@@ -312,6 +312,7 @@ void PLYImporter::ConvertMeshes(std::vector<PLY::Face>* avFaces,
p_pcOut->mNumVertices = iNum;
if( 0 == iNum ) { // nothing to do
delete[] aiSplit; // cleanup
+ delete p_pcOut;
return;
}
p_pcOut->mVertices = new aiVector3D[iNum];