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@@ -637,7 +637,7 @@ void ValidateDSProcess::SearchForInvalidTextures(const aiMaterial* pMaterial,
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ReportError("Material property %s%i is expected to be 5 floats large (size is %i)",
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prop->mKey.data,prop->mIndex, prop->mDataLength);
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}
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- mappings[prop->mIndex] = *((aiTextureMapping*)prop->mData);
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+ //mappings[prop->mIndex] = ((aiUVTransform*)prop->mData);
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}
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else if (!::strcmp(prop->mKey.data,"$tex.uvwsrc")) {
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if (aiPTI_Integer != prop->mType || sizeof(int) > prop->mDataLength)
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