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+/*
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+Open Asset Import Library (assimp)
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+----------------------------------------------------------------------
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+Copyright (c) 2006-2020, assimp team
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+All rights reserved.
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+Redistribution and use of this software in source and binary forms,
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+with or without modification, are permitted provided that the
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+following conditions are met:
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+* Redistributions of source code must retain the above
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+ copyright notice, this list of conditions and the
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+ following disclaimer.
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+* Redistributions in binary form must reproduce the above
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+ copyright notice, this list of conditions and the
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+ following disclaimer in the documentation and/or other
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+ materials provided with the distribution.
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+* Neither the name of the assimp team, nor the names of its
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+ contributors may be used to endorse or promote products
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+ derived from this software without specific prior
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+ written permission of the assimp team.
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+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+----------------------------------------------------------------------
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+*/
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+#include "UnitTestPCH.h"
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+#include <assimp/mesh.h>
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+#include <assimp/StandardShapes.h>
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+
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+using namespace Assimp;
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+
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+class utStandardShapes : public ::testing::Test {
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+ // empty
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+};
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+
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+TEST_F( utStandardShapes, testMakeMesh ) {
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+ // Make sphere positions
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+ std::vector<aiVector3D> positions;
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+ Assimp::StandardShapes::MakeSphere(1, positions);
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+
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+ // Make mesh
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+ const auto numIndicesPerPrimitive = 3;
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+ aiMesh *aiMeshPtr = Assimp::StandardShapes::MakeMesh(positions, numIndicesPerPrimitive);
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+
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+ // The mNumIndices member of the second face is now incorrect
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+ const auto& face = aiMeshPtr->mFaces[0];
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+ EXPECT_EQ(face.mNumIndices, numIndicesPerPrimitive);
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+ delete aiMeshPtr;
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+}
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+
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