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+/*
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+Open Asset Import Library (assimp)
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+----------------------------------------------------------------------
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+
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+Copyright (c) 2006-2020, assimp team
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+
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+All rights reserved.
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+
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+Redistribution and use of this software in source and binary forms,
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+with or without modification, are permitted provided that the
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+following conditions are met:
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+
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+* Redistributions of source code must retain the above
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+copyright notice, this list of conditions and the
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+following disclaimer.
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+
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+* Redistributions in binary form must reproduce the above
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+copyright notice, this list of conditions and the
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+following disclaimer in the documentation and/or other
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+materials provided with the distribution.
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+
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+* Neither the name of the assimp team, nor the names of its
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+contributors may be used to endorse or promote products
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+derived from this software without specific prior
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+written permission of the assimp team.
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+
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+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+----------------------------------------------------------------------
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+*/
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+#ifndef ASSIMP_BUILD_NO_EXPORT
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+#ifndef ASSIMP_BUILD_NO_PBRT_EXPORTER
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+
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+#include "PbrtExporter.h"
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+
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+#include <assimp/version.h> // aiGetVersion
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+#include <assimp/DefaultIOSystem.h>
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+#include <assimp/IOSystem.hpp>
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+#include <assimp/Exporter.hpp>
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+#include <assimp/DefaultLogger.hpp>
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+#include <assimp/StreamWriter.h> // StreamWriterLE
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+#include <assimp/Exceptional.h> // DeadlyExportError
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+#include <assimp/material.h> // aiTextureType
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+#include <assimp/scene.h>
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+#include <assimp/mesh.h>
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+
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+// Header files, standard library.
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+#include <memory> // shared_ptr
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+#include <string>
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+#include <sstream> // stringstream
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+#include <ctime> // localtime, tm_*
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+#include <map>
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+#include <set>
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+#include <vector>
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+#include <array>
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+#include <unordered_set>
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+#include <numeric>
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+
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+using namespace Assimp;
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+
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+// some constants that we'll use for writing metadata
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+namespace Assimp {
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+
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+// ---------------------------------------------------------------------
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+// Worker function for exporting a scene to ascii pbrt.
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+// Prototyped and registered in Exporter.cpp
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+void ExportScenePbrt (
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+ const char* pFile,
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+ IOSystem* pIOSystem,
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+ const aiScene* pScene,
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+ const ExportProperties* pProperties
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+){
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+ std::string path = DefaultIOSystem::absolutePath(std::string(pFile));
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+ std::string file = DefaultIOSystem::completeBaseName(std::string(pFile));
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+
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+ // initialize the exporter
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+ PbrtExporter exporter(pScene, pIOSystem, path, file);
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+}
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+
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+} // end of namespace Assimp
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+
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+// Constructor
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+PbrtExporter::PbrtExporter (
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+ const aiScene* pScene, IOSystem* pIOSystem,
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+ const std::string path, const std::string file)
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+: mScene(pScene),
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+ mIOSystem(pIOSystem),
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+ mPath(path),
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+ mFile(file)
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+{
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+ std::unique_ptr<IOStream> outfile;
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+
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+ // open the indicated file for writing
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+ outfile.reset(mIOSystem->Open(mPath,"wt"));
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+ if (!outfile) {
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+ throw DeadlyExportError(
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+ "could not open output .pbrt file: " + std::string(mFile)
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+ );
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+ }
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+
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+ outfile->Write("Writing to pbrt file\n", 21 , 1);
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+ outfile->Write(mPath.c_str(), mPath.size() , 1);
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+ outfile->Write("\n", 1, 1);
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+ outfile->Write(mFile.c_str(), mFile.size() , 1);
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+
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+ // explicitly release file pointer,
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+ // so we don't have to rely on class destruction.
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+ outfile.reset();
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+}
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+
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+// Destructor
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+PbrtExporter::~PbrtExporter() {
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+ // Empty
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+}
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+
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+#endif // ASSIMP_BUILD_NO_PBRT_EXPORTER
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+#endif // ASSIMP_BUILD_NO_EXPORT
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