Browse Source

Merge branch 'master' of https://github.com/assimp/assimp

Kim Kulling 8 years ago
parent
commit
65653edf88
5 changed files with 136 additions and 75 deletions
  1. 5 2
      code/BlenderScene.h
  2. 102 47
      code/D3MFImporter.cpp
  3. 18 21
      code/ObjFileParser.cpp
  4. 1 1
      code/glTFExporter.cpp
  5. 10 4
      include/assimp/mesh.h

+ 5 - 2
code/BlenderScene.h

@@ -638,6 +638,7 @@ struct Base : ElemBase {
 
     Base() 
     : ElemBase()
+    , prev( nullptr )
     , next()
     , object() {
         // empty
@@ -784,10 +785,12 @@ struct Tex : ElemBase {
     //char use_nodes;
 
     Tex()
-    : ElemBase() {
+    : ElemBase()
+    , imaflag( ImageFlags_INTERPOL )
+    , type( Type_CLOUDS )
+    , ima() {
         // empty
     }
-
 };
 
 // -------------------------------------------------------------------------------

+ 102 - 47
code/D3MFImporter.cpp

@@ -87,29 +87,41 @@ namespace XmlTag {
     static const std::string transform = "transform";
 }
 
-class XmlSerializer {
+
+class XmlSerializer
+{
 public:
     XmlSerializer(XmlReader* xmlReader)
-    : xmlReader(xmlReader) {
-        // empty
+        : xmlReader(xmlReader)
+    {
+
     }
 
-    void ImportXml(aiScene* scene) {
+    void ImportXml(aiScene* scene)
+    {
+
+        scene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
+
         scene->mRootNode = new aiNode();
         std::vector<aiNode*> children;
 
-        while(ReadToEndElement(D3MF::XmlTag::model)) {
-            if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
+        while(ReadToEndElement(D3MF::XmlTag::model))
+        {
+
+            if(xmlReader->getNodeName() == D3MF::XmlTag::object)
+            {
                 children.push_back(ReadObject(scene));
-            } else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
-                // ???
             }
-        }
+            else if(xmlReader->getNodeName() == D3MF::XmlTag::build)
+            {
 
-        if ( scene->mRootNode->mName.length == 0 ) {
-            scene->mRootNode->mName.Set( "3MF" );
+            }
         }
 
+        if(scene->mRootNode->mName.length == 0)
+            scene->mRootNode->mName.Set("3MF");
+
+
         scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
         scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
 
@@ -119,10 +131,12 @@ public:
         scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
 
         std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
+
     }
 
 private:
-    aiNode* ReadObject(aiScene* scene) {
+    aiNode* ReadObject(aiScene* scene)
+    {
         ScopeGuard<aiNode> node(new aiNode());
 
         std::vector<unsigned long> meshIds;
@@ -143,14 +157,17 @@ private:
 
         size_t meshIdx = meshes.size();
 
-        while(ReadToEndElement(D3MF::XmlTag::object)) {
-            if(xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
+        while(ReadToEndElement(D3MF::XmlTag::object))
+        {
+            if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
+            {
                 auto mesh = ReadMesh();
 
                 mesh->mName.Set(name);
                 meshes.push_back(mesh);
                 meshIds.push_back(static_cast<unsigned long>(meshIdx));
                 meshIdx++;
+
             }
         }
 
@@ -161,35 +178,49 @@ private:
         std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
 
         return node.dismiss();
+
     }
 
-    aiMesh* ReadMesh() {
+    aiMesh* ReadMesh()
+    {
         aiMesh* mesh = new aiMesh();
-        while(ReadToEndElement(D3MF::XmlTag::mesh)) {
-            if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
+
+        while(ReadToEndElement(D3MF::XmlTag::mesh))
+        {
+            if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
+            {
                 ImportVertices(mesh);
-            } else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
+            }
+            else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles)
+            {
                 ImportTriangles(mesh);
             }
+
         }
 
