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Fix euler angles

Kim Kulling 4 years ago
parent
commit
92af44f092
1 changed files with 1 additions and 1 deletions
  1. 1 1
      include/assimp/quaternion.h

+ 1 - 1
include/assimp/quaternion.h

@@ -73,7 +73,7 @@ public:
     explicit aiQuaterniont( const aiMatrix3x3t<TReal>& pRotMatrix);
 
     /** Construct from euler angles */
-    aiQuaterniont( TReal rotx, TReal roty, TReal rotz);
+    aiQuaterniont( TReal roty, TReal rotz, TReal rotx);
 
     /** Construct from an axis-angle pair */
     aiQuaterniont( aiVector3t<TReal> axis, TReal angle);