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@@ -1,173 +1,205 @@
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-----------------------------------------------------------------------
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-CHANGELOG
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-----------------------------------------------------------------------
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-
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-3.2.1 (2016-10-01)
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-
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-FEATURES:
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- - Updated glTF exporter to meet 1.0 specification.
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-
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|
-FIXES/HOUSEKEEPING:
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- - Fixed glTF Validator errors for exported glTF format.
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-
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-ISSUES:
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- - Hard coded sampler setting for
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- - magFilter
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- - minFilter
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- - void* in ExportData for accessor max and min.
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-
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-
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-
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-3.2.0 (2015-11-03)
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-
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-FEATURES:
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- - OpenDDL-Parser is part of contrib-source.
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|
- - Experimental OpenGEX-support
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|
|
- - CI-check for linux and windows
|
|
|
- - Coverity check added
|
|
|
- - New regression testsuite.
|
|
|
-
|
|
|
-FIXES/HOUSEKEEPING:
|
|
|
- - Hundreds of bugfixes in all parts of the library
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|
|
- - Unified line endings
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|
-
|
|
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-
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|
-API COMPATIBILITY:
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- - Removed precompiled header to increase build speed for linux
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-
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-
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-3.1.1 (2014-06-15)
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-
|
|
|
-FEATURES:
|
|
|
- - Support for FBX 2013 and newer, binary and ASCII (this is partly
|
|
|
- work from Google Summer of Code 2012)
|
|
|
- - Support for OGRE binary mesh and skeleton format
|
|
|
- - Updated BLEND support for newer Blender versions
|
|
|
- - Support for arbitrary meta data, used to hold FBX and DAE metadata
|
|
|
- - OBJ Export now produces smaller files
|
|
|
- - Meshes can now have names, this is supported by the major importers
|
|
|
- - Improved IFC geometry generation
|
|
|
- - M3 support has been removed
|
|
|
-
|
|
|
-FIXES/HOUSEKEEPING:
|
|
|
- - Hundreds of bugfixes in all parts of the library
|
|
|
- - CMake is now the primary build system
|
|
|
-
|
|
|
-API COMPATIBILITY:
|
|
|
- - 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
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|
|
- and aiMesh::mName
|
|
|
- - Export interface has been cleaned up and unified
|
|
|
- - Other than that no relevant changes
|
|
|
-
|
|
|
-
|
|
|
-3.0 (2012-07-07)
|
|
|
-
|
|
|
-FEATURES:
|
|
|
- - new export interface similar to the import API.
|
|
|
- - Supported export formats: Collada, OBJ, PLY and STL
|
|
|
- - added new import formats: XGL/ZGL, M3 (experimental)
|
|
|
- - new postprocessing steps: Debone
|
|
|
- - vastly improved IFC (Industry Foundation Classes) support
|
|
|
- - introduced API to query importer meta information (such as supported
|
|
|
- format versions, full name, maintainer info).
|
|
|
- - reworked Ogre XML import
|
|
|
- - C-API now supports per-import properties
|
|
|
-
|
|
|
-FIXES/HOUSEKEEPING:
|
|
|
-
|
|
|
- - hundreds of bugfixes in all parts of the library
|
|
|
- - unified naming and cleanup of public headers
|
|
|
- - improved CMake build system
|
|
|
- - templatized math library
|
|
|
- - reduce dependency on boost.thread, only remaining spot
|
|
|
- is synchronization for the C logging API
|
|
|
-
|
|
|
-API COMPATIBILITY:
|
|
|
- - renamed headers, export interface, C API properties and meta data
|
|
|
- prevent compatibility with code written for 2.0, but in
|
|
|
- most cases these can be easily resolved
|
|
|
- - Note: 3.0 is not binary compatible with 2.0
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-
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-
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-
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-
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-2.0 (2010-11-21)
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-
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|
-FEATURES:
|
|
|
- - Add support for static Blender (*.blend) scenes
|
|
|
- - Add support for Q3BSP scenes
|
|
|
- - Add a windows-based OpenGL sample featuring texturing & basic materials
|
|
|
- - Add an experimental progress feedback interface.
|
|
|
- - Vastly improved performance (up to 500%, depending on mesh size and
|
|
|
- spatial structure) in some expensive postprocessing steps
|
|
|
- - AssimpView now uses a reworked layout which leaves more space
|
|
|
- to the scene hierarchy window
|
|
|
-
|
|
|
- - Add C# bindings ('Assimp.NET')
|
|
|
- - Keep BSD-licensed and otherwise free test files in separate
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- folders (./test/models and ./test/models-nonbsd).
