|
@@ -202,8 +202,21 @@ std::string getBasePath(const std::string& path)
|
|
|
return (std::string::npos == pos) ? "" : path.substr(0, pos + 1);
|
|
|
}
|
|
|
|
|
|
+void freeTextureIds()
|
|
|
+{
|
|
|
+ textureIdMap.clear(); //no need to delete pointers in it manually here. (Pointers point to textureIds deleted in next step)
|
|
|
+
|
|
|
+ if (textureIds)
|
|
|
+ {
|
|
|
+ delete[] textureIds;
|
|
|
+ textureIds = NULL;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
int LoadGLTextures(const aiScene* scene)
|
|
|
{
|
|
|
+ freeTextureIds();
|
|
|
+
|
|
|
//ILboolean success;
|
|
|
|
|
|
/* Before calling ilInit() version should be checked. */
|
|
@@ -576,21 +589,24 @@ void KillGLWindow() // Properly Kill The Window
|
|
|
hRC = NULL;
|
|
|
}
|
|
|
|
|
|
- if (hDC && !ReleaseDC(hWnd, hDC)) // Are We able to Release The DC?
|
|
|
+ if (hDC)
|
|
|
{
|
|
|
- MessageBox(NULL, TEXT("Release Device Context Failed."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
|
|
- hDC=NULL;
|
|
|
+ if (!ReleaseDC(hWnd, hDC)) // Are We able to Release The DC?
|
|
|
+ MessageBox(NULL, TEXT("Release Device Context Failed."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
|
|
+ hDC = NULL;
|
|
|
}
|
|
|
|
|
|
- if (hWnd && !DestroyWindow(hWnd)) // Are We Able To Destroy The Window
|
|
|
+ if (hWnd)
|
|
|
{
|
|
|
- MessageBox(NULL, TEXT("Could Not Release hWnd."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
|
|
+ if (!DestroyWindow(hWnd)) // Are We Able To Destroy The Window
|
|
|
+ MessageBox(NULL, TEXT("Could Not Release hWnd."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
|
|
hWnd = NULL;
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- if (!UnregisterClass(TEXT("OpenGL"), hInstance)) // Are We Able To Unregister Class
|
|
|
+ if (hInstance)
|
|
|
{
|
|
|
- MessageBox(NULL, TEXT("Could Not Unregister Class."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
|
|
+ if (!UnregisterClass(TEXT("OpenGL"), hInstance)) // Are We Able To Unregister Class
|
|
|
+ MessageBox(NULL, TEXT("Could Not Unregister Class."), TEXT("SHUTDOWN ERROR"), MB_OK | MB_ICONINFORMATION);
|
|
|
hInstance = NULL;
|
|
|
}
|
|
|
}
|
|
@@ -761,6 +777,16 @@ BOOL CreateGLWindow(const char* title, int width, int height, int bits, bool ful
|
|
|
return TRUE;
|
|
|
}
|
|
|
|
|
|
+void cleanup()
|
|
|
+{
|
|
|
+ freeTextureIds();
|
|
|
+
|
|
|
+ destroyAILogger();
|
|
|
+
|
|
|
+ if (hWnd)
|
|
|
+ KillGLWindow();
|
|
|
+};
|
|
|
+
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, // Handles for this Window
|
|
|
UINT uMsg, // Message for this Window
|
|
|
WPARAM wParam, // additional message Info
|
|
@@ -842,7 +868,11 @@ int WINAPI WinMain( HINSTANCE hInstance, // The instance
|
|
|
modelpath = UTFConverter(modelpathW).str();
|
|
|
}
|
|
|
|
|
|
- if (!Import3DFromFile(modelpath)) return 0;
|
|
|
+ if (!Import3DFromFile(modelpath))
|
|
|
+ {
|
|
|
+ cleanup();
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
|
|
|
logInfo("=============== Post Import ====================");
|
|
|
|
|
@@ -853,6 +883,7 @@ int WINAPI WinMain( HINSTANCE hInstance, // The instance
|
|
|
|
|
|
if (!CreateGLWindow(windowTitle, 640, 480, 16, fullscreen))
|
|
|
{
|
|
|
+ cleanup();
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
@@ -893,6 +924,7 @@ int WINAPI WinMain( HINSTANCE hInstance, // The instance
|
|
|
fullscreen=!fullscreen;
|
|
|
if (!CreateGLWindow(windowTitle, 640, 480, 16, fullscreen))
|
|
|
{
|
|
|
+ cleanup();
|
|
|
return 0;
|
|
|
}
|
|
|
}
|
|
@@ -900,18 +932,6 @@ int WINAPI WinMain( HINSTANCE hInstance, // The instance
|
|
|
}
|
|
|
|
|
|
// *** cleanup ***
|
|
|
-
|
|
|
- textureIdMap.clear(); //no need to delete pointers in it manually here. (Pointers point to textureIds deleted in next step)
|
|
|
-
|
|
|
- if (textureIds)
|
|
|
- {
|
|
|
- delete[] textureIds;
|
|
|
- textureIds = NULL;
|
|
|
- }
|
|
|
-
|
|
|
- // *** cleanup end ***
|
|
|
-
|
|
|
- destroyAILogger();
|
|
|
- KillGLWindow();
|
|
|
+ cleanup();
|
|
|
return static_cast<int>(msg.wParam);
|
|
|
}
|