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@@ -748,13 +748,18 @@ class Mesh(Structure):
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# - Vertex animations refer to meshes by their names.
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("mName", String),
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- # The number of attachment meshes. Note! Currently only works with Collada loader.
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+ # The number of attachment meshes.
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+ # Currently known to work with loaders:
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+ # - Collada
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+ # - gltf
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("mNumAnimMeshes", c_uint),
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# Attachment meshes for this mesh, for vertex-based animation.
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# Attachment meshes carry replacement data for some of the
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# mesh'es vertex components (usually positions, normals).
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- # Note! Currently only works with Collada loader.
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+ # Currently known to work with loaders:
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+ # - Collada
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+ # - gltf
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("mAnimMeshes", POINTER(POINTER(AnimMesh))),
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# Method of morphing when animeshes are specified.
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