Kaynağa Gözat

Merge branch 'master' into Fix_SceneCombiner_Texture_Reindexing

Scott Baldric 4 yıl önce
ebeveyn
işleme
8039351a67

+ 0 - 2
code/AssetLib/DXF/DXFLoader.cpp

@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
 
 Copyright (c) 2006-2021, assimp team
 
-
-
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 3 - 4
tools/assimp_view/assimp_view.cpp

@@ -489,7 +489,7 @@ int CreateAssetData() {
             nidx = 3;
             break;
         default:
-            ai_assert(false);
+            CLogWindow::Instance().WriteLine("Unknown primitiv type");
             break;
         };
 
@@ -500,8 +500,7 @@ int CreateAssetData() {
         // check whether we can use 16 bit indices
         if (numIndices >= 65536) {
             // create 32 bit index buffer
-            if (FAILED(g_piDevice->CreateIndexBuffer(4 *
-                                                             numIndices,
+            if (FAILED(g_piDevice->CreateIndexBuffer(4 * numIndices,
                         D3DUSAGE_WRITEONLY | dwUsage,
                         D3DFMT_INDEX32,
                         D3DPOOL_DEFAULT,
@@ -523,7 +522,7 @@ int CreateAssetData() {
         } else {
             // create 16 bit index buffer
             if (FAILED(g_piDevice->CreateIndexBuffer(2 *
-                                                             numIndices,
+numIndices,
                         D3DUSAGE_WRITEONLY | dwUsage,
                         D3DFMT_INDEX16,
                         D3DPOOL_DEFAULT,