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Fix model broken in commit a8a1ca9

Restored broken binary from 4bbc033 (5 Mar 2009)
Steve M 2 years ago
parent
commit
6d668382ec

BIN
test/models-nonbsd/3D/m_rifl.bmp


+ 2 - 2
test/models-nonbsd/3D/mar_rifle.uc

@@ -1,6 +1,6 @@
 class mar expands Actor;
 
-#exec MESH IMPORT MESH=mar ANIVFILE=MODELS\mar_a.3d DATAFILE=MODELS\mar_d.3d X=0 Y=0 Z=0
+#exec MESH IMPORT MESH=mar ANIVFILE=MODELS\mar_rifle_a.3d DATAFILE=MODELS\mar_rifle_d.3d X=0 Y=0 Z=0
 #exec MESH ORIGIN MESH=mar X=0 Y=0 Z=0
 
 #exec MESH SEQUENCE MESH=mar SEQ=All STARTFRAME=0 NUMFRAMES=30
@@ -9,7 +9,7 @@ class mar expands Actor;
 #exec MESHMAP NEW MESHMAP=mar MESH=mar
 #exec MESHMAP SCALE MESHMAP=mar X=0.1 Y=0.1 Z=0.2
 
-#exec TEXTURE IMPORT NAME=Jtex1 FILE=..\3DS\m_rifl.bmp GROUP=Skins FLAGS=2
+#exec TEXTURE IMPORT NAME=Jtex1 FILE=m_rifl.bmp GROUP=Skins FLAGS=2
 #exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins PALETTE=Jtex1
 #exec MESHMAP SETTEXTURE MESHMAP=mar NUM=1 TEXTURE=Jtex1
 

BIN
test/models-nonbsd/3D/mar_rifle_a.3d