|
@@ -2,6 +2,24 @@
|
|
|
CHANGELOG
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
|
+3.2.0 (2015-11-03)
|
|
|
+
|
|
|
+FEATURES:
|
|
|
+ - OpenDDL-Parser is part of contrib-source.
|
|
|
+ - Experimental OpenGEX-support
|
|
|
+ - CI-check for linux and windows
|
|
|
+ - Coverity check added
|
|
|
+ - New regression testsuite.
|
|
|
+
|
|
|
+FIXES/HOUSEKEEPING:
|
|
|
+ - Hundreds of bugfixes in all parts of the library
|
|
|
+ - Unified line endings
|
|
|
+
|
|
|
+
|
|
|
+API COMPATIBILITY:
|
|
|
+ - Removed precompiled header to increase build speed for linux
|
|
|
+
|
|
|
+
|
|
|
3.1.1 (2014-06-15)
|
|
|
|
|
|
FEATURES:
|
|
@@ -18,18 +36,18 @@ FEATURES:
|
|
|
FIXES/HOUSEKEEPING:
|
|
|
- Hundreds of bugfixes in all parts of the library
|
|
|
- CMake is now the primary build system
|
|
|
-
|
|
|
+
|
|
|
API COMPATIBILITY:
|
|
|
- 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
|
|
|
and aiMesh::mName
|
|
|
- Export interface has been cleaned up and unified
|
|
|
- Other than that no relevant changes
|
|
|
-
|
|
|
+
|
|
|
|
|
|
3.0 (2012-07-07)
|
|
|
|
|
|
FEATURES:
|
|
|
- - new export interface similar to the import API.
|
|
|
+ - new export interface similar to the import API.
|
|
|
- Supported export formats: Collada, OBJ, PLY and STL
|
|
|
- added new import formats: XGL/ZGL, M3 (experimental)
|
|
|
- new postprocessing steps: Debone
|
|
@@ -46,11 +64,11 @@ FIXES/HOUSEKEEPING:
|
|
|
- improved CMake build system
|
|
|
- templatized math library
|
|
|
- reduce dependency on boost.thread, only remaining spot
|
|
|
- is synchronization for the C logging API
|
|
|
+ is synchronization for the C logging API
|
|
|
|
|
|
API COMPATIBILITY:
|
|
|
- renamed headers, export interface, C API properties and meta data
|
|
|
- prevent compatibility with code written for 2.0, but in
|
|
|
+ prevent compatibility with code written for 2.0, but in
|
|
|
most cases these can be easily resolved
|
|
|
- Note: 3.0 is not binary compatible with 2.0
|
|
|
|
|
@@ -68,9 +86,9 @@ FEATURES:
|
|
|
spatial structure) in some expensive postprocessing steps
|
|
|
- AssimpView now uses a reworked layout which leaves more space
|
|
|
to the scene hierarchy window
|
|
|
-
|
|
|
+
|
|
|
- Add C# bindings ('Assimp.NET')
|
|
|
- - Keep BSD-licensed and otherwise free test files in separate
|
|
|
+ - Keep BSD-licensed and otherwise free test files in separate
|
|
|
folders (./test/models and ./test/models-nonbsd).
|
|
|
|
|
|
FIXES:
|
|
@@ -80,20 +98,20 @@ FIXES:
|
|
|
- OpenGL-sample now works with MinGW
|
|
|
- Fix Importer::FindLoader failing on uppercase file extensions
|
|
|
- Fix flawed path handling when locating external files
|
|
|
- - Limit the maximum number of vertices, faces, face indices and
|
|
|
+ - Limit the maximum number of vertices, faces, face indices and
|
|
|
weights that Assimp is able to handle. This is to avoid
|
|
|
crashes due to overflowing counters.
|
|
|
-
|
|
|
+
|
|
|
- Updated XCode project files
|
|
|
- Further CMAKE build improvements
|
|
|
-
|
|
|
+
|
|
|
|
|
|
API CHANGES:
|
|
|
- Add data structures for vertex-based animations (These are not
|
|
|
currently used, however ...)
|
|
|
- Some Assimp::Importer methods are const now.
|
|
|
-
|
|
|
-
|
|
|
+
|
|
|
+
|
|
|
|
|
|
|
|
|
|