|
|
|
-
|
|
|
-FIXES:
|
|
|
- - Many Collada bugfixes, improve fault tolerance
|
|
|
- - Fix possible crashes in the Obj loader
|
|
|
- - Improve the Ogre XML loader
|
|
|
- - OpenGL-sample now works with MinGW
|
|
|
- - Fix Importer::FindLoader failing on uppercase file extensions
|
|
|
- - Fix flawed path handling when locating external files
|
|
|
- - Limit the maximum number of vertices, faces, face indices and
|
|
|
- weights that Assimp is able to handle. This is to avoid
|
|
|
- crashes due to overflowing counters.
|
|
|
-
|
|
|
- - Updated XCode project files
|
|
|
- - Further CMAKE build improvements
|
|
|
-
|
|
|
-
|
|
|
-API CHANGES:
|
|
|
- - Add data structures for vertex-based animations (These are not
|
|
|
- currently used, however ...)
|
|
|
- - Some Assimp::Importer methods are const now.
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|
-
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-
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-
|
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-
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-
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|
-1.1 (2010-04-17)
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|
-This is the list of relevant changes from the 1.0 (r412) release to 1.1 (r700).
|
|
|
-
|
|
|
-FEATURES:
|
|
|
- - Vastly improved Collada support
|
|
|
- - Add MS3D (Milkshape 3D) support
|
|
|
- - Add support for Ogre XML static meshes
|
|
|
- - Add experimental COB (TrueSpace) support
|
|
|
- - Automatic test suite to quickly locate regressions
|
|
|
- - D bindings (`dAssimp`)
|
|
|
- - Python 2.n bindings (`PyAssimp`)
|
|
|
- - Add basic support for Unicode input files (utf8, utf16 and utf32)
|
|
|
- - Add further utilities to the `assimp` tool (xml/binary dumps, quick file stats)
|
|
|
- - Switch to a CMAKE-based build system including an install target for unix'es
|
|
|
- - Automatic evaluation of subdivision surfaces for some formats.
|
|
|
- - Add `Importer::ReadFileFromMemory` and the corresponding C-API `aiReadFileFromMemory`
|
|
|
- - Expose further math utilities via the C-API (i.e. `aiMultiplyMatrix4`)
|
|
|
-
|
|
|
- - Move noboost files away from the public include directory
|
|
|
- - Many, many bugfixes and improvements in existing loaders and postprocessing steps
|
|
|
- - Documentation improved and clarified in many places.
|
|
|
- - Add a sample on using Assimp in conjunction with OpenGL
|
|
|
-
|
|
|
- - Distribution/packaging: comfortable SDK installer for Windows
|
|
|
- - Distribution/packaging: improved release packages for other architectures
|
|
|
-
|
|
|
-CRITICAL FIXES:
|
|
|
- - Resolve problems with clashing heap managers, STL ABIs and runtime libraries (win32)
|
|
|
- - Fix automatic detection of file type if no file extension is given
|
|
|
- - Improved exception safety and robustness, prevent leaking of exceptions through the C interface
|
|
|
- - Fix possible heap corruption due to material properties pulled in incorrectly
|
|
|
- - Avoid leaking in certain error scenarios
|
|
|
- - Fix 64 bit compatibility problems in some loaders (i.e. MDL)
|
|
|
-
|
|
|
-BREAKING API CHANGES:
|
|
|
- - None -
|
|
|
-
|
|
|
-MINOR API BEHAVIOUR CHANGES:
|
|
|
- - Change quaternion orientation to suit to the more common convention (-w).
|
|
|
- - aiString is utf8 now. Not yet consistent, however.
|
|
|
+----------------------------------------------------------------------
|
|
|
+CHANGELOG
|
|
|
+----------------------------------------------------------------------
|
|
|
+
|
|
|
+3.3.1 (2016-07-08)
|
|
|
+
|
|
|
+FIXES/HOUSEKEEPING:
|
|
|
+ - Setup of default precision for 17 exporters
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|
+ - Fix xcode project files
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|
|
+ - Fix BlenderTesselator: offsetof operator
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+ - Invalid version in cmake file
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+ - Update pstdint.h to latest greatest
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+
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+
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+3.3.0 (2016-07-05)
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+
|
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+FEATURES:
|
|
|
+ - C++11 support enabled
|
|
|
+ - New regression-test-UI
|
|
|
+ - Experimental glTF-importer support
|
|
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+ - OpenGEX: add support for cameras and lights
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|
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+ - C4D: update to latest Melange-SDK
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+ - Add a gitter channel
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+ - Coverity check enabled
|
|
|
+ - Switch to <...> include brackets for public headers
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|
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+ - Enable export by pyAssimp
|
|
|
+ - CI: check windows build
|
|
|
+ - Add functionality to perform a singlepost-processing step
|
|
|
+ - many more, just check the history
|
|
|
+
|
|
|
+FIXES/HOUSEKEEPING:
|
|
|
+ - Fix of many resource leaks in unittests and main lib
|
|
|
+ - Fix iOS-buildfor X64
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|
|
+ - Choosing zlib manually for cmake
|
|
|
+ - many more, just check the history
|
|
|
+
|
|
|
+
|
|
|
+3.2.1 (2016-010-10)
|
|
|
+
|
|
|
+FEATURES:
|
|
|
+ - Updated glTF exporter to meet 1.0 specification.
