDImporter());
+#endif
+#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
+    out.push_back(new IQMImporter());
 #endif
     //#ifndef ASSIMP_BUILD_NO_STEP_IMPORTER
     //    out.push_back(new StepFile::StepFileImporter());

+ 64 - 0
include/assimp/Base64.hpp

@@ -0,0 +1,64 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+  copyright notice, this list of conditions and the
+  following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+  copyright notice, this list of conditions and the
+  following disclaimer in the documentation and/or other
+  materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+  contributors may be used to endorse or promote products
+  derived from this software without specific prior
+  written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#pragma once
+#ifndef AI_BASE64_HPP_INC
+#define AI_BASE64_HPP_INC
+
+#include <stdint.h>
+#include <vector>
+#include <string>
+
+namespace Assimp {
+namespace Base64 {
+
+void Encode(const uint8_t *in, size_t inLength, std::string &out);
+void Encode(const std::vector<uint8_t>& in, std::string &out);
+std::string Encode(const std::vector<uint8_t>& in);
+
+size_t Decode(const char *in, size_t inLength, uint8_t *&out);
+size_t Decode(const std::string& in, std::vector<uint8_t>& out);
+std::vector<uint8_t> Decode(const std::string& in);
+
+} // namespace Base64
+} // namespace Assimp
+
+#endif // AI_BASE64_HPP_INC

+ 0 - 9
include/assimp/IOSystem.hpp

@@ -288,15 +288,6 @@ AI_FORCE_INLINE bool IOSystem::PushDirectory( const std::string &path ) {
     return true;
 }
 
-// ----------------------------------------------------------------------------
-AI_FORCE_INLINE const std::string &IOSystem::CurrentDirectory() const {
-    if ( m_pathStack.empty() ) {
-        static const std::string Dummy;
-        return Dummy;
-    }
-    return m_pathStack[ m_pathStack.size()-1 ];
-}
-
 // ----------------------------------------------------------------------------
 AI_FORCE_INLINE size_t IOSystem::StackSize() const {
     return m_pathStack.size();

+ 2 - 0
test/CMakeLists.txt

@@ -97,6 +97,7 @@ SET( COMMON
   unit/Common/utSpatialSort.cpp
   unit/Common/utAssertHandler.cpp
   unit/Common/utXmlParser.cpp
+  unit/Common/utBase64.cpp
 )
 
 SET( IMPORTERS
@@ -208,6 +209,7 @@ add_executable( unit
     unit/CCompilerTest.c
     unit/Main.cpp
     ../code/Common/Version.cpp
+	../code/Common/Base64.cpp
 	${COMMON}
 	${IMPORTERS}
 	${MATERIAL}

BIN
test/models/IQM/Body.jpg


BIN
test/models/IQM/Head.jpg


BIN
test/models/IQM/mrfixit.iqm


+ 72 - 0
test/unit/Common/utBase64.cpp

@@ -0,0 +1,72 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#include "UnitTestPCH.h"
+#include "TestIOSystem.h"
+
+#include <assimp/Base64.hpp>
+
+using namespace std;
+using namespace Assimp;
+
+class Base64Test : public ::testing::Test {
+public:
+    virtual void SetUp() {
+    }
+
+    virtual void TearDown() {
+    }
+};
+
+static const std::vector<uint8_t> assimpStringBinary = { 97, 115, 115, 105, 109, 112 };
+static const std::string assimpStringEncoded = "YXNzaW1w";
+
+TEST_F( Base64Test, encodeTest ) {
+    EXPECT_EQ( "", Base64::Encode (std::vector<uint8_t>{}) );
+    EXPECT_EQ( "Vg==", Base64::Encode (std::vector<uint8_t>{ 86 }) );
+    EXPECT_EQ( assimpStringEncoded, Base64::Encode (assimpStringBinary) );
+}
+
+TEST_F( Base64Test, decodeTest ) {
+    EXPECT_EQ( std::vector<uint8_t> {}, Base64::Decode ("") );
+    EXPECT_EQ( std::vector<uint8_t> { 86 }, Base64::Decode ("Vg==") );
+    EXPECT_EQ( assimpStringBinary, Base64::Decode (assimpStringEncoded) );
+}