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@@ -106,7 +106,7 @@ aiVector3D g_vRotateSpeed = aiVector3D(0.5f,0.5f,0.5f);
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aiVector3D g_avLightDirs[1] =
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aiVector3D g_avLightDirs[1] =
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{ aiVector3D(-0.5f,0.6f,0.2f) };
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{ aiVector3D(-0.5f,0.6f,0.2f) };
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-extern D3DCOLOR g_avLightColors[3] =
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+D3DCOLOR g_avLightColors[3] =
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{
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{
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D3DCOLOR_ARGB(0xFF,0xFF,0xFF,0xFF),
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D3DCOLOR_ARGB(0xFF,0xFF,0xFF,0xFF),
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D3DCOLOR_ARGB(0xFF,0xFF,0x00,0x00),
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D3DCOLOR_ARGB(0xFF,0xFF,0x00,0x00),
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