+
         return mesh;
     }
 
-    void ImportVertices(aiMesh* mesh) {
+    void ImportVertices(aiMesh* mesh)
+    {
         std::vector<aiVector3D> vertices;
 
-        while ( ReadToEndElement(D3MF::XmlTag::vertices) ) {
-            if(xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
+        while(ReadToEndElement(D3MF::XmlTag::vertices))
+        {
+            if(xmlReader->getNodeName() == D3MF::XmlTag::vertex)
+            {
                 vertices.push_back(ReadVertex());
             }
         }
         mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
         mesh->mVertices = new aiVector3D[mesh->mNumVertices];
+
         std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
-    }
 
-    aiVector3D ReadVertex() {
+    }
+    aiVector3D ReadVertex()
+    {
         aiVector3D vertex;
 
         vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
@@ -199,11 +230,15 @@ private:
         return vertex;
     }
 
-    void ImportTriangles(aiMesh* mesh) {
+    void ImportTriangles(aiMesh* mesh)
+    {
          std::vector<aiFace> faces;
 
-         while(ReadToEndElement(D3MF::XmlTag::triangles)) {
-             if(xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
+
+         while(ReadToEndElement(D3MF::XmlTag::triangles))
+         {
+             if(xmlReader->getNodeName() == D3MF::XmlTag::triangle)
+             {
                  faces.push_back(ReadTriangle());
              }
          }
@@ -212,12 +247,13 @@ private:
         mesh->mFaces = new aiFace[mesh->mNumFaces];
         mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
 
-
         std::copy(faces.begin(), faces.end(), mesh->mFaces);
     }
 
-    aiFace ReadTriangle() {
+    aiFace ReadTriangle()
+    {
         aiFace face;
+
         face.mNumIndices = 3;
         face.mIndices = new unsigned int[face.mNumIndices];
         face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str())));
@@ -228,25 +264,35 @@ private:
     }
 
 private:
-    bool ReadToStartElement(const std::string& startTag) {
-        while(xmlReader->read()) {
-            if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag) {
+
+    bool ReadToStartElement(const std::string& startTag)
+    {
+        while(xmlReader->read())
+        {
+            if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag)
+            {
                 return true;
-            } else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END &&
-                     xmlReader->getNodeName() == startTag) {
+            }
+            else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END &&
+                     xmlReader->getNodeName() == startTag)
+            {
                 return false;
             }
         }
-//        DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
+        //DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
         return false;
     }
 
-    bool ReadToEndElement(const std::string& closeTag) {
-        while(xmlReader->read()) {
+    bool ReadToEndElement(const std::string& closeTag)
+    {
+        while(xmlReader->read())
+        {
             if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
                 return true;
-            } else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END
-                     && xmlReader->getNodeName() == closeTag) {
+            }
+            else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END
+                     && xmlReader->getNodeName() == closeTag)
+            {
                 return false;
             }
         }
@@ -254,6 +300,7 @@ private:
         return false;
     }
 
+
 private:
     std::vector<aiMesh*> meshes;
     XmlReader* xmlReader;
@@ -261,6 +308,7 @@ private:
 
 } //namespace D3MF
 
+
 static const aiImporterDesc desc = {
     "3mf Importer",
     "",
@@ -274,15 +322,19 @@ static const aiImporterDesc desc = {
     "3mf"
 };
 
-D3MFImporter::D3MFImporter() {
-    // empty
+
+D3MFImporter::D3MFImporter()
+{
+
 }
 
-D3MFImporter::~D3MFImporter() {
-    // empty
+D3MFImporter::~D3MFImporter()
+{
+
 }
 
-bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
+bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const
+{
     const std::string extension = GetExtension(pFile);
     if(extension == "3mf") {
         return true;
@@ -295,15 +347,18 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool
     return false;
 }
 
