Fixed /W4 compile warnings in sample SimpleOpenGL.
@@ -245,7 +245,7 @@ void do_motion (void)
static int frames = 0;
int time = glutGet(GLUT_ELAPSED_TIME);
- angle += (time-prev_time)*0.01;
+ angle += (time-prev_time)*0.01f;
prev_time = time;
frames += 1;