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Merge branch 'master' into patch-1

Kim Kulling 4 years ago
parent
commit
951d5158c5
2 changed files with 25 additions and 15 deletions
  1. 7 8
      code/AssetLib/glTF2/glTF2Exporter.cpp
  2. 18 7
      include/assimp/scene.h

+ 7 - 8
code/AssetLib/glTF2/glTF2Exporter.cpp

@@ -118,14 +118,14 @@ glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const ai
     ExportScene();
 
     ExportAnimations();
-    
+
     // export extras
     if(mProperties->HasPropertyCallback("extras"))
     {
         std::function<void*(void*)> ExportExtras = mProperties->GetPropertyCallback("extras");
         mAsset->extras = (rapidjson::Value*)ExportExtras(0);
     }
-    
+
     AssetWriter writer(*mAsset);
 
     if (isBinary) {
@@ -515,11 +515,10 @@ void glTF2Exporter::GetMatTex(const aiMaterial* mat, Ref<Texture>& texture, aiTe
                     std::string imgId = mAsset->FindUniqueID("", "image");
                     texture->source = mAsset->images.Create(imgId);
 
-                    if (path[0] == '*') { // embedded
-                        aiTexture* curTex = mScene->mTextures[atoi(&path[1])];
-
+                    const aiTexture* curTex = mScene->GetEmbeddedTexture(path.c_str());
+                    if (curTex != nullptr) { // embedded
                         texture->source->name = curTex->mFilename.C_Str();
-                        
+
                         //basisu: embedded ktx2, bu
                         if (curTex->achFormatHint[0]) {
                             std::string mimeType = "image/";
@@ -541,7 +540,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial* mat, Ref<Texture>& texture, aiTe
                                 mimeType += curTex->achFormatHint;
                             texture->source->mimeType = mimeType;
                         }
-                        
+
                         // The asset has its own buffer, see Image::SetData
                         //basisu: "image/ktx2", "image/basis" as is
                         texture->source->SetData(reinterpret_cast<uint8_t *>(curTex->pcData), curTex->mWidth, *mAsset);
@@ -554,7 +553,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial* mat, Ref<Texture>& texture, aiTe
                             useBasisUniversal = true;
                         }
                     }
-                    
+
                     //basisu
                     if(useBasisUniversal) {
                         mAsset->extensionsUsed.KHR_texture_basisu = true;

+ 18 - 7
include/assimp/scene.h

@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
 
 Copyright (c) 2006-2021, assimp team
 
-
-
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,
@@ -397,22 +395,35 @@ struct aiScene
 
     //! Returns an embedded texture
     const aiTexture* GetEmbeddedTexture(const char* filename) const {
+        return GetEmbeddedTextureAndIndex(filename).first;
+    }
+
+    //! Returns an embedded texture and its index
+    std::pair<const aiTexture*, int> GetEmbeddedTextureAndIndex(const char* filename) const {
+        if(nullptr==filename) {
+            return std::make_pair(nullptr, -1);
+        }
         // lookup using texture ID (if referenced like: "*1", "*2", etc.)
         if ('*' == *filename) {
             int index = std::atoi(filename + 1);
-            if (0 > index || mNumTextures <= static_cast<unsigned>(index))
-                return nullptr;
-            return mTextures[index];
+            if (0 > index || mNumTextures <= static_cast<unsigned>(index)) {
+                return std::make_pair(nullptr, -1);
+            }
+            return std::make_pair(mTextures[index], index);
         }
         // lookup using filename
         const char* shortFilename = GetShortFilename(filename);
+        if (nullptr == shortFilename) {
+            return std::make_pair(nullptr, -1);
+        }
+
         for (unsigned int i = 0; i < mNumTextures; i++) {
             const char* shortTextureFilename = GetShortFilename(mTextures[i]->mFilename.C_Str());
             if (strcmp(shortTextureFilename, shortFilename) == 0) {
-                return mTextures[i];
+                return std::make_pair(mTextures[i], i);
             }
         }
-        return nullptr;
+        return std::make_pair(nullptr, -1);
     }
 #endif // __cplusplus