|
|
|
+
|
|
|
+FIXES/HOUSEKEEPING:
|
|
|
+ - Fixed glTF Validator errors for exported glTF format.
|
|
|
+
|
|
|
+ISSUES:
|
|
|
+ - Hard coded sampler setting for
|
|
|
+ - magFilter
|
|
|
+ - minFilter
|
|
|
+ - void* in ExportData for accessor max and min.
|
|
|
+
|
|
|
+
|
|
|
+3.2.0 (2015-11-03)
|
|
|
+
|
|
|
+FEATURES:
|
|
|
+ - OpenDDL-Parser is part of contrib-source.
|
|
|
+ - Experimental OpenGEX-support
|
|
|
+ - CI-check for linux and windows
|
|
|
+ - Coverity check added
|
|
|
+ - New regression testsuite.
|
|
|
+
|
|
|
+FIXES/HOUSEKEEPING:
|
|
|
+ - Hundreds of bugfixes in all parts of the library
|
|
|
+ - Unified line endings
|
|
|
+
|
|
|
+
|
|
|
+API COMPATIBILITY:
|
|
|
+ - Removed precompiled header to increase build speed for linux
|
|
|
+
|
|
|
+
|
|
|
+3.1.1 (2014-06-15)
|
|
|
+
|
|
|
+FEATURES:
|
|
|
+ - Support for FBX 2013 and newer, binary and ASCII (this is partly
|
|
|
+ work from Google Summer of Code 2012)
|
|
|
+ - Support for OGRE binary mesh and skeleton format
|
|
|
+ - Updated BLEND support for newer Blender versions
|
|
|
+ - Support for arbitrary meta data, used to hold FBX and DAE metadata
|
|
|
+ - OBJ Export now produces smaller files
|
|
|
+ - Meshes can now have names, this is supported by the major importers
|
|
|
+ - Improved IFC geometry generation
|
|
|
+ - M3 support has been removed
|
|
|
+
|
|
|
+FIXES/HOUSEKEEPING:
|
|
|
+ - Hundreds of bugfixes in all parts of the library
|
|
|
+ - CMake is now the primary build system
|
|
|
+
|
|
|
+API COMPATIBILITY:
|
|
|
+ - 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
|
|
|
+ and aiMesh::mName
|
|
|
+ - Export interface has been cleaned up and unified
|
|
|
+ - Other than that no relevant changes
|
|
|
+
|
|
|
+
|
|
|
+3.0 (2012-07-07)
|
|
|
+
|
|
|
+FEATURES:
|
|
|
+ - new export interface similar to the import API.
|
|
|
+ - Supported export formats: Collada, OBJ, PLY and STL
|
|
|
+ - added new import formats: XGL/ZGL, M3 (experimental)
|
|
|
+ - new postprocessing steps: Debone
|
|
|
+ - vastly improved IFC (Industry Foundation Classes) support
|
|
|
+ - introduced API to query importer meta information (such as supported
|
|
|
+ format versions, full name, maintainer info).
|
|
|
+ - reworked Ogre XML import
|
|
|
+ - C-API now supports per-import properties
|
|
|
+
|
|
|
+FIXES/HOUSEKEEPING:
|
|
|
+
|
|
|
+ - hundreds of bugfixes in all parts of the library
|
|
|
+ - unified naming and cleanup of public headers
|
|
|
+ - improved CMake build system
|
|
|
+ - templatized math library
|
|
|
+ - reduce dependency on boost.thread, only remaining spot
|
|
|
+ is synchronization for the C logging API
|
|
|
+
|
|
|
+API COMPATIBILITY:
|
|
|
+ - renamed headers, export interface, C API properties and meta data
|
|
|
+ prevent compatibility with code written for 2.0, but in
|
|
|
+ most cases these can be easily resolved
|
|
|
+ - Note: 3.0 is not binary compatible with 2.0
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+2.0 (2010-11-21)
|
|
|
+
|
|
|
+FEATURES:
|
|
|
+ - Add support for static Blender (*.blend) scenes
|
|
|
+ - Add support for Q3BSP scenes
|
|
|
+ - Add a windows-based OpenGL sample featuring texturing & basic materials
|
|
|
+ - Add an experimental progress feedback interface.
