|
@@ -248,8 +248,9 @@ void M3DImporter::importMaterials(const M3DWrapper &m3d) {
|
|
|
mat->AddProperty(&c, 1, AI_MATKEY_COLOR_DIFFUSE);
|
|
|
mScene->mMaterials[0] = mat;
|
|
|
|
|
|
- if (!m3d->nummaterial || !m3d->material)
|
|
|
+ if (!m3d->nummaterial || !m3d->material) {
|
|
|
return;
|
|
|
+ }
|
|
|
|
|
|
for (i = 0; i < m3d->nummaterial; i++) {
|
|
|
m = &m3d->material[i];
|