-void D3MFImporter::SetupProperties(const Importer *pImp) {
-    // empty
+void D3MFImporter::SetupProperties(const Importer *pImp)
+{
+
 }
 
-const aiImporterDesc *D3MFImporter::GetInfo() const {
+const aiImporterDesc *D3MFImporter::GetInfo() const
+{
     return &desc;
 }
 
-void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
+void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler)
+{
     D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
 
     std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));

+ 18 - 21
code/ObjFileParser.cpp

@@ -99,27 +99,24 @@ ObjFile::Model *ObjFileParser::GetModel() const {
 }
 void ignoreNewLines(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer)
 {
-	std::vector<char> buf(buffer);
-	auto copyPosition = buffer.begin();
-	auto curPosition = buf.cbegin();
-	do
-	{
-		while (*curPosition != '\n'&&*curPosition != '\\')
-		{
-			++curPosition;
-		}
-		if (*curPosition == '\\')
-		{
-			copyPosition = std::copy(buf.cbegin(), curPosition, copyPosition);
-			*(copyPosition++) = ' ';
-			do
-			{
-				streamBuffer.getNextLine(buf);
-			} while (buf[0] == '\n');
-			curPosition = buf.cbegin();
-		}
-	} while (*curPosition != '\n');
-	std::copy(buf.cbegin(), curPosition, copyPosition);
+    auto curPosition = buffer.begin();
+    do
+    {
+        while (*curPosition!='\n'&&*curPosition!='\\')
+        {
+            ++curPosition;
+        }
+        if (*curPosition=='\\')
+        {
+            std::vector<char> tempBuf;
+            do
+            {
+                streamBuffer.getNextLine(tempBuf);
+            } while (tempBuf[0]=='\n');
+            *curPosition = ' ';
+            std::copy(tempBuf.cbegin(), tempBuf.cend(), ++curPosition);
+        }
+    } while (*curPosition!='\n');
 }
 // -------------------------------------------------------------------
 //  File parsing method.

+ 1 - 1
code/glTFExporter.cpp

@@ -511,7 +511,7 @@ void glTFExporter::ExportMeshes()
     // Variables needed for compression. END.
 
     std::string fname = std::string(mFilename);
-    std::string bufferIdPrefix = fname.substr(0, fname.find("."));
+    std::string bufferIdPrefix = fname.substr(0, fname.rfind(".gltf"));
     std::string bufferId = mAsset->FindUniqueID("", bufferIdPrefix.c_str());
 
     Ref<Buffer> b = mAsset->GetBodyBuffer();

+ 10 - 4
include/assimp/mesh.h

@@ -3,7 +3,7 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
 
 All rights reserved.
 
@@ -377,8 +377,10 @@ struct aiAnimMesh
      * from language bindings.
      */
     unsigned int mNumVertices;
-
-/** Weight of the AnimMesh. */
+    
+    /** 
+     * Weight of the AnimMesh. 
+     */
     float mWeight;
 
 #ifdef __cplusplus
@@ -389,6 +391,7 @@ struct aiAnimMesh
         , mTangents( NULL )
         , mBitangents( NULL )
         , mNumVertices( 0 )
+        , mWeight( 0.0f )
     {
         // fixme consider moving this to the ctor initializer list as well
         for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; a++){
@@ -633,7 +636,9 @@ struct aiMesh
      *  Note! Currently only works with Collada loader.*/
     C_STRUCT aiAnimMesh** mAnimMeshes;
 
-    /** Method of morphing when animeshes are specified. */
+    /** 
+     *  Method of morphing when animeshes are specified. 
+     */
     unsigned int mMethod;
 	
 #ifdef __cplusplus
@@ -653,6 +658,7 @@ struct aiMesh
         , mMaterialIndex( 0 )
         , mNumAnimMeshes( 0 )
         , mAnimMeshes( NULL )
+        , mMethod( 0 )
     {
         for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; a++)
         {