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Update mesh.h

Fixing ngon encoding flag value
Clement JACOB 4 年之前
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5d09105a49
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      include/assimp/mesh.h

+ 1 - 1
include/assimp/mesh.h

@@ -414,7 +414,7 @@ enum aiPrimitiveType {
      * @see aiProcess_Triangulate
      * @see aiProcess_Triangulate
      * @link https://github.com/KhronosGroup/glTF/pull/1620
      * @link https://github.com/KhronosGroup/glTF/pull/1620
      */
      */
-    aiPrimitiveType_NGONEncodingFlag = 0x16,
+    aiPrimitiveType_NGONEncodingFlag = 0x10,
 
 
 /** This value is not used. It is just here to force the
 /** This value is not used. It is just here to force the
      *  compiler to map this enum to a 32 Bit integer.
      *  compiler to map this enum to a 32 Bit integer.