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Doron Adler 7 years ago
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6e346a5504
1 changed files with 2 additions and 0 deletions
  1. 2 0
      code/TriangulateProcess.cpp

+ 2 - 0
code/TriangulateProcess.cpp

@@ -287,6 +287,8 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
             // We project it onto a plane to get a 2d triangle.
 
             // Collect all vertices of of the polygon.
+            // size of temp_verts3d is (max_out+2);
+            // max = (int)face.mNumIndices
             int smallerMax = (max<=((int)max_out+2))?(max):((int)max_out+2);
             for (tmp = 0; tmp < smallerMax; ++tmp) {
                 temp_verts3d[tmp] = verts[idx[tmp]];