|
|
|
+ - Vastly improved performance (up to 500%, depending on mesh size and
|
|
|
+ spatial structure) in some expensive postprocessing steps
|
|
|
+ - AssimpView now uses a reworked layout which leaves more space
|
|
|
+ to the scene hierarchy window
|
|
|
+
|
|
|
+ - Add C# bindings ('Assimp.NET')
|
|
|
+ - Keep BSD-licensed and otherwise free test files in separate
|
|
|
+ folders (./test/models and ./test/models-nonbsd).
|
|
|
+
|
|
|
+FIXES:
|
|
|
+ - Many Collada bugfixes, improve fault tolerance
|
|
|
+ - Fix possible crashes in the Obj loader
|
|
|
+ - Improve the Ogre XML loader
|
|
|
+ - OpenGL-sample now works with MinGW
|
|
|
+ - Fix Importer::FindLoader failing on uppercase file extensions
|
|
|
+ - Fix flawed path handling when locating external files
|
|
|
+ - Limit the maximum number of vertices, faces, face indices and
|
|
|
+ weights that Assimp is able to handle. This is to avoid
|
|
|
+ crashes due to overflowing counters.
|
|
|
+
|
|
|
+ - Updated XCode project files
|
|
|
+ - Further CMAKE build improvements
|
|
|
+
|
|
|
+
|
|
|
+API CHANGES:
|
|
|
+ - Add data structures for vertex-based animations (These are not
|
|
|
+ currently used, however ...)
|
|
|
+ - Some Assimp::Importer methods are const now.
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+1.1 (2010-04-17)
|
|
|
+This is the list of relevant changes from the 1.0 (r412) release to 1.1 (r700).
|
|
|
+
|
|
|
+FEATURES:
|
|
|
+ - Vastly improved Collada support
|
|
|
+ - Add MS3D (Milkshape 3D) support
|
|
|
+ - Add support for Ogre XML static meshes
|
|
|
+ - Add experimental COB (TrueSpace) support
|
|
|
+ - Automatic test suite to quickly locate regressions
|
|
|
+ - D bindings (`dAssimp`)
|
|
|
+ - Python 2.n bindings (`PyAssimp`)
|
|
|
+ - Add basic support for Unicode input files (utf8, utf16 and utf32)
|
|
|
+ - Add further utilities to the `assimp` tool (xml/binary dumps, quick file stats)
|
|
|
+ - Switch to a CMAKE-based build system including an install target for unix'es
|
|
|
+ - Automatic evaluation of subdivision surfaces for some formats.
|
|
|
+ - Add `Importer::ReadFileFromMemory` and the corresponding C-API `aiReadFileFromMemory`
|
|
|
+ - Expose further math utilities via the C-API (i.e. `aiMultiplyMatrix4`)
|
|
|
+
|
|
|
+ - Move noboost files away from the public include directory
|
|
|
+ - Many, many bugfixes and improvements in existing loaders and postprocessing steps
|
|
|
+ - Documentation improved and clarified in many places.
|
|
|
+ - Add a sample on using Assimp in conjunction with OpenGL
|
|
|
+
|
|
|
+ - Distribution/packaging: comfortable SDK installer for Windows
|
|
|
+ - Distribution/packaging: improved release packages for other architectures
|
|
|
+
|
|
|
+CRITICAL FIXES:
|
|
|
+ - Resolve problems with clashing heap managers, STL ABIs and runtime libraries (win32)
|
|
|
+ - Fix automatic detection of file type if no file extension is given
|
|
|
+ - Improved exception safety and robustness, prevent leaking of exceptions through the C interface
|
|
|
+ - Fix possible heap corruption due to material properties pulled in incorrectly
|
|
|
+ - Avoid leaking in certain error scenarios
|
|
|
+ - Fix 64 bit compatibility problems in some loaders (i.e. MDL)
|
|
|
+
|
|
|
+BREAKING API CHANGES:
|
|
|
+ - None -
|
|
|
+
|
|
|
+MINOR API BEHAVIOUR CHANGES:
|
|
|
+ - Change quaternion orientation to suit to the more common convention (-w).
|
|
|
+ - aiString is utf8 now. Not yet consistent, however.
|