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Merge pull request #1542 from assimp/UnitTest_X3D

add unittest for x3d-importer.
Kim Kulling 7 years ago
parent
commit
9835d28f72

+ 11 - 11
code/OpenGEXImporter.cpp

@@ -431,7 +431,7 @@ void OpenGEXImporter::handleNodes( DDLNode *node, aiScene *pScene ) {
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == node || nullptr == m_ctx ) {
         return;
     }
@@ -467,7 +467,7 @@ void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene */*pScene*/ ) {
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == m_currentNode ) {
         throw DeadlyImportError( "No current node for name." );
         return;
@@ -512,7 +512,7 @@ static void getRefNames( DDLNode *node, std::vector<std::string> &names ) {
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == m_currentNode ) {
         throw DeadlyImportError( "No parent node for name." );
         return;
@@ -536,7 +536,7 @@ void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene */*pScene*/ )
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == m_currentNode ) {
         throw DeadlyImportError( "No parent node for name." );
         return;
@@ -674,7 +674,7 @@ static void setMatrix( aiNode *node, DataArrayList *transformData ) {
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == m_currentNode ) {
         throw DeadlyImportError( "No parent node for name." );
         return;
@@ -819,7 +819,7 @@ static void copyColor4DArray( size_t numItems, DataArrayList *vaList, aiColor4D
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == node ) {
         throw DeadlyImportError( "No parent node for name." );
         return;
@@ -862,7 +862,7 @@ void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == node ) {
         throw DeadlyImportError( "No parent node for name." );
         return;
@@ -1001,7 +1001,7 @@ void OpenGEXImporter::handleMaterialNode( ODDLParser::DDLNode *node, aiScene *pS
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == node ) {
         return;
     }
@@ -1040,7 +1040,7 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene */*pSc
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if( nullptr == node ) {
         return;
     }
@@ -1074,7 +1074,7 @@ void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene */*p
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if ( nullptr == node ) {
         return;
     }
@@ -1103,7 +1103,7 @@ void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene */*pSc
 }
 
 //------------------------------------------------------------------------------------------------
-void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
+void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) {
     if ( nullptr == node ) {
         return;
     }

+ 5 - 1
contrib/openddlparser/include/openddlparser/OpenDDLParser.h

@@ -41,7 +41,11 @@ struct Property;
 
 template<class T>
 inline
-bool isEmbeddedCommentOpenTag( T *in, T */*end*/ ) {
+bool isEmbeddedCommentOpenTag( T *in, T *end ) {
+    if ( in == end ) {
+        return false;
+    }
+
     if ( in == '/' && in+1 == '*' ) {
         return true;
     }

+ 1 - 0
test/CMakeLists.txt

@@ -129,6 +129,7 @@ SET( TEST_SRCS
   unit/utVersion.cpp
   unit/utVector3.cpp
   unit/utXImporterExporter.cpp
+  unit/utX3DImportExport.cpp
   unit/utD3MFImportExport.cpp
   unit/utQ3DImportExport.cpp
   unit/utProfiler.cpp

+ 62 - 0
test/unit/utX3DImportExport.cpp

@@ -0,0 +1,62 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2017, assimp team
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#include "UnitTestPCH.h"
+#include "SceneDiffer.h"
+#include "AbstractImportExportBase.h"
+
+#include <assimp/Importer.hpp>
+
+using namespace Assimp;
+
+class utX3DImportExport : public AbstractImportExportBase {
+public:
+    virtual bool importerTest() {
+        Assimp::Importer importer;
+        const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/X3D/ComputerKeyboard.x3d", 0 );
+        return nullptr != scene;
+    }
+};
+
+TEST_F( utX3DImportExport, importX3DFromFileTest ) {
+    EXPECT_TRUE( importerTest() );
+}