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@@ -145,11 +145,11 @@ static std::string dumpVector3( const aiVector3D &toDump ) {
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return stream.str();
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}
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-static std::string dumpColor4D( const aiColor4D &toDump ) {
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+/*static std::string dumpColor4D( const aiColor4D &toDump ) {
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std::stringstream stream;
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stream << "( " << toDump.r << ", " << toDump.g << ", " << toDump.b << ", " << toDump.a << ")";
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return stream.str();
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-}
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+}*/
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static std::string dumpFace( const aiFace &face ) {
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std::stringstream stream;
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@@ -218,8 +218,8 @@ bool SceneDiffer::compareMesh( aiMesh *expected, aiMesh *toCompare ) {
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// return true;
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//ToDo!
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- bool normalEqual( true );
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- /* for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
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+ /*bool normalEqual( true );
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+ for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
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aiVector3D &expNormal( expected->mNormals[ i ] );
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aiVector3D &toCompNormal( toCompare->mNormals[ i ] );
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if ( expNormal.Equal( toCompNormal ) ) {
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@@ -370,4 +370,4 @@ bool SceneDiffer::compareMaterial( aiMaterial *expected, aiMaterial *toCompare )
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return true;
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}
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-}
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+}
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