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Update MDLMaterialLoader.cpp

Kim Kulling 1 năm trước cách đây
mục cha
commit
5d5496f1ad

+ 1 - 1
code/AssetLib/MDL/MDLMaterialLoader.cpp

@@ -123,7 +123,7 @@ aiColor4D MDLImporter::ReplaceTextureWithColor(const aiTexture *pcTexture) {
 // Read a texture from a MDL3 file
 // Read a texture from a MDL3 file
 void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char *szData) {
 void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char *szData) {
     const MDL::Header *pcHeader = (const MDL::Header *)mBuffer; //the endianness is already corrected in the InternReadFile_3DGS_MDL345 function
     const MDL::Header *pcHeader = (const MDL::Header *)mBuffer; //the endianness is already corrected in the InternReadFile_3DGS_MDL345 function
-    const size_t len = pcHeader->skinwidth * pcHeader->skinheight);
+    const size_t len = pcHeader->skinwidth * pcHeader->skinheight;
     VALIDATE_FILE_SIZE(szData + len);
     VALIDATE_FILE_SIZE(szData + len);
 
 
     // allocate a new texture object
     // allocate a new texture object