|
@@ -82,39 +82,39 @@ using namespace Q3BSP;
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Local function to create a material key name.
|
|
|
-static void createKey( int id1, int id2, std::string &rKey )
|
|
|
-{
|
|
|
+static void createKey( int id1, int id2, std::string &key ) {
|
|
|
std::ostringstream str;
|
|
|
str << id1 << "." << id2;
|
|
|
- rKey = str.str();
|
|
|
+ key = str.str();
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Local function to extract the texture ids from a material key-name.
|
|
|
-static void extractIds( const std::string &rKey, int &rId1, int &rId2 )
|
|
|
-{
|
|
|
- rId1 = -1;
|
|
|
- rId2 = -1;
|
|
|
- if ( rKey.empty() )
|
|
|
+static void extractIds( const std::string &key, int &id1, int &id2 ) {
|
|
|
+ id1 = -1;
|
|
|
+ id2 = -1;
|
|
|
+ if (key.empty()) {
|
|
|
return;
|
|
|
+ }
|
|
|
|
|
|
- std::string::size_type pos = rKey.find( "." );
|
|
|
- if ( std::string::npos == pos )
|
|
|
+ const std::string::size_type pos = key.find( "." );
|
|
|
+ if (std::string::npos == pos) {
|
|
|
return;
|
|
|
+ }
|
|
|
|
|
|
- std::string tmp1 = rKey.substr( 0, pos );
|
|
|
- std::string tmp2 = rKey.substr( pos + 1, rKey.size() - pos - 1 );
|
|
|
- rId1 = atoi( tmp1.c_str() );
|
|
|
- rId2 = atoi( tmp2.c_str() );
|
|
|
+ std::string tmp1 = key.substr( 0, pos );
|
|
|
+ std::string tmp2 = key.substr( pos + 1, key.size() - pos - 1 );
|
|
|
+ id1 = atoi( tmp1.c_str() );
|
|
|
+ id2 = atoi( tmp2.c_str() );
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Local helper function to normalize filenames.
|
|
|
-static void normalizePathName( const std::string &rPath, std::string &rNormalizedPath )
|
|
|
-{
|
|
|
- rNormalizedPath = "";
|
|
|
- if ( rPath.empty() )
|
|
|
+static void normalizePathName( const std::string &rPath, std::string &normalizedPath ) {
|
|
|
+ normalizedPath = "";
|
|
|
+ if (rPath.empty()) {
|
|
|
return;
|
|
|
+ }
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
std::string sep = "\\";
|
|
@@ -124,14 +124,11 @@ static void normalizePathName( const std::string &rPath, std::string &rNormalize
|
|
|
|
|
|
static const unsigned int numDelimiters = 2;
|
|
|
const char delimiters[ numDelimiters ] = { '/', '\\' };
|
|
|
- rNormalizedPath = rPath;
|
|
|
- for (const char delimiter : delimiters)
|
|
|
- {
|
|
|
- for ( size_t j=0; j<rNormalizedPath.size(); j++ )
|
|
|
- {
|
|
|
- if ( rNormalizedPath[j] == delimiter )
|
|
|
- {
|
|
|
- rNormalizedPath[ j ] = sep[ 0 ];
|
|
|
+ normalizedPath = rPath;
|
|
|
+ for (const char delimiter : delimiters) {
|
|
|
+ for ( size_t j=0; j<normalizedPath.size(); ++j ) {
|
|
|
+ if ( normalizedPath[j] == delimiter ) {
|
|
|
+ normalizedPath[ j ] = sep[ 0 ];
|
|
|
}
|
|
|
}
|
|
|
}
|
|
@@ -139,9 +136,10 @@ static void normalizePathName( const std::string &rPath, std::string &rNormalize
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Constructor.
|
|
|
-Q3BSPFileImporter::Q3BSPFileImporter() :
|
|
|
- m_pCurrentMesh( NULL ),
|
|
|
- m_pCurrentFace( NULL ),
|
|
|
+Q3BSPFileImporter::Q3BSPFileImporter()
|
|
|
+:
|
|
|
+ m_pCurrentMesh( nullptr ),
|
|
|
+ m_pCurrentFace(nullptr),
|
|
|
m_MaterialLookupMap(),
|
|
|
mTextures()
|
|
|
{
|
|
@@ -151,8 +149,8 @@ Q3BSPFileImporter::Q3BSPFileImporter() :
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Destructor.
|
|
|
Q3BSPFileImporter::~Q3BSPFileImporter() {
|
|
|
- m_pCurrentMesh = NULL;
|
|
|
- m_pCurrentFace = NULL;
|
|
|
+ m_pCurrentMesh = nullptr;
|
|
|
+ m_pCurrentFace = nullptr;
|
|
|
|
|
|
// Clear face-to-material map
|
|
|
for ( FaceMap::iterator it = m_MaterialLookupMap.begin(); it != m_MaterialLookupMap.end(); ++it ) {
|