|
@@ -67,7 +67,7 @@ AI_FORCE_INLINE aiReturn aiMaterial::GetTexture( aiTextureType type,
|
|
|
C_STRUCT aiString* path,
|
|
|
aiTextureMapping* mapping /*= NULL*/,
|
|
|
unsigned int* uvindex /*= NULL*/,
|
|
|
- float* blend /*= NULL*/,
|
|
|
+ ai_real* blend /*= NULL*/,
|
|
|
aiTextureOp* op /*= NULL*/,
|
|
|
aiTextureMapMode* mapmode /*= NULL*/) const {
|
|
|
return ::aiGetMaterialTexture(this,type,index,path,mapping,uvindex,blend,op,mapmode);
|
|
@@ -191,7 +191,7 @@ AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
|
|
}
|
|
|
// ---------------------------------------------------------------------------
|
|
|
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
|
|
- unsigned int idx, float& pOut) const {
|
|
|
+ unsigned int idx, ai_real& pOut) const {
|
|
|
return aiGetMaterialFloat(this,pKey,type,idx,&pOut);
|
|
|
}
|
|
|
// ---------------------------------------------------------------------------
|