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@@ -494,21 +494,11 @@ more information can be found in the <tt>aiPostProcess.h</tt> header.
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<td><tt>--transform-uv-coords</tt></td>
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<td>Will transform uv-coordinates if possible.</td>
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</tr>
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- <tr>
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- <td><tt>-guv</tt></td>
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- <td><tt>--gen-uvcoords</tt></td>
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- <td>Will generate uv-coordinates for textures if possible.</td>
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- </tr>
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<tr>
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<td><tt>-fid</tt></td>
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<td><tt>--find-invalid-data</tt></td>
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<td>Will look for invalid data in the imported model structure.</td>
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</tr>
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- <tr>
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- <td><tt>-fixn</tt></td>
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- <td><tt>--fix normals</tt></td>
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- <td>Imported normal vector will be fixed.</td>
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- </tr>
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<tr>
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<td><tt>-db</tt></td>
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<td><tt>--debone</tt></td>
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