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@@ -61,20 +61,10 @@ namespace D3DS {
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#include <assimp/Compiler/pushpack1.h>
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// ---------------------------------------------------------------------------
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-/** Discreet3DS class: Helper class for loading 3ds files. Defines chunks
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-* and data structures.
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+/** Defines chunks and data structures.
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*/
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-class Discreet3DS {
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-private:
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- Discreet3DS() AI_NO_EXCEPT {
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- // empty
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- }
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-
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- ~Discreet3DS() {
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- // empty
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- }
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+namespace Discreet3DS {
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-public:
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//! data structure for a single chunk in a .3ds file
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struct Chunk {
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uint16_t Flag;
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@@ -314,7 +304,7 @@ public:
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// camera sub-chunks
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CHUNK_CAM_RANGES = 0x4720
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};
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-};
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+}
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// ---------------------------------------------------------------------------
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/** Helper structure representing a 3ds mesh face */
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