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@@ -258,10 +258,10 @@ void D3MFExporter::writeBaseMaterials() {
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if(color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1){
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if(color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1){
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hexDiffuseColor = Rgba2Hex(
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hexDiffuseColor = Rgba2Hex(
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- ((ai_real)color.r)*255,
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- ((ai_real)color.g)*255,
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- ((ai_real)color.b)*255,
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- ((ai_real)color.a)*255,
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+ (int)((ai_real)color.r)*255,
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+ (int)((ai_real)color.g)*255,
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+ (int)((ai_real)color.b)*255,
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+ (int)((ai_real)color.a)*255,
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true
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true
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);
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);
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