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+/*
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+Open Asset Import Library (assimp)
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+----------------------------------------------------------------------
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+
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+Copyright (c) 2006-2020, assimp team
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+
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+
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+All rights reserved.
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+
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+Redistribution and use of this software in source and binary forms,
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+with or without modification, are permitted provided that the
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+following conditions are met:
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+
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+* Redistributions of source code must retain the above
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+ copyright notice, this list of conditions and the
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+ following disclaimer.
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+
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+* Redistributions in binary form must reproduce the above
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+ copyright notice, this list of conditions and the
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+ following disclaimer in the documentation and/or other
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+ materials provided with the distribution.
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+
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+* Neither the name of the assimp team, nor the names of its
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+ contributors may be used to endorse or promote products
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+ derived from this software without specific prior
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+ written permission of the assimp team.
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+
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+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+----------------------------------------------------------------------
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+*/
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+
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+/// @file material.cpp
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+/** Implement common material related functions. */
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+
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+#include <assimp/ai_assert.h>
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+#include <assimp/material.h>
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+
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+// -------------------------------------------------------------------------------
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+const char* TextureTypeToString(aiTextureType in)
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+{
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+ switch (in)
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+ {
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+ case aiTextureType_NONE:
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+ return "n/a";
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+ case aiTextureType_DIFFUSE:
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+ return "Diffuse";
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+ case aiTextureType_SPECULAR:
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+ return "Specular";
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+ case aiTextureType_AMBIENT:
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+ return "Ambient";
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+ case aiTextureType_EMISSIVE:
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+ return "Emissive";
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+ case aiTextureType_OPACITY:
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+ return "Opacity";
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+ case aiTextureType_NORMALS:
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+ return "Normals";
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+ case aiTextureType_HEIGHT:
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+ return "Height";
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+ case aiTextureType_SHININESS:
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+ return "Shininess";
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+ case aiTextureType_DISPLACEMENT:
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+ return "Displacement";
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+ case aiTextureType_LIGHTMAP:
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+ return "Lightmap";
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+ case aiTextureType_REFLECTION:
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+ return "Reflection";
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+ case aiTextureType_BASE_COLOR:
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+ return "BaseColor";
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+ case aiTextureType_NORMAL_CAMERA:
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+ return "NormalCamera";
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+ case aiTextureType_EMISSION_COLOR:
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+ return "EmissionColor";
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+ case aiTextureType_METALNESS:
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+ return "Metalness";
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+ case aiTextureType_DIFFUSE_ROUGHNESS:
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+ return "DiffuseRoughness";
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+ case aiTextureType_AMBIENT_OCCLUSION:
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+ return "AmbientOcclusion";
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+ case aiTextureType_UNKNOWN:
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+ return "Unknown";
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+ default:
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+ break;
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+ }
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+ ai_assert(false);
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+ return "BUG";
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+}
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