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@@ -326,6 +326,16 @@ struct aiScene
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*/
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C_STRUCT aiCamera** mCameras;
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+ /**
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+ * @brief The global metadata assigned to the scene itself.
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+ *
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+ * This data contains global metadata which belongs to the scene like
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+ * unit-conversions, versions, vendors or other model-specific data. This
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+ * can be used to store format-specific metadata as well.
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+ */
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+ C_STRUCT aiMetadata* mMetaData;
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+
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+
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#ifdef __cplusplus
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//! Default constructor - set everything to 0/NULL
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