|
@@ -180,23 +180,21 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// ------------------------------------------------------------------------------------------------
|
|
template <typename T>
|
|
template <typename T>
|
|
-inline void ValidateDSProcess::DoValidationWithNameCheck(T** array,
|
|
|
|
- unsigned int size, const char* firstName,
|
|
|
|
- const char* secondName)
|
|
|
|
-{
|
|
|
|
|
|
+inline
|
|
|
|
+void ValidateDSProcess::DoValidationWithNameCheck(T** array, unsigned int size, const char* firstName, const char* secondName) {
|
|
// validate all entries
|
|
// validate all entries
|
|
DoValidationEx(array,size,firstName,secondName);
|
|
DoValidationEx(array,size,firstName,secondName);
|
|
|
|
|
|
- for (unsigned int i = 0; i < size;++i)
|
|
|
|
- {
|
|
|
|
|
|
+ for (unsigned int i = 0; i < size;++i) {
|
|
int res = HasNameMatch(array[i]->mName,mScene->mRootNode);
|
|
int res = HasNameMatch(array[i]->mName,mScene->mRootNode);
|
|
- if (!res) {
|
|
|
|
|
|
+ if (0 == res) {
|
|
|
|
+ const std::string name = static_cast<char*>(array[i]->mName.data);
|
|
ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)",
|
|
ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)",
|
|
- firstName,i,array[i]->mName.data);
|
|
|
|
- }
|
|
|
|
- else if (1 != res) {
|
|
|
|
|
|
+ firstName,i, name.c_str());
|
|
|
|
+ } else if (1 != res) {
|
|
|
|
+ const std::string name = static_cast<char*>(array[i]->mName.data);
|
|
ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name",
|
|
ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name",
|
|
- firstName,i,array[i]->mName.data);
|
|
|
|
|
|
+ firstName,i, name.c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
@@ -699,7 +697,7 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial)
|
|
if (prop->mDataLength < 5 || prop->mDataLength < 4 + (*reinterpret_cast<uint32_t*>(prop->mData)) + 1) {
|
|
if (prop->mDataLength < 5 || prop->mDataLength < 4 + (*reinterpret_cast<uint32_t*>(prop->mData)) + 1) {
|
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
|
"too small to contain a string (%i, needed: %i)",
|
|
"too small to contain a string (%i, needed: %i)",
|
|
- i,prop->mDataLength,sizeof(aiString));
|
|
|
|
|
|
+ i,prop->mDataLength,static_cast<int>(sizeof(aiString)));
|
|
}
|
|
}
|
|
if(prop->mData[prop->mDataLength-1]) {
|
|
if(prop->mData[prop->mDataLength-1]) {
|
|
ReportError("Missing null-terminator in string material property");
|
|
ReportError("Missing null-terminator in string material property");
|
|
@@ -710,14 +708,14 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial)
|
|
if (prop->mDataLength < sizeof(float)) {
|
|
if (prop->mDataLength < sizeof(float)) {
|
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
|
"too small to contain a float (%i, needed: %i)",
|
|
"too small to contain a float (%i, needed: %i)",
|
|
- i,prop->mDataLength,sizeof(float));
|
|
|
|
|
|
+ i,prop->mDataLength, static_cast<int>(sizeof(float)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (aiPTI_Integer == prop->mType) {
|
|
else if (aiPTI_Integer == prop->mType) {
|
|
if (prop->mDataLength < sizeof(int)) {
|
|
if (prop->mDataLength < sizeof(int)) {
|
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
|
"too small to contain an integer (%i, needed: %i)",
|
|
"too small to contain an integer (%i, needed: %i)",
|
|
- i,prop->mDataLength,sizeof(int));
|
|
|
|
|
|
+ i,prop->mDataLength, static_cast<int>(sizeof(int)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// TODO: check whether there is a key with an unknown name ...
|
|
// TODO: check whether there is a key with an unknown name ...
|
|
@@ -955,7 +953,7 @@ void ValidateDSProcess::Validate( const aiString* pString)
|
|
{
|
|
{
|
|
if (pString->length > MAXLEN)
|
|
if (pString->length > MAXLEN)
|
|
{
|
|
{
|
|
- this->ReportError("aiString::length is too large (%i, maximum is %i)",
|
|
|
|
|
|
+ this->ReportError("aiString::length is too large (%i, maximum is %lu)",
|
|
pString->length,MAXLEN);
|
|
pString->length,MAXLEN);
|
|
}
|
|
}
|
|
const char* sz = pString->data;
|
|
const char* sz = pString->data;
|