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Merge branch 'master' of https://github.com/assimp/assimp

Kim Kulling 8 лет назад
Родитель
Сommit
616e62c4b8

+ 0 - 2
CMakeLists.txt

@@ -78,12 +78,10 @@ OPTION ( ASSIMP_COVERALLS
    "Eańable this to measure test coverage."
    OFF
 )
-
 option ( SYSTEM_IRRXML
     "Use system installed Irrlicht/IrrXML library."
     OFF
 )
-
 OPTION ( BUILD_DOCS
    "Build documentation using Doxygen."
    OFF

+ 4 - 0
code/ASELoader.cpp

@@ -46,6 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 #ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
 
+#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
+
 // internal headers
 #include "ASELoader.h"
 #include "StringComparison.h"
@@ -1320,4 +1322,6 @@ bool ASEImporter::GenerateNormals(ASE::Mesh& mesh)  {
     return false;
 }
 
+#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
+
 #endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER

+ 4 - 3
code/ASELoader.h

@@ -53,6 +53,7 @@ struct aiNode;
 
 namespace Assimp {
 
+#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
 
 // --------------------------------------------------------------------------------
 /** Importer class for the 3DS ASE ASCII format.
@@ -63,9 +64,6 @@ public:
     ASEImporter();
     ~ASEImporter();
 
-
-public:
-
     // -------------------------------------------------------------------
     /** Returns whether the class can handle the format of the given file.
      * See BaseImporter::CanRead() for details.
@@ -201,6 +199,9 @@ protected:
     bool noSkeletonMesh;
 };
 
+#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
+
 } // end of namespace Assimp
 
+
 #endif // AI_3DSIMPORTER_H_INC

+ 3 - 0
code/ASEParser.cpp

@@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 
 #ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
+#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
 
 // internal headers
 #include "TextureTransform.h"
@@ -2151,4 +2152,6 @@ void Parser::ParseLV4MeshLong(unsigned int& iOut)
     iOut = strtoul10(filePtr,&filePtr);
 }
 
+#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
+
 #endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER

+ 4 - 0
code/ASEParser.h

@@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <assimp/mesh.h>
 #include <assimp/anim.h>
 
+#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
+
 // for some helper routines like IsSpace()
 #include "ParsingUtils.h"
 #include "qnan.h"
@@ -662,4 +664,6 @@ public:
 } // Namespace ASE
 } // Namespace ASSIMP
 
+#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
+
 #endif // !! include guard

+ 2 - 0
code/ImporterRegistry.cpp

@@ -231,7 +231,9 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
     out.push_back( new MDLImporter());
 #endif
 #if (!defined ASSIMP_BUILD_NO_ASE_IMPORTER)
+  #if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
     out.push_back( new ASEImporter());
+#  endif
 #endif
 #if (!defined ASSIMP_BUILD_NO_HMP_IMPORTER)
     out.push_back( new HMPImporter());

+ 1 - 1
port/PyAssimp/scripts/3d_viewer.py

@@ -679,7 +679,7 @@ class PyAssimp3DViewer:
         logger.info("Loading model:" + path + "...")
 
         if postprocess:
-            self.scene = pyassimp.load(path, postprocess)
+            self.scene = pyassimp.load(path, processing=postprocess)
         else:
             self.scene = pyassimp.load(path)
         logger.info("Done.")

+ 1 - 1
port/PyAssimp/scripts/fixed_pipeline_3d_viewer.py

@@ -98,7 +98,7 @@ class GLRenderer():
         logger.info("Loading model:" + path + "...")
 
         if postprocess:
-            self.scene = pyassimp.load(path, postprocess)
+            self.scene = pyassimp.load(path, processing=postprocess)
         else:
             self.scene = pyassimp.load(path)
         logger.info("Done.")

+ 1 - 1
port/PyAssimp/scripts/sample.py

@@ -20,7 +20,7 @@ def recur_node(node,level = 0):
 
 def main(filename=None):
 
-    scene = pyassimp.load(filename, pyassimp.postprocess.aiProcess_Triangulate)
+    scene = pyassimp.load(filename, processing=pyassimp.postprocess.aiProcess_Triangulate)
     
     #the model we load
     print("MODEL:" + filename)

+ 4 - 0
test/unit/ut3DSImportExport.cpp

@@ -53,7 +53,11 @@ public:
     virtual bool importerTest() {
         Assimp::Importer importer;
         const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/3DS/fels.3ds", 0 );
+#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
         return nullptr != scene;
+#else
+        return nullptr == scene;
+#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
     }
 };
 

+ 4 - 0
test/unit/utASEImportExport.cpp

@@ -53,7 +53,11 @@ public:
     virtual bool importerTest() {
         Assimp::Importer importer;
         const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen.ASE", 0 );
+#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
         return nullptr != scene;
+#else 
+        return nullptr == scene;
+#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
